Player Matchup

Ymir
Ymir
Gold III
Boltmort
Ymir
Gold III
Level 156
God Stats
1W - 0L
1,672 SR
Queue Stats
36W - 33L
1,582 MMR
Solo
Medusa
Medusa
Gold III
Choorbaa
Medusa
Gold III
Level 156
God Stats
5W - 5L
1,439 SR
Queue Stats
321W - 332L
1,593 MMR
Solo
Scylla
Scylla
Gold I
JustStrong
Scylla
Gold I
Level 146
God Stats
16W - 19L
1,544 SR
Queue Stats
325W - 309L
1,625 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Ranked_GodYT
Zhong Kui
Gold III
Level 153
God Stats
25W - 19L
1,648 SR
Queue Stats
75W - 68L
1,547 MMR
Solo
Awilix
Awilix
Silver I
xXNutBag282Xx
Awilix
Silver I
Level 143
God Stats
5W - 3L
1,689 SR
Queue Stats
12W - 11L
1,624 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,598 SR
1,594 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,447 SR
1,595 MMR
Cu Chulainn
Cu Chulainn
Gold I
HeyyyPonoooo
Cu Chulainn
Gold I
Level 139
God Stats
1W - 3L
1,489 SR
Queue Stats
141W - 134L
1,624 MMR
Solo
Cerberus
Cerberus
Gold II
JohnWick05051
Cerberus
Gold II
Level 137
God Stats
9W - 4L
1,750 SR
Queue Stats
176W - 184L
1,610 MMR
Solo
Freya
Freya
Gold II
MauroRachet
Freya
Gold II
Level 104
God Stats
0W - 1L
1,208 SR
Queue Stats
115W - 105L
1,581 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Rugged Zebra
Ratatoskr
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,538 MMR
Solo
Nu Wa
Nu Wa
Gold I
Ventrëss
Nu Wa
Gold I
Level 182
God Stats
1W - 7L
1,289 SR
Queue Stats
235W - 247L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
6 / 0 / 15
10,721
596
7,395
16,104
15,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Choorbaa
Medusa
18
4 / 1 / 11
11,713
651
14,638
12,987
4,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
JustStrong
Scylla
17
3 / 1 / 10
10,813
601
9,905
9,501
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Ranked_GodYT
Zhong Kui
18
8 / 1 / 5
13,052
725
17,249
14,767
9,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 0 / 10
10,751
597
5,208
10,699
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
ThanatosAresMaman BrigitteSusano

VS

Bans
King ArthurAthenaChang'eAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HeyyyPonoooo
Cu Chulainn
14
2 / 5 / 0
8,001
445
7,519
13,924
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
JohnWick05051
Cerberus
12
0 / 6 / 0
7,810
434
2,860
20,625
14,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 7 / 0
7,658
425
5,944
11,560
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ratatoskr
Rugged Zebra
Ratatoskr
16
1 / 5 / 0
9,519
529
4,510
14,236
7,947
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nu Wa
Ventrëss
Nu Wa
15
0 / 4 / 0
8,413
467
14,686
10,105
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
3
27
Kills
3
3
Deaths
27
51
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
0
15
13.5
W
Medusa
Choorbaa
Medusa
4
1
11
9.5
L
Cu Chulainn
HeyyyPonoooo
Cu Chulainn
2
5
0
0.4
L
Cerberus
JohnWick05051
Cerberus
0
6
0
0
W
Scylla
JustStrong
Scylla
3
1
10
8
L
0
7
0
0
W
Zhong Kui
Ranked_GodYT
Zhong Kui
8
1
5
10.5
L
Ratatoskr
Rugged Zebra
Ratatoskr
1
5
0
0.2
L
Nu Wa
Ventrëss
Nu Wa
0
4
0
0
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,395
Damage
35,519
64,058
Taken
70,450
36,076
Mitigated
36,756
26,335
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,395
1,719
332
3,234
16,104
15,514
1,559
6,398
9,013
35,604
1,859
W
Medusa
Choorbaa
Medusa
14,638
6,380
0
4,509
12,987
4,968
2,131
5,532
6,745
0
110,365
L
Cu Chulainn
HeyyyPonoooo
Cu Chulainn
7,519
681
0
3,970
13,924
7,626
0
6,542
7,236
0
63,010
L
Cerberus
JohnWick05051
Cerberus
2,860
167
0
4,181
20,625
14,552
0
9,839
10,468
24,012
0
W
Scylla
JustStrong
Scylla
9,905
1,082
0
3,347
9,501
2,176
345
5,088
4,120
86,463
0
L
5,944
1,049
0
1,180
11,560
3,203
0
3,172
8,300
37,804
2,637
W
Zhong Kui
Ranked_GodYT
Zhong Kui
17,249
5,813
0
9,555
14,767
9,793
1,264
3,004
11,386
97,139
15,796
L
Ratatoskr
Rugged Zebra
Ratatoskr
4,510
371
0
2,476
14,236
7,947
0
8,172
6,024
0
73,292
L
Nu Wa
Ventrëss
Nu Wa
14,686
1,804
0
321
10,105
3,428
0
4,609
5,366
80,966
0
W
5,208
1,362
0
5,358
10,699
3,625
1,372
3,201
7,174
0
74,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,050
Gold Earned
41,401
643
Minions Killed
571
0
Camps Cleared
0
1,972,959
Distance Traveled
1,898,680
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,721
596
50
3
0
377,322
5
W
Medusa
11,713
651
144
8
0
376,978
3
L
Cu Chulainn
8,001
445
102
6
0
399,007
1
L
Cerberus
7,810
434
91
5
0
361,915
4
W
Scylla
10,813
601
161
9
0
381,421
0
L
Freya
7,658
425
93
5
0
378,109
8
W
Zhong Kui
13,052
725
179
10
0
354,874
9
L
Ratatoskr
9,519
529
132
7
0
411,155
1
L
Nu Wa
8,413
467
153
9
0
348,494
1
W
Awilix
10,751
597
109
6
0
482,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role