Player Matchup

Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CleetusTooly
Vulcan
Level 87
God Stats
14W - 8L
1,513 SR
Queue Stats
83W - 122L
1,450 Elo+
Party 2
Tyr
Tyr
Hostileduck
Tyr
Level 88
God Stats
4W - 2L
1,572 SR
Queue Stats
53W - 52L
1,537 Elo+
Solo
Ne Zha
Ne Zha
WooLaa
Ne Zha
Level 80
God Stats
1W - 1L
1,400 SR
Queue Stats
168W - 195L
1,477 Elo+
Party 2
Xbalanque
Xbalanque
big-papa-c-note
Xbalanque
Level 94
God Stats
61W - 61L
1,472 SR
Queue Stats
323W - 356L
1,442 Elo+
Solo
Team Averages
Level 99
1,491 SR
1,481 Elo+

VS

Team Averages
Level 93
1,586 SR
1,565 Elo+
Hachiman
Hachiman
Blackthunder106
Hachiman
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,468 Elo+
Party 1
Horus
Horus
Da_Penguin02
Horus
Level 148
God Stats
0W - 1L
1,732 SR
Queue Stats
10W - 5L
1,651 Elo+
Party 1
Vulcan
Vulcan
LootBand1t
Vulcan
Level 129
God Stats
3W - 4L
1,527 SR
Queue Stats
267W - 279L
1,490 Elo+
Solo
Anubis
Anubis
antony14xx
Anubis
Level 69
God Stats
13W - 10L
1,609 SR
Queue Stats
130W - 110L
1,568 Elo+
Solo
Ymir
Ymir
cnotereyes
Ymir
Level 8
God Stats
2W - 3L
1,563 SR
Queue Stats
7W - 5L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 1 / 11
10,643
1,183
9,367
5,246
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
16
5 / 1 / 11
10,179
1,131
10,650
4,430
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 0 / 12
9,916
1,102
8,071
5,621
4,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
WooLaa
Ne Zha
16
3 / 1 / 13
9,545
1,061
12,732
8,446
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
big-papa-c-note
Xbalanque
16
5 / 0 / 11
10,560
1,173
12,961
4,616
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

330

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 5 / 0
8,570
952
3,520
10,173
4,250
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 1
9,229
1,025
9,459
22,864
24,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vulcan
LootBand1t
Vulcan
13
1 / 3 / 1
8,579
953
6,703
4,965
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
antony14xx
Anubis
12
0 / 0 / 0
6,197
689
0
0
0
15
0 / 8 / 3
9,107
1,012
4,133
20,269
22,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
8
21
Kills
3
3
Deaths
21
58
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
11
10.5
L
Hachiman
0
5
0
0
W
Vulcan
5
1
11
10.5
L
2
5
1
0.5
W
3
0
12
9
L
Vulcan
LootBand1t
Vulcan
1
3
1
0.5
W
Ne Zha
WooLaa
Ne Zha
3
1
13
9.5
L
Anubis
antony14xx
Anubis
0
0
0
0
W
Xbalanque
big-papa-c-note
Xbalanque
5
0
11
10.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,781
Damage
23,815
28,359
Taken
58,271
13,903
Mitigated
53,344
5,455
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,367
1,267
0
483
5,246
1,815
0
1,851
3,242
25,886
0
L
Hachiman
3,520
2,311
0
413
10,173
4,250
0
2,606
7,567
0
25,027
W
Vulcan
10,650
351
0
377
4,430
1,794
0
1,702
2,552
28,235
0
L
9,459
2,811
448
3,153
22,864
24,285
0
8,448
14,416
0
23,100
W
8,071
418
0
804
5,621
4,509
0
3,521
2,013
0
13,123
L
Vulcan
LootBand1t
Vulcan
6,703
0
0
0
4,965
2,103
0
2,449
2,516
17,344
0
W
Ne Zha
WooLaa
Ne Zha
12,732
6,337
0
3,418
8,446
4,148
0
1,829
6,384
0
25,674
L
Anubis
antony14xx
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
big-papa-c-note
Xbalanque
12,961
4,036
276
97
4,616
1,637
0
1,933
2,529
0
41,881
L
4,133
803
0
0
20,269
22,706
0
6,514
13,755
22,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,843
Gold Earned
41,682
205
Minions Killed
161
9
Camps Cleared
3
958,101
Distance Traveled
577,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,643
1,183
45
5
4
170,105
0
L
Hachiman
8,570
952
49
5
1
144,184
0
W
Vulcan
10,179
1,131
58
6
1
200,056
0
L
Horus
9,229
1,025
24
3
0
164,411
0
W
Tyr
9,916
1,102
11
1
0
210,117
0
L
Vulcan
8,579
953
30
3
2
125,076
0
W
Ne Zha
9,545
1,061
19
2
1
196,981
0
L
Anubis
6,197
689
0
0
0
3,265
0
W
Xbalanque
10,560
1,173
72
8
3
180,842
0
L
Ymir
9,107
1,012
58
6
0
140,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role