Player Matchup

Skadi
Skadi
BuRstGuardian1
Skadi
Level 147
God Stats
2W - 0L
1,358 SR
Queue Stats
53W - 43L
1,614 Elo+
Solo
Ra
Ra
ItsPelley
Ra
Level 159
God Stats
12W - 10L
1,586 SR
Queue Stats
77W - 106L
1,463 Elo+
Party 1
Cerberus
Cerberus
Objsimple
Cerberus
Level 204
God Stats
11W - 5L
1,803 SR
Queue Stats
44W - 17L
1,727 Elo+
Party 1
Jing Wei
Jing Wei
PlzFixMatchMakin
Jing Wei
Level 85
God Stats
2W - 1L
1,572 SR
Queue Stats
245W - 209L
1,641 Elo+
Solo
Ravana
Ravana
TheBigBadBoofer
Ravana
Level 146
God Stats
4W - 0L
1,748 SR
Queue Stats
48W - 38L
1,614 Elo+
Party 1
Team Averages
Level 148
1,613 SR
1,612 Elo+

VS

Team Averages
Level 150
1,605 SR
1,638 Elo+
Erlang Shen
Erlang Shen
CptBilliau
Erlang Shen
Level 163
God Stats
4W - 2L
1,555 SR
Queue Stats
113W - 72L
1,718 Elo+
Party 2
Cernunnos
Cernunnos
DigTux
Cernunnos
Level 167
God Stats
2W - 1L
2,009 SR
Queue Stats
95W - 62L
1,714 Elo+
Party 2
Bellona
Bellona
ItsMrelk
Bellona
Level 156
God Stats
1W - 4L
1,536 SR
Queue Stats
157W - 131L
1,494 Elo+
Solo
Ra
Ra
NiNoFiote
Ra
Level 139
God Stats
12W - 9L
1,648 SR
Queue Stats
322W - 282L
1,603 Elo+
Solo
Lancelot
Lancelot
TrickyNiky
Lancelot
Level 123
God Stats
0W - 3L
1,277 SR
Queue Stats
105W - 65L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
5,646
627
4,996
4,856
1,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 4
5,856
651
4,967
4,115
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Objsimple
Cerberus
11
1 / 0 / 5
5,941
660
3,181
5,295
2,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 2
5,996
666
4,628
6,880
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
8 / 1 / 1
6,115
679
7,301
5,987
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CptBilliau
Erlang Shen
9
4 / 2 / 1
6,638
738
3,294
7,787
4,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
DigTux
Cernunnos
11
0 / 2 / 1
5,748
639
3,722
7,260
2,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ItsMrelk
Bellona
7
1 / 3 / 0
5,078
564
3,225
5,995
3,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 4 / 2
5,447
605
4,052
5,846
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
TrickyNiky
Lancelot
9
0 / 4 / 1
4,837
537
1,933
8,800
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
6
6
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Erlang Shen
CptBilliau
Erlang Shen
4
2
1
2.25
L
Cernunnos
DigTux
Cernunnos
0
2
1
0.25
L
Bellona
ItsMrelk
Bellona
1
3
0
0.33
W
2
1
4
4
L
1
4
2
0.5
W
Cerberus
Objsimple
Cerberus
1
0
5
3.5
W
1
2
2
1
W
8
1
1
8.5
L
Lancelot
TrickyNiky
Lancelot
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,073
Damage
16,226
27,133
Taken
35,688
9,410
Mitigated
14,680
10,555
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,996
1,669
0
520
4,856
1,335
0
0
4,856
0
43,801
L
Erlang Shen
CptBilliau
Erlang Shen
3,294
1,321
0
1,718
7,787
4,804
0
2,625
5,084
488
12,448
L
Cernunnos
DigTux
Cernunnos
3,722
2,171
0
2,813
7,260
2,199
0
1,194
6,066
0
48,647
L
Bellona
ItsMrelk
Bellona
3,225
327
0
1,644
5,995
3,619
0
0
5,995
292
22,305
W
4,967
797
516
1,352
4,115
1,172
0
1,675
2,266
39,665
0
L
4,052
115
324
1,100
5,846
1,449
0
2,979
2,683
31,539
0
W
Cerberus
Objsimple
Cerberus
3,181
217
0
2,577
5,295
2,858
0
110
5,185
19,078
0
W
4,628
2,827
0
3,194
6,880
1,797
0
300
6,196
0
40,872
W
7,301
1,977
0
2,396
5,987
2,248
0
1,715
3,930
0
33,729
L
Lancelot
TrickyNiky
Lancelot
1,933
760
0
2,416
8,800
2,609
0
974
7,712
0
28,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,554
Gold Earned
27,748
313
Minions Killed
278
0
Camps Cleared
0
1,017,779
Distance Traveled
968,006
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,646
627
75
8
0
186,585
0
L
Erlang Shen
6,638
738
14
2
0
213,269
2
L
Cernunnos
5,748
639
87
10
0
185,433
0
L
Bellona
5,078
564
44
5
0
140,029
0
W
Ra
5,856
651
84
9
0
220,048
0
L
Ra
5,447
605
73
8
0
213,124
0
W
Cerberus
5,941
660
24
3
0
214,454
2
W
Jing Wei
5,996
666
69
8
0
171,439
0
W
Ravana
6,115
679
61
7
0
225,253
0
L
Lancelot
4,837
537
60
7
0
216,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role