Player Matchup

Nu Wa
Nu Wa
Gold I
ChaChaChaa
Nu Wa
Gold I
Level 181
God Stats
33W - 28L
1,564 SR
Queue Stats
254W - 251L
1,677 MMR
Solo
Kali
Kali
Platinum V
FascistBordeaux
Kali
Platinum V
Level 78
God Stats
27W - 21L
1,602 SR
Queue Stats
152W - 145L
1,660 MMR
Solo
Charon
Charon
Gold I
ProfessorShep
Charon
Gold I
Level 162
God Stats
18W - 13L
1,575 SR
Queue Stats
217W - 211L
1,663 MMR
Solo
Cupid
Cupid
Platinum V
Texcho
Cupid
Platinum V
Level 147
God Stats
41W - 33L
1,695 SR
Queue Stats
176W - 161L
1,666 MMR
Solo
Guan Yu
Guan Yu
Gold I
lilMoistback
Guan Yu
Gold I
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 99L
1,653 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,587 SR
1,664 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,612 SR
1,664 MMR
Baba Yaga
Baba Yaga
Platinum V
Boasts
Baba Yaga
Platinum V
Level 203
God Stats
0W - 1L
1,702 SR
Queue Stats
215W - 202L
1,674 MMR
Solo
Fenrir
Fenrir
Gold I
JustStrong
Fenrir
Gold I
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
325W - 309L
1,671 MMR
Solo
Agni
Agni
Gold II
Ryan_Heissler
Agni
Gold II
Level 128
God Stats
28W - 32L
1,510 SR
Queue Stats
362W - 363L
1,673 MMR
Solo
Odin
Odin
Gold II
YNG_Ghxst-_-
Odin
Gold II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,649 MMR
Solo
Anhur
Anhur
Gold IV
palasboy
Anhur
Gold IV
Level 119
God Stats
2W - 1L
1,850 SR
Queue Stats
21W - 18L
1,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
4 / 1 / 2
9,387
626
10,691
7,758
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 1 / 6
9,952
663
9,055
12,761
5,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 0 / 8
9,128
609
5,818
12,459
7,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Texcho
Cupid
17
4 / 2 / 5
9,682
645
8,667
7,626
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
lilMoistback
Guan Yu
15
2 / 3 / 0
9,109
607
7,392
14,239
11,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
FreyaKuzenboChang'eKumbhakarna

VS

Bans
CthulhuAthenaAo KuangBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Boasts
Baba Yaga
14
2 / 3 / 1
8,702
580
8,696
12,971
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
JustStrong
Fenrir
14
3 / 4 / 1
7,904
527
4,655
13,176
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 4 / 0
6,845
456
7,081
8,614
2,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 4 / 0
7,618
508
3,890
14,733
8,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
palasboy
Anhur
10
0 / 4 / 2
6,837
456
3,686
9,088
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
19
Kills
7
7
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Boasts
Baba Yaga
2
3
1
0.83
W
Nu Wa
4
1
2
5
W
6
1
6
9
L
Fenrir
JustStrong
Fenrir
3
4
1
0.88
W
3
0
8
7
L
0
4
0
0
W
Cupid
Texcho
Cupid
4
2
5
3.25
L
2
4
0
0.5
W
Guan Yu
lilMoistback
Guan Yu
2
3
0
0.67
L
Anhur
palasboy
Anhur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,623
Damage
28,008
54,843
Taken
58,582
28,876
Mitigated
21,513
26,172
Healing
16,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Boasts
Baba Yaga
8,696
1,103
0
3,545
12,971
4,517
0
587
12,292
59,975
496
W
Nu Wa
10,691
3,018
0
2,238
7,758
2,005
273
3,527
4,231
57,466
1,487
W
9,055
4,631
0
7,127
12,761
5,860
0
2,014
10,705
0
92,387
L
Fenrir
JustStrong
Fenrir
4,655
778
0
5,860
13,176
3,955
0
2,485
10,526
0
56,008
W
5,818
1,214
2,483
4,733
12,459
7,108
0
2,270
10,189
28,932
2,187
L
7,081
296
0
2,615
8,614
2,131
0
4,410
3,900
62,705
0
W
Cupid
Texcho
Cupid
8,667
4,592
812
3,075
7,626
2,674
5,489
110
7,516
0
89,616
L
3,890
675
0
2,231
14,733
8,871
0
5,665
8,781
0
27,357
W
Guan Yu
lilMoistback
Guan Yu
7,392
1,363
40
5,664
14,239
11,229
0
6,984
6,175
0
58,273
L
Anhur
palasboy
Anhur
3,686
2,541
0
1,938
9,088
2,039
0
2,334
6,648
0
36,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,258
Gold Earned
37,906
536
Minions Killed
438
0
Camps Cleared
0
1,563,897
Distance Traveled
1,467,643
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,702
580
116
8
0
311,105
2
W
Nu Wa
9,387
626
102
7
0
305,471
0
W
Kali
9,952
663
136
9
0
376,286
3
L
Fenrir
7,904
527
91
6
0
356,086
0
W
Charon
9,128
609
40
3
0
304,713
6
L
Agni
6,845
456
108
7
0
296,004
2
W
Cupid
9,682
645
155
10
0
291,908
1
L
Odin
7,618
508
46
3
0
309,152
0
W
Guan Yu
9,109
607
103
7
0
285,519
2
L
Anhur
6,837
456
77
5
0
195,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role