Player Matchup

Hera
Hera
Jae Wings
Hera
Level 157
God Stats
1W - 0L
1,868 SR
Queue Stats
42W - 33L
1,552 Elo+
Party 2
Hercules
Hercules
RavensThighs
Hercules
Level 157
God Stats
8W - 2L
1,644 SR
Queue Stats
130W - 92L
1,604 Elo+
Party 2
Bastet
Bastet
Superninjafarts
Bastet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,567 Elo+
Party 2
Cliodhna
Cliodhna
kafaya1
Cliodhna
Level 177
God Stats
5W - 8L
1,505 SR
Queue Stats
1,379W - 1,442L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
koopa585
Baron Samedi
Level 66
God Stats
7W - 6L
1,564 SR
Queue Stats
387W - 428L
1,498 Elo+
Solo
Team Averages
Level 137
1,616 SR
1,541 Elo+

VS

Team Averages
Level 126
1,498 SR
1,540 Elo+
Bakasura
Bakasura
HeavyConcept
Bakasura
Level 149
God Stats
0W - 1L
1,502 SR
Queue Stats
13W - 20L
1,440 Elo+
Party 1
Cupid
Cupid
ImScoots
Cupid
Level 85
God Stats
0W - 1L
1,588 SR
Queue Stats
73W - 70L
1,552 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MagikPhetus
Tsukuyomi
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,554 Elo+
Solo
Serqet
Serqet
TheSnarkyBaine
Serqet
Level 149
God Stats
1W - 1L
1,781 SR
Queue Stats
139W - 116L
1,602 Elo+
Solo
Ymir
Ymir
scratch4832
Ymir
Level 98
God Stats
1W - 1L
1,121 SR
Queue Stats
121W - 116L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
8 / 3 / 13
11,612
829
19,818
7,849
3,575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
RavensThighs
Hercules
20
9 / 1 / 19
12,077
863
15,875
23,363
27,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 2 / 19
10,613
758
8,201
13,185
13,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
kafaya1
Cliodhna
17
6 / 7 / 13
11,078
791
11,502
16,598
7,623
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
koopa585
Baron Samedi
17
4 / 4 / 15
11,349
811
10,903
16,944
17,931
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HeavyConcept
Bakasura
16
6 / 8 / 2
10,297
736
12,583
13,901
7,053
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
ImScoots
Cupid
16
2 / 6 / 6
9,471
677
13,435
13,123
5,296
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
MagikPhetus
Tsukuyomi
17
6 / 6 / 4
10,617
758
15,727
16,979
15,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
0 / 5 / 11
9,206
658
6,965
16,551
19,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 5 / 6
9,961
712
9,264
19,007
23,397
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
44
30
Kills
15
17
Deaths
30
79
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bakasura
HeavyConcept
Bakasura
6
8
2
0.88
L
Cupid
ImScoots
Cupid
2
6
6
0.83
W
Hera
8
3
13
4.83
L
Tsukuyomi
MagikPhetus
Tsukuyomi
6
6
4
1.33
W
Hercules
RavensThighs
Hercules
9
1
19
18.5
W
3
2
19
6.25
L
0
5
11
1.1
W
Cliodhna
kafaya1
Cliodhna
6
7
13
1.79
W
Baron Samedi
koopa585
Baron Samedi
4
4
15
2.88
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,299
Damage
57,974
77,939
Taken
79,561
69,729
Mitigated
70,765
33,130
Healing
19,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
HeavyConcept
Bakasura
12,583
7,264
112
923
13,901
7,053
0
5,373
8,359
0
18,301
L
Cupid
ImScoots
Cupid
13,435
6,608
2,243
2,265
13,123
5,296
156
5,449
7,505
0
28,713
W
Hera
19,818
3,067
357
256
7,849
3,575
1,949
476
6,809
35,997
470
L
Tsukuyomi
MagikPhetus
Tsukuyomi
15,727
1,610
1,283
4,027
16,979
15,325
184
7,097
9,730
0
36,582
W
Hercules
RavensThighs
Hercules
15,875
2,793
1,051
12,345
23,363
27,505
1,661
2,902
19,781
0
28,968
W
8,201
1,348
1,375
1,893
13,185
13,095
1,203
924
11,411
1,474
14,892
L
6,965
1,107
1,429
3,095
16,551
19,694
92
7,251
8,822
0
10,453
W
Cliodhna
kafaya1
Cliodhna
11,502
934
629
4,090
16,598
7,623
1,655
1,341
14,853
0
28,246
W
Baron Samedi
koopa585
Baron Samedi
10,903
219
4,839
6,295
16,944
17,931
438
1,985
13,509
16,758
0
L
9,264
140
696
3,079
19,007
23,397
0
5,493
12,964
22,170
3,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,729
Gold Earned
49,552
145
Minions Killed
154
0
Camps Cleared
0
1,266,990
Distance Traveled
1,262,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,297
736
26
2
0
262,820
0
L
Cupid
9,471
677
39
3
0
241,565
0
W
Hera
11,612
829
38
3
0
224,561
0
L
Tsukuyomi
10,617
758
41
3
0
274,284
0
W
Hercules
12,077
863
38
3
0
265,377
0
W
Bastet
10,613
758
29
2
0
281,183
0
L
Serqet
9,206
658
9
1
0
264,124
0
W
Cliodhna
11,078
791
35
3
0
236,508
0
W
Baron Samedi
11,349
811
5
0
0
259,361
0
L
Ymir
9,961
712
39
3
0
219,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role