Player Matchup

Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver II
ASZGLITCH_
Vulcan
Silver II
Level 69
God Stats
0W - 2L
1,740 SR
Queue Stats
56W - 74L
1,166 MMR
Party 2
Mulan
Mulan
Gold V
MatthewtheMystic
Mulan
Gold V
Level 62
God Stats
13W - 11L
1,548 SR
Queue Stats
72W - 79L
1,218 MMR
Solo
Thanatos
Thanatos
Silver I
dulcecena
Thanatos
Silver I
Level 116
God Stats
6W - 4L
1,619 SR
Queue Stats
130W - 130L
1,189 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,581 SR
1,315 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,566 SR
1,257 MMR
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver I
LordDado
Chernobog
Silver I
Level 156
God Stats
9W - 6L
1,611 SR
Queue Stats
222W - 243L
1,189 MMR
Solo
Achilles
Achilles
Silver I
RGG-_-II_JB_II
Achilles
Silver I
Level 123
God Stats
10W - 11L
1,592 SR
Queue Stats
276W - 289L
1,075 MMR
Party 1
Thoth
Thoth
Gold IV
RGG-_-Menace
Thoth
Gold IV
Level 88
God Stats
120W - 106L
1,555 SR
Queue Stats
258W - 267L
1,321 MMR
Party 1
Sylvanus
Sylvanus
Silver I
lil_noodle_179
Sylvanus
Silver I
Level 156
God Stats
32W - 25L
1,574 SR
Queue Stats
236W - 255L
1,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 3 / 0
5,556
556
2,826
6,956
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
 
Cerberus
9
1 / 0 / 1
5,387
539
3,165
7,197
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
ASZGLITCH_
Vulcan
10
0 / 2 / 0
5,538
554
1,254
5,880
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,287
529
3,773
9,488
6,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
dulcecena
Thanatos
9
0 / 5 / 2
5,200
520
1,944
8,802
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
MedusaChang'eCthulhuAphrodite

VS

Bans
Nu WaJormungandrFreyaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
6 / 0 / 2
6,279
628
5,816
6,745
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
LordDado
Chernobog
11
2 / 1 / 4
6,017
602
5,381
4,592
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
11
1 / 1 / 2
6,037
604
4,992
8,677
5,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
2 / 0 / 1
6,538
654
4,177
3,067
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
2 / 1 / 3
5,969
597
2,905
4,638
3,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
0
0.33
L
Cerberus
 
Cerberus
1
0
1
1.5
W
Ne Zha
 
Ne Zha
6
0
2
7
L
Vulcan
ASZGLITCH_
Vulcan
0
2
0
0
W
Chernobog
LordDado
Chernobog
2
1
4
4
L
1
3
0
0.33
W
Achilles
1
1
2
2
W
2
0
1
2.5
L
Thanatos
dulcecena
Thanatos
0
5
2
0.2
W
Sylvanus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,962
Damage
23,271
38,323
Taken
27,719
16,122
Mitigated
13,054
12,843
Healing
10,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,826
1,363
0
2,248
6,956
2,208
0
1,507
5,449
0
39,413
L
Cerberus
 
Cerberus
3,165
396
0
3,274
7,197
4,304
0
1,154
6,043
21,267
0
W
Ne Zha
 
Ne Zha
5,816
1,751
0
1,243
6,745
2,418
0
756
5,964
0
43,468
L
Vulcan
ASZGLITCH_
Vulcan
1,254
0
0
880
5,880
930
0
3,657
1,817
33,298
0
W
Chernobog
LordDado
Chernobog
5,381
3,353
0
2,305
4,592
1,396
0
1,648
2,944
0
43,259
L
3,773
229
0
1,554
9,488
6,209
0
0
9,488
0
27,979
W
Achilles
4,992
638
0
2,763
8,677
5,204
0
0
8,677
0
35,764
W
4,177
40
0
1,456
3,067
788
0
1,004
2,015
47,978
0
L
Thanatos
dulcecena
Thanatos
1,944
600
0
4,887
8,802
2,471
0
295
8,477
0
31,732
W
Sylvanus
2,905
743
936
2,052
4,638
3,248
392
938
3,700
16,074
1,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,968
Gold Earned
30,840
326
Minions Killed
341
0
Camps Cleared
0
1,014,277
Distance Traveled
1,075,227
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,556
556
82
8
0
191,782
1
L
Cerberus
5,387
539
58
6
0
211,961
3
W
Ne Zha
6,279
628
69
7
0
260,102
2
L
Vulcan
5,538
554
76
8
0
212,519
0
W
Chernobog
6,017
602
90
9
0
196,456
0
L
Mulan
5,287
529
51
5
0
186,772
4
W
Achilles
6,037
604
51
5
0
202,760
4
W
Thoth
6,538
654
106
11
0
206,763
1
L
Thanatos
5,200
520
59
6
0
211,243
0
W
Sylvanus
5,969
597
25
3
0
209,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role