Player Matchup

Medusa
Medusa
AJS002
Medusa
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,483 Elo+
Solo
Ne Zha
Ne Zha
DaBeast0305
Ne Zha
Level 145
God Stats
5W - 6L
1,391 SR
Queue Stats
371W - 354L
1,438 Elo+
Party 3
Shiva
Shiva
IlGzuslI
Shiva
Level 145
God Stats
2W - 0L
1,697 SR
Queue Stats
26W - 24L
1,540 Elo+
Party 1
Hel
Hel
Majestic PONYS
Hel
Level 89
God Stats
2W - 1L
1,697 SR
Queue Stats
33W - 33L
1,489 Elo+
Party 1
Izanami
Izanami
MichaelRitz149
Izanami
Level 103
God Stats
17W - 15L
1,463 SR
Queue Stats
462W - 436L
1,435 Elo+
Party 3
Team Averages
Level 119
1,550 SR
1,477 Elo+

VS

Team Averages
Level 156
1,467 SR
1,501 Elo+
Yemoja
Yemoja
AZombie8200
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 133L
1,480 Elo+
Solo
King Arthur
King Arthur
Darkslayer6921
King Arthur
Level 153
God Stats
6W - 8L
1,567 SR
Queue Stats
180W - 216L
1,489 Elo+
Solo
Charon
Charon
Sam HDLC
Charon
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,515 Elo+
Solo
Ravana
Ravana
Yager_Bomber13
Ravana
Level 188
God Stats
3W - 7L
1,323 SR
Queue Stats
296W - 281L
1,524 Elo+
Party 2
Merlin
Merlin
willbuckshot
Merlin
Level 152
God Stats
9W - 9L
1,446 SR
Queue Stats
195W - 193L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AJS002
Medusa
14
5 / 2 / 8
8,621
958
8,965
9,342
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
14
2 / 1 / 11
7,854
873
6,090
6,855
3,389
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
IlGzuslI
Shiva
14
3 / 1 / 10
8,634
959
5,664
9,439
8,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
3 / 1 / 11
8,118
902
8,332
7,231
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 7
7,906
878
5,382
7,869
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 4 / 2
6,457
717
3,708
10,336
4,312
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

King Arthur
Darkslayer6921
King Arthur
14
3 / 5 / 3
7,394
822
5,925
12,508
14,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
Sam HDLC
Charon
1
0 / 0 / 0
2,164
240
0
0
0
15
4 / 5 / 2
7,391
821
9,196
9,810
7,973
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
14
1 / 2 / 2
6,976
775
5,660
4,623
1,664
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
16
Kills
8
8
Deaths
16
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
AJS002
Medusa
5
2
8
4.5
L
Yemoja
0
4
2
0.25
W
Ne Zha
2
1
11
7.5
L
King Arthur
Darkslayer6921
King Arthur
3
5
3
0.9
W
Shiva
IlGzuslI
Shiva
3
1
10
8
W
3
1
11
8.5
W
3
3
7
2.17
L
Charon
Sam HDLC
Charon
0
0
0
0
L
4
5
2
1
L
Merlin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,433
Damage
24,489
40,736
Taken
37,277
21,972
Mitigated
28,253
21,296
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AJS002
Medusa
8,965
4,622
645
1,576
9,342
3,679
1,855
2,075
7,267
0
19,377
L
Yemoja
3,708
28
2,207
1,763
10,336
4,312
0
2,745
7,591
8,096
0
W
Ne Zha
6,090
573
243
779
6,855
3,389
42
3,202
3,653
0
13,924
L
King Arthur
Darkslayer6921
King Arthur
5,925
130
346
2,235
12,508
14,304
0
1,340
11,168
0
12,655
W
Shiva
IlGzuslI
Shiva
5,664
830
1,794
1,038
9,439
8,573
118
2,489
6,950
0
14,432
W
8,332
506
10,125
4,603
7,231
3,012
160
3,226
4,005
11,897
0
W
5,382
3,515
15
478
7,869
3,319
2,371
1,154
6,715
0
19,858
L
Charon
Sam HDLC
Charon
0
0
0
0
0
0
0
0
0
0
0
L
9,196
773
267
726
9,810
7,973
0
2,822
6,988
3,586
10,468
L
Merlin
5,660
45
0
723
4,623
1,664
0
1,425
3,198
22,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,133
Gold Earned
30,382
109
Minions Killed
64
0
Camps Cleared
0
856,363
Distance Traveled
549,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,621
958
23
3
0
163,469
0
L
Yemoja
6,457
717
6
1
0
151,865
0
W
Ne Zha
7,854
873
6
1
0
186,642
0
L
King Arthur
7,394
822
15
2
0
113,180
0
W
Shiva
8,634
959
23
3
0
173,599
0
W
Hel
8,118
902
14
2
0
190,914
0
W
Izanami
7,906
878
43
5
0
141,739
0
L
Charon
2,164
240
0
0
0
0
0
L
Ravana
7,391
821
14
2
0
132,721
0
L
Merlin
6,976
775
29
3
0
151,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role