Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Eppalepsy
Hachiman
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,542 Elo+
Party 1
Zeus
Zeus
KILLRBOB
Zeus
Level 120
God Stats
1W - 3L
1,838 SR
Queue Stats
32W - 38L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
lauchering
Ne Zha
Level 193
God Stats
24W - 17L
1,639 SR
Queue Stats
535W - 513L
1,612 Elo+
Solo
Ares
Ares
skreanie
Ares
Level 34
God Stats
55W - 52L
1,459 SR
Queue Stats
154W - 186L
1,434 Elo+
Solo
Team Averages
Level 118
1,587 SR
1,525 Elo+

VS

Team Averages
Level 167
1,558 SR
1,534 Elo+
Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ahkiliz
Kumbhakarna
Level 117
God Stats
9W - 12L
1,442 SR
Queue Stats
182W - 194L
1,532 Elo+
Party 2
Zeus
Zeus
Holoska
Zeus
Level 159
God Stats
7W - 9L
1,548 SR
Queue Stats
622W - 374L
1,575 Elo+
Party 3
Jormungandr
Jormungandr
KyoujinAsura
Jormungandr
Level 234
God Stats
249W - 225L
1,545 SR
Queue Stats
1,373W - 1,353L
1,482 Elo+
Party 3
Gilgamesh
Gilgamesh
xSUPREMACYx
Gilgamesh
Level 202
God Stats
6W - 6L
1,754 SR
Queue Stats
291W - 254L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 0 / 1
6,233
1,247
3,227
3,912
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Eppalepsy
Hachiman
11
1 / 1 / 1
6,291
1,258
3,867
6,338
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
11
0 / 5 / 2
6,025
1,205
6,375
6,333
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
lauchering
Ne Zha
11
0 / 2 / 1
6,148
1,230
4,239
6,935
2,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
10
1 / 3 / 0
6,010
1,202
634
4,110
1,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

307

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 0 / 6
6,277
1,255
3,285
2,988
824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
Ahkiliz
Kumbhakarna
11
2 / 1 / 5
6,435
1,287
3,055
5,902
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Holoska
Zeus
12
2 / 0 / 8
6,762
1,352
6,850
3,736
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
KyoujinAsura
Jormungandr
12
2 / 0 / 5
6,945
1,389
3,597
4,239
1,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
xSUPREMACYx
Gilgamesh
11
4 / 2 / 4
7,047
1,409
8,769
6,407
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
11
11
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
1
1.5
W
Bastet
 
Bastet
1
0
6
4
W
Kumbhakarna
Ahkiliz
Kumbhakarna
2
1
5
4.5
L
Hachiman
Eppalepsy
Hachiman
1
1
1
1.5
W
Zeus
Holoska
Zeus
2
0
8
6
L
Zeus
0
5
2
0.2
W
Jormungandr
KyoujinAsura
Jormungandr
2
0
5
4.5
L
Ne Zha
lauchering
Ne Zha
0
2
1
0.25
L
Ares
1
3
0
0.33
W
Gilgamesh
xSUPREMACYx
Gilgamesh
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,342
Damage
25,556
27,628
Taken
23,272
8,366
Mitigated
11,130
1,276
Healing
1,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,227
321
0
0
3,912
997
0
2,169
1,532
15,247
0
W
Bastet
 
Bastet
3,285
1,086
0
389
2,988
824
0
1,433
1,457
0
10,543
W
Kumbhakarna
Ahkiliz
Kumbhakarna
3,055
635
0
0
5,902
3,966
0
2,242
3,496
9,474
0
L
Hachiman
Eppalepsy
Hachiman
3,867
2,557
0
488
6,338
1,584
0
3,192
2,708
0
18,067
W
Zeus
Holoska
Zeus
6,850
587
0
263
3,736
757
0
1,439
2,117
14,273
344
L
Zeus
6,375
691
0
0
6,333
1,828
0
1,651
4,321
13,991
0
W
Jormungandr
KyoujinAsura
Jormungandr
3,597
896
0
199
4,239
1,868
0
2,604
1,475
13,785
1,473
L
Ne Zha
lauchering
Ne Zha
4,239
502
0
641
6,935
2,126
0
3,397
3,048
0
17,026
L
Ares
634
40
0
147
4,110
1,831
0
1,549
2,395
2,271
0
W
Gilgamesh
xSUPREMACYx
Gilgamesh
8,769
3,872
0
848
6,407
3,715
0
1,784
4,491
343
12,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
33,466
107
Minions Killed
105
7
Camps Cleared
3
412,974
Distance Traveled
546,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,233
1,247
18
4
0
54,046
0
W
Bastet
6,277
1,255
29
6
1
103,090
0
W
Kumbhakarna
6,435
1,287
19
4
0
109,854
0
L
Hachiman
6,291
1,258
35
7
2
108,675
0
W
Zeus
6,762
1,352
20
4
0
116,699
0
L
Zeus
6,025
1,205
25
5
1
86,715
0
W
Jormungandr
6,945
1,389
26
5
0
105,876
0
L
Ne Zha
6,148
1,230
25
5
4
122,122
0
L
Ares
6,010
1,202
4
1
0
41,416
0
W
Gilgamesh
7,047
1,409
11
2
2
110,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role