Player Matchup

Hou Yi
Hou Yi
Forliings-
Hou Yi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,633 Elo+
Party 2
Cliodhna
Cliodhna
OnlyChinese
Cliodhna
Level 141
God Stats
1W - 1L
1,199 SR
Queue Stats
198W - 207L
1,470 Elo+
Solo
Maui
Maui
Splinter_Lab
Maui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,456 Elo+
Party 2
Ah Puch
Ah Puch
Xaalek
Ah Puch
Level 129
God Stats
2W - 0L
1,668 SR
Queue Stats
34W - 42L
1,447 Elo+
Party 2
Amaterasu
Amaterasu
iHaveSkills
Amaterasu
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 42L
1,400 Elo+
Solo
Team Averages
Level 109
1,473 SR
1,481 Elo+

VS

Team Averages
Level 111
1,449 SR
1,470 Elo+
Surtr
Surtr
Baracusa
Surtr
Level 127
God Stats
2W - 1L
1,611 SR
Queue Stats
136W - 129L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
Cu later691692
Ao Kuang
Level 55
God Stats
0W - 3L
1,230 SR
Queue Stats
228W - 215L
1,471 Elo+
Party 1
Chaac
Chaac
PaperMarker798
Chaac
Level 122
God Stats
12W - 4L
1,650 SR
Queue Stats
327W - 350L
1,473 Elo+
Party 1
Lancelot
Lancelot
Vantori
Lancelot
Level 109
God Stats
11W - 18L
1,453 SR
Queue Stats
794W - 793L
1,533 Elo+
Solo
Freya
Freya
ytg07
Freya
Level 140
God Stats
1W - 3L
1,300 SR
Queue Stats
159W - 149L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Forliings-
Hou Yi
18
5 / 2 / 19
11,287
806
13,988
8,813
4,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
OnlyChinese
Cliodhna
19
9 / 3 / 20
12,075
863
16,059
14,260
11,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
5 / 3 / 22
11,840
846
11,693
14,848
20,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Xaalek
Ah Puch
20
4 / 0 / 28
12,057
861
21,453
7,754
4,345
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
iHaveSkills
Amaterasu
18
13 / 4 / 18
11,962
854
22,331
21,995
26,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Baracusa
Surtr
16
2 / 8 / 6
9,123
652
14,854
23,671
26,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
17
2 / 6 / 4
9,705
693
6,731
15,044
12,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
1 / 6 / 6
9,612
687
12,626
20,308
25,035
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Lancelot
Vantori
Lancelot
17
5 / 7 / 2
11,063
790
10,076
16,605
11,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
ytg07
Freya
14
1 / 9 / 3
8,763
626
6,771
16,589
5,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
32
36
Kills
11
12
Deaths
36
107
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Surtr
Baracusa
Surtr
2
8
6
0.63
L
Ao Kuang
2
6
4
0.67
W
Hou Yi
Forliings-
Hou Yi
5
2
19
7.25
W
Cliodhna
OnlyChinese
Cliodhna
9
3
20
6.33
L
1
6
6
0.67
W
5
3
22
5.33
L
Lancelot
Vantori
Lancelot
5
7
2
0.86
W
Ah Puch
Xaalek
Ah Puch
4
0
28
18
W
Amaterasu
iHaveSkills
Amaterasu
13
4
18
5.5
L
Freya
ytg07
Freya
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,524
Damage
51,058
67,670
Taken
92,217
68,020
Mitigated
81,754
25,599
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Baracusa
Surtr
14,854
3,194
235
1,787
23,671
26,267
0
8,874
14,339
2,800
24,519
L
Ao Kuang
6,731
502
1,368
3,404
15,044
12,909
0
3,846
10,993
12,305
878
W
Hou Yi
Forliings-
Hou Yi
13,988
5,748
658
951
8,813
4,891
3,098
2,074
6,513
0
42,949
W
Cliodhna
OnlyChinese
Cliodhna
16,059
540
2,420
3,095
14,260
11,450
358
2,521
11,475
0
33,047
L
12,626
788
741
4,756
20,308
25,035
0
5,622
14,423
0
31,275
W
11,693
2,616
1,035
2,713
14,848
20,440
30
3,117
11,685
19,621
957
L
Lancelot
Vantori
Lancelot
10,076
1,631
707
2,399
16,605
11,674
0
6,471
9,823
0
20,709
W
Ah Puch
Xaalek
Ah Puch
21,453
504
2,650
3,770
7,754
4,345
1,161
958
6,747
50,499
1,126
W
Amaterasu
iHaveSkills
Amaterasu
22,331
10,812
683
7,624
21,995
26,894
1,899
5,509
16,269
0
33,839
L
Freya
ytg07
Freya
6,771
2,334
401
3,227
16,589
5,869
0
7,915
8,461
20,022
88

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,221
Gold Earned
48,266
218
Minions Killed
129
0
Camps Cleared
0
1,469,038
Distance Traveled
1,257,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,123
652
15
1
0
241,037
0
L
Ao Kuang
9,705
693
22
2
0
271,295
0
W
Hou Yi
11,287
806
58
4
0
265,291
0
W
Cliodhna
12,075
863
53
4
0
301,361
0
L
Chaac
9,612
687
36
3
0
258,123
0
W
Maui
11,840
846
9
1
0
282,517
0
L
Lancelot
11,063
790
23
2
0
262,454
0
W
Ah Puch
12,057
861
84
6
0
341,022
0
W
Amaterasu
11,962
854
14
1
0
278,847
0
L
Freya
8,763
626
33
2
0
224,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role