Player Matchup

Jormungandr
Jormungandr
AoA Envy
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 70L
1,456 Elo+
Party 2
Hachiman
Hachiman
BentStaple
Hachiman
Level 105
God Stats
10W - 11L
1,501 SR
Queue Stats
268W - 258L
1,442 Elo+
Solo
Lancelot
Lancelot
KingMykal
Lancelot
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 140L
1,439 Elo+
Party 2
Ra
Ra
XxdarksidexX380
Ra
Level 65
God Stats
4W - 3L
1,647 SR
Queue Stats
133W - 147L
1,392 Elo+
Solo
Bellona
Bellona
ZayGenix
Bellona
Level 104
God Stats
3W - 2L
1,663 SR
Queue Stats
90W - 85L
1,436 Elo+
Solo
Team Averages
Level 97
1,562 SR
1,433 Elo+

VS

Team Averages
Level 112
1,462 SR
1,458 Elo+
Anubis
Anubis
Allgunho
Anubis
Level 65
God Stats
32W - 24L
1,686 SR
Queue Stats
109W - 106L
1,492 Elo+
Party 1
Nut
Nut
Bionyxk
Nut
Level 66
God Stats
22W - 27L
1,317 SR
Queue Stats
148W - 192L
1,377 Elo+
Party 1
Bastet
Bastet
BlitzComett
Bastet
Level 154
God Stats
18W - 18L
1,474 SR
Queue Stats
96W - 121L
1,468 Elo+
Party 1
Tiamat
Tiamat
Kmart634567
Tiamat
Level 119
God Stats
3W - 8L
1,159 SR
Queue Stats
348W - 349L
1,478 Elo+
Solo
Xing Tian
Xing Tian
ScorpionSaibot
Xing Tian
Level 154
God Stats
23W - 22L
1,675 SR
Queue Stats
517W - 521L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AoA Envy
Jormungandr
10
1 / 4 / 3
6,484
540
4,905
10,618
7,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
BentStaple
Hachiman
11
2 / 2 / 1
6,398
533
5,642
6,262
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
KingMykal
Lancelot
9
1 / 4 / 1
5,333
444
4,159
9,206
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 2
5,716
476
2,653
8,014
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ZayGenix
Bellona
10
1 / 0 / 0
6,225
519
1,154
6,586
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Allgunho
Anubis
12
6 / 1 / 0
7,297
608
5,815
5,249
2,381
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nut
10
0 / 1 / 2
5,452
454
3,781
5,198
1,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
12
5 / 1 / 7
6,963
580
8,885
9,166
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tiamat
11
0 / 1 / 1
6,590
549
5,335
5,121
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xing Tian
ScorpionSaibot
Xing Tian
10
4 / 1 / 2
6,599
550
6,145
13,021
9,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
15
16
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
Allgunho
Anubis
6
1
0
6
L
Jormungandr
AoA Envy
Jormungandr
1
4
3
0.63
L
Hachiman
BentStaple
Hachiman
2
2
1
1.25
W
Nut
0
1
2
1
W
Bastet
5
1
7
8.5
L
Lancelot
KingMykal
Lancelot
1
4
1
0.38
W
Tiamat
0
1
1
0.5
W
Xing Tian
ScorpionSaibot
Xing Tian
4
1
2
5
L
0
6
2
0.17
L
Bellona
ZayGenix
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,513
Damage
29,961
40,686
Taken
37,755
17,861
Mitigated
19,006
9,102
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Allgunho
Anubis
5,815
594
0
2,348
5,249
2,381
0
1,442
3,807
37,404
1,350
L
Jormungandr
AoA Envy
Jormungandr
4,905
1,440
0
1,363
10,618
7,365
0
3,278
7,224
26,105
1,144
L
Hachiman
BentStaple
Hachiman
5,642
3,855
0
3,126
6,262
1,890
0
2,918
3,344
0
43,058
W
Nut
3,781
1,296
0
1,113
5,198
1,402
0
205
4,993
0
34,344
W
Bastet
8,885
2,860
0
2,908
9,166
3,209
0
2,063
7,103
0
47,229
L
Lancelot
KingMykal
Lancelot
4,159
1,099
0
727
9,206
2,873
0
3,878
5,294
0
25,464
W
Tiamat
5,335
601
0
2,274
5,121
2,328
279
798
4,323
36,951
1,517
W
Xing Tian
ScorpionSaibot
Xing Tian
6,145
641
0
1,786
13,021
9,686
0
2,774
10,247
22,104
1,980
L
2,653
603
459
1,881
8,014
1,704
0
2,815
5,199
31,145
0
L
Bellona
ZayGenix
Bellona
1,154
201
0
1,546
6,586
4,029
0
3,052
3,018
0
33,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,156
Gold Earned
32,901
286
Minions Killed
303
0
Camps Cleared
0
1,131,521
Distance Traveled
1,226,631
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,297
608
68
6
0
230,703
0
L
Jormungandr
6,484
540
29
2
0
232,336
0
L
Hachiman
6,398
533
83
7
0
226,106
0
W
Nut
5,452
454
59
5
0
246,060
3
W
Bastet
6,963
580
66
6
0
294,937
1
L
Lancelot
5,333
444
39
3
0
287,745
0
W
Tiamat
6,590
549
90
8
0
193,108
2
W
Xing Tian
6,599
550
20
2
0
261,823
4
L
Ra
5,716
476
67
6
0
216,816
0
L
Bellona
6,225
519
68
6
0
168,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role