Player Matchup

Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
GDaaaaawg7
Surtr
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 121L
1,485 Elo+
Solo
Neith
Neith
IceyBadger
Neith
Level 157
God Stats
10W - 13L
1,503 SR
Queue Stats
241W - 306L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
ScouseRaven
Nu Wa
Level 116
God Stats
17W - 20L
1,509 SR
Queue Stats
92W - 134L
1,458 Elo+
Party 1
Maui
Maui
Shauneh
Maui
Level 84
God Stats
30W - 44L
1,521 SR
Queue Stats
42W - 63L
1,486 Elo+
Party 1
Team Averages
Level 126
1,506 SR
1,480 Elo+

VS

Team Averages
Level 129
1,568 SR
1,515 Elo+
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
AngelZera
Anubis
Level 133
God Stats
54W - 21L
1,646 SR
Queue Stats
182W - 162L
1,553 Elo+
Party 2
Apollo
Apollo
TheUnknownCookie
Apollo
Level 168
God Stats
4W - 1L
1,692 SR
Queue Stats
30W - 25L
1,527 Elo+
Party 3
Baba Yaga
Baba Yaga
mantakz55
Baba Yaga
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
2 / 0 / 2
3,777
755
2,551
2,055
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
2
0 / 1 / 0
2,703
541
158
1,099
369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Neith
7
2 / 0 / 1
4,013
803
1,745
1,972
524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
3,541
708
1,605
1,637
250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
Shauneh
Maui
6
0 / 0 / 4
3,962
792
1,175
2,986
1,362
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
1 / 0 / 0
4,619
924
1,005
2,696
1,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
 
Bacchus
5
0 / 2 / 0
3,233
647
782
4,040
2,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
AngelZera
Anubis
8
1 / 0 / 0
4,248
850
1,010
2,200
746
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 0
3,356
671
1,649
2,943
618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baba Yaga
mantakz55
Baba Yaga
6
0 / 1 / 0
3,409
682
233
4,067
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
2
2
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
0
2
3
W
Bellona
 
Bellona
1
0
0
1
W
Bacchus
 
Bacchus
0
2
0
0
W
Anubis
AngelZera
Anubis
1
0
0
1
L
Surtr
0
1
0
0
L
Neith
2
0
1
2.5
L
0
1
0
0
L
Maui
Shauneh
Maui
0
0
4
2
W
0
1
0
0
W
Baba Yaga
mantakz55
Baba Yaga
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,234
Damage
4,679
9,749
Taken
15,946
3,007
Mitigated
6,226
4,925
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,551
1,809
0
1,611
2,055
502
0
418
1,637
0
25,345
W
Bellona
 
Bellona
1,005
436
0
1,275
2,696
1,152
0
86
2,560
0
24,874
W
Bacchus
 
Bacchus
782
31
0
1,118
4,040
2,654
0
1,062
2,932
7,273
0
W
Anubis
AngelZera
Anubis
1,010
124
0
923
2,200
746
0
794
1,279
29,210
2,291
L
Surtr
158
36
0
317
1,099
369
0
0
1,099
0
3,437
L
Neith
1,745
540
0
1,432
1,972
524
0
46
1,926
0
21,384
L
1,605
408
0
422
1,637
250
0
996
641
15,532
0
L
Maui
Shauneh
Maui
1,175
225
0
1,143
2,986
1,362
38
551
2,435
9,901
0
W
1,649
929
0
1,419
2,943
618
0
328
2,593
0
17,544
W
Baba Yaga
mantakz55
Baba Yaga
233
0
0
2,076
4,067
1,056
0
252
3,774
15,895
483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,996
Gold Earned
18,865
158
Minions Killed
211
0
Camps Cleared
0
467,591
Distance Traveled
552,930
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,777
755
48
10
0
95,038
0
W
Bellona
4,619
924
56
11
0
89,851
0
W
Bacchus
3,233
647
11
2
0
126,051
1
W
Anubis
4,248
850
76
15
0
95,296
0
L
Surtr
2,703
541
10
2
0
25,073
0
L
Neith
4,013
803
48
10
0
124,800
0
L
Nu Wa
3,541
708
32
6
0
102,884
2
L
Maui
3,962
792
20
4
0
119,796
0
W
Apollo
3,356
671
36
7
0
116,667
0
W
Baba Yaga
3,409
682
32
6
0
125,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role