Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
El-Mamadisimo-33
Ah Muzen Cab
Gold III
Level 127
God Stats
0W - 1L
1,321 SR
Queue Stats
77W - 82L
1,559 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
I3 L l S S
Zhong Kui
Gold I
Level 201
God Stats
52W - 35L
1,695 SR
Queue Stats
80W - 62L
1,577 MMR
Solo
Charon
Charon
Gold V
OswaldFortuna
Charon
Gold V
Level 123
God Stats
1W - 1L
1,603 SR
Queue Stats
13W - 8L
1,562 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
XBOXZeus
Baron Samedi
Platinum IV
Level 148
God Stats
0W - 3L
1,194 SR
Queue Stats
126W - 119L
1,592 MMR
Solo
Chronos
Chronos
Gold II
lPandaGames
Chronos
Gold II
Level 125
God Stats
1W - 5L
1,318 SR
Queue Stats
469W - 464L
1,564 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,426 SR
1,571 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,529 SR
1,571 MMR
Odin
Odin
Gold III
Ctack
Odin
Gold III
Level 186
God Stats
3W - 2L
1,515 SR
Queue Stats
32W - 29L
1,577 MMR
Solo
Guan Yu
Guan Yu
Gold II
So Puch Love
Guan Yu
Gold II
Level 141
God Stats
10W - 15L
1,450 SR
Queue Stats
558W - 571L
1,565 MMR
Solo
Cupid
Cupid
Gold III
cello4589
Cupid
Gold III
Level 147
God Stats
8W - 4L
1,678 SR
Queue Stats
28W - 29L
1,559 MMR
Solo
Anubis
Anubis
Gold V
reereemgee
Anubis
Gold V
Level 88
God Stats
2W - 5L
1,371 SR
Queue Stats
24W - 22L
1,593 MMR
Solo
Terra
Terra
Platinum V
vicen_deziayt
Terra
Platinum V
Level 143
God Stats
4W - 3L
1,629 SR
Queue Stats
234W - 225L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
El-Mamadisimo-33
Ah Muzen Cab
8
0 / 4 / 0
4,541
505
1,983
5,620
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
I3 L l S S
Zhong Kui
10
2 / 0 / 0
6,447
716
5,346
4,438
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 2 / 1
4,819
535
2,991
4,809
2,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
XBOXZeus
Baron Samedi
2
0 / 0 / 0
3,338
371
0
163
32
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
lPandaGames
Chronos
9
2 / 4 / 0
5,038
560
4,594
6,699
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Chang'ePoseidonLokiCthulhu

VS

Bans
Ao KuangAthenaKumbhakarnaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ctack
Odin
9
1 / 0 / 3
5,014
557
2,212
4,582
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
So Puch Love
Guan Yu
9
0 / 3 / 1
4,700
522
1,514
9,385
3,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cupid
cello4589
Cupid
9
3 / 1 / 2
5,479
609
2,615
3,294
880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
reereemgee
Anubis
11
4 / 0 / 2
6,231
692
5,308
4,478
2,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
2 / 0 / 3
5,434
604
2,064
4,781
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
10
10
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
Ctack
Odin
1
0
3
2.5
L
Ah Muzen Cab
El-Mamadisimo-33
Ah Muzen Cab
0
4
0
0
L
Zhong Kui
I3 L l S S
Zhong Kui
2
0
0
2
L
0
2
1
0.25
W
Guan Yu
So Puch Love
Guan Yu
0
3
1
0.17
L
Baron Samedi
XBOXZeus
Baron Samedi
0
0
0
0
W
Cupid
cello4589
Cupid
3
1
2
4
L
Chronos
lPandaGames
Chronos
2
4
0
0.5
W
Anubis
reereemgee
Anubis
4
0
2
5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,914
Damage
13,713
21,729
Taken
26,520
7,596
Mitigated
11,105
7,110
Healing
11,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Ctack
Odin
2,212
660
0
605
4,582
1,610
0
1,973
2,609
0
28,513
L
Ah Muzen Cab
El-Mamadisimo-33
Ah Muzen Cab
1,983
686
0
340
5,620
1,428
0
1,287
4,333
0
29,202
L
Zhong Kui
I3 L l S S
Zhong Kui
5,346
1,503
0
3,422
4,438
2,384
395
296
4,142
35,562
9,703
L
2,991
699
0
1,690
4,809
2,501
0
1,641
3,168
12,590
0
W
Guan Yu
So Puch Love
Guan Yu
1,514
270
137
4,503
9,385
3,615
0
3,996
5,389
0
29,857
L
Baron Samedi
XBOXZeus
Baron Samedi
0
0
0
140
163
32
0
0
163
664
0
W
Cupid
cello4589
Cupid
2,615
1,776
366
1,714
3,294
880
819
1,368
1,926
0
39,372
L
Chronos
lPandaGames
Chronos
4,594
1,800
0
1,518
6,699
1,251
0
4,148
2,551
25,467
1,167
W
Anubis
reereemgee
Anubis
5,308
58
0
2,398
4,478
2,079
528
3,093
1,385
40,349
0
W
2,064
399
450
1,529
4,781
2,921
261
1,981
2,800
10,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,183
Gold Earned
26,858
216
Minions Killed
280
0
Camps Cleared
0
647,544
Distance Traveled
888,102
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,014
557
51
6
0
197,328
0
L
Ah Muzen Cab
4,541
505
53
6
0
163,742
0
L
Zhong Kui
6,447
716
85
9
0
143,085
0
L
Charon
4,819
535
20
2
0
162,548
3
W
Guan Yu
4,700
522
55
6
0
164,254
0
L
Baron Samedi
3,338
371
3
0
0
11,140
0
W
Cupid
5,479
609
71
8
0
156,956
0
L
Chronos
5,038
560
55
6
0
167,029
0
W
Anubis
6,231
692
71
8
0
177,991
2
W
Terra
5,434
604
32
4
0
191,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role