Player Matchup

Hera
Hera
DoomHammer_Duco
Hera
Level 69
God Stats
19W - 15L
1,543 SR
Queue Stats
85W - 73L
1,451 Elo+
Party 2
Fenrir
Fenrir
Jugger_NAUGHT770
Fenrir
Level 86
God Stats
0W - 4L
1,343 SR
Queue Stats
107W - 103L
1,465 Elo+
Party 2
Thanatos
Thanatos
Mr CooKie758129
Thanatos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,813 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Solomon-Detod
Ah Muzen Cab
Level 69
God Stats
26W - 23L
1,591 SR
Queue Stats
458W - 449L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
notorius2001
Ao Kuang
Level 95
God Stats
2W - 3L
1,753 SR
Queue Stats
118W - 133L
1,473 Elo+
Solo
Team Averages
Level 81
1,546 SR
1,535 Elo+

VS

Team Averages
Level 112
1,538 SR
1,434 Elo+
Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 147
God Stats
573W - 448L
1,543 SR
Queue Stats
804W - 757L
1,454 Elo+
Party 1
Awilix
Awilix
Il Stoney lI
Awilix
Level 96
God Stats
8W - 1L
1,897 SR
Queue Stats
30W - 29L
1,340 Elo+
Solo
Nu Wa
Nu Wa
XxSatuRxX
Nu Wa
Level 80
God Stats
16W - 18L
1,566 SR
Queue Stats
531W - 563L
1,452 Elo+
Solo
Ymir
Ymir
floppy-cartoon70
Ymir
Level 82
God Stats
35W - 37L
1,183 SR
Queue Stats
407W - 406L
1,417 Elo+
Party 1
Lancelot
Lancelot
pirifootball
Lancelot
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
386W - 364L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,839
622
4,751
4,977
1,569
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 1
6,102
555
4,374
12,994
7,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
10
4 / 5 / 2
6,107
555
4,640
10,913
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Solomon-Detod
Ah Muzen Cab
10
1 / 3 / 2
5,800
527
3,750
7,073
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
notorius2001
Ao Kuang
7
1 / 3 / 0
5,151
468
2,282
6,737
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anna4u4u
Danzaburou
11
5 / 2 / 4
6,667
606
5,410
6,114
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
11
2 / 2 / 3
6,209
564
4,747
6,534
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
XxSatuRxX
Nu Wa
10
0 / 3 / 1
5,585
508
3,434
4,702
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
3 / 1 / 6
6,393
581
5,071
7,610
2,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
pirifootball
Lancelot
13
6 / 1 / 0
7,809
710
8,527
7,777
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
16
16
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anna4u4u
Danzaburou
5
2
4
3.5
L
1
0
2
2
W
Awilix
2
2
3
1.75
L
2
5
1
0.5
L
Thanatos
4
5
2
1
L
Ah Muzen Cab
Solomon-Detod
Ah Muzen Cab
1
3
2
0.67
W
Nu Wa
XxSatuRxX
Nu Wa
0
3
1
0.17
W
3
1
6
6
L
Ao Kuang
notorius2001
Ao Kuang
1
3
0
0.33
W
Lancelot
pirifootball
Lancelot
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,797
Damage
27,189
42,694
Taken
32,737
15,648
Mitigated
12,735
13,923
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anna4u4u
Danzaburou
5,410
2,963
0
2,008
6,114
1,933
577
0
6,114
0
26,671
L
4,751
991
0
1,549
4,977
1,569
6
1,271
3,661
51,410
1,722
W
Awilix
4,747
1,587
0
250
6,534
2,278
0
802
5,732
0
55,299
L
4,374
830
0
2,967
12,994
7,480
298
3,875
9,074
0
22,239
L
Thanatos
4,640
1,114
0
7,035
10,913
3,179
0
879
9,829
0
31,837
L
Ah Muzen Cab
Solomon-Detod
Ah Muzen Cab
3,750
222
0
514
7,073
1,950
0
2,125
4,948
0
37,061
W
Nu Wa
XxSatuRxX
Nu Wa
3,434
519
176
1,618
4,702
1,222
0
1,738
2,964
33,684
0
W
5,071
1,336
0
1,040
7,610
2,865
376
615
6,995
25,709
1,504
L
Ao Kuang
notorius2001
Ao Kuang
2,282
667
0
1,858
6,737
1,470
0
276
6,132
15,645
4,619
W
Lancelot
pirifootball
Lancelot
8,527
1,899
0
1,508
7,777
4,437
0
3,453
4,324
0
45,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,999
Gold Earned
32,663
282
Minions Killed
311
0
Camps Cleared
0
1,059,771
Distance Traveled
1,181,935
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,667
606
51
5
0
207,673
4
L
Hera
6,839
622
91
8
0
235,400
0
W
Awilix
6,209
564
79
7
0
289,620
1
L
Fenrir
6,102
555
35
3
0
201,617
0
L
Thanatos
6,107
555
51
5
0
275,475
0
L
Ah Muzen Cab
5,800
527
59
5
0
212,186
0
W
Nu Wa
5,585
508
55
5
0
219,816
0
W
Ymir
6,393
581
42
4
0
232,868
0
L
Ao Kuang
5,151
468
46
4
0
135,093
0
W
Lancelot
7,809
710
84
8
0
231,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role