Player Matchup

Nut
Nut
 
Nut
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
AnonEMister
Sol
Level 128
God Stats
7W - 4L
1,628 SR
Queue Stats
478W - 458L
1,561 Elo+
Solo
Loki
Loki
LulsubbyButt
Loki
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 150L
1,500 Elo+
Party 1
Surtr
Surtr
temp-9535071017
Surtr
Level 129
God Stats
16W - 12L
1,655 SR
Queue Stats
164W - 149L
1,522 Elo+
Party 1
Team Averages
Level 131
1,557 SR
1,517 Elo+

VS

Team Averages
Level 117
1,537 SR
1,525 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Cmfc
Ares
Level 102
God Stats
4W - 2L
1,635 SR
Queue Stats
178W - 169L
1,494 Elo+
Solo
Apollo
Apollo
EverTheSupport
Apollo
Level 127
God Stats
2W - 2L
1,340 SR
Queue Stats
40W - 39L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
LeTsGoBrAnDoNnN
Gilgamesh
Level 68
God Stats
3W - 3L
1,587 SR
Queue Stats
169W - 168L
1,611 Elo+
Solo
Poseidon
Poseidon
XSledge666
Poseidon
Level 144
God Stats
52W - 33L
1,626 SR
Queue Stats
232W - 200L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
2 / 2 / 3
5,308
664
5,458
5,468
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
 
Baron Samedi
7
2 / 0 / 4
4,814
602
3,379
4,595
1,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 1 / 3
4,593
574
1,251
3,798
873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
4 / 2 / 1
5,010
626
2,502
4,731
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8
1 / 0 / 1
4,642
580
3,637
6,753
4,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
2 / 4 / 3
4,619
577
3,823
7,603
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
Cmfc
Ares
7
1 / 2 / 1
4,243
530
2,519
7,552
4,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
1 / 1 / 1
3,816
477
1,176
1,980
468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
LeTsGoBrAnDoNnN
Gilgamesh
9
0 / 1 / 1
5,050
631
3,563
6,474
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
XSledge666
Poseidon
10
1 / 1 / 0
5,284
661
2,507
2,966
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
5
5
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
2
3
1.75
W
Baron Samedi
 
Baron Samedi
2
0
4
4
L
Ao Kuang
 
Ao Kuang
2
4
3
0.88
W
0
1
3
1.5
L
Ares
Cmfc
Ares
1
2
1
0.75
L
1
1
1
1.5
L
Gilgamesh
LeTsGoBrAnDoNnN
Gilgamesh
0
1
1
0.5
W
4
2
1
2.25
L
Poseidon
XSledge666
Poseidon
1
1
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,227
Damage
13,588
25,345
Taken
26,575
10,278
Mitigated
11,349
12,307
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,458
3,696
0
2,623
5,468
1,611
0
2,531
2,937
0
35,236
W
Baron Samedi
 
Baron Samedi
3,379
481
185
1,904
4,595
1,948
0
1,856
2,663
11,564
0
L
Ao Kuang
 
Ao Kuang
3,823
1,168
0
2,877
7,603
1,988
0
1,371
6,090
21,456
0
W
1,251
251
0
1,912
3,798
873
0
1,619
1,944
27,977
1,792
L
Ares
Cmfc
Ares
2,519
376
0
1,566
7,552
4,036
0
1,134
6,418
12,640
531
L
1,176
742
0
286
1,980
468
0
460
1,520
0
10,122
L
Gilgamesh
LeTsGoBrAnDoNnN
Gilgamesh
3,563
1,399
0
1,422
6,474
4,067
0
103
6,058
0
29,724
W
2,502
593
0
2,510
4,731
1,262
0
1,073
3,557
0
21,076
L
Poseidon
XSledge666
Poseidon
2,507
563
0
938
2,966
790
0
1,562
1,404
32,184
0
W
3,637
1,729
0
3,173
6,753
4,584
0
1,335
5,056
505
23,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,367
Gold Earned
23,012
203
Minions Killed
217
0
Camps Cleared
0
837,259
Distance Traveled
730,889
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,308
664
47
6
0
147,365
0
W
Baron Samedi
4,814
602
18
2
0
164,489
0
L
Ao Kuang
4,619
577
47
6
0
175,755
0
W
Sol
4,593
574
53
7
0
159,625
1
L
Ares
4,243
530
15
2
0
147,000
0
L
Apollo
3,816
477
22
3
0
88,218
0
L
Gilgamesh
5,050
631
56
7
0
147,987
0
W
Loki
5,010
626
41
5
0
191,992
0
L
Poseidon
5,284
661
77
10
0
171,929
4
W
Surtr
4,642
580
44
6
0
173,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role