Player Matchup

Atlas
Atlas
CorruptedJaspe
Atlas
Level 158
God Stats
10W - 10L
1,582 SR
Queue Stats
298W - 298L
1,503 Elo+
Party 2
Kuzenbo
Kuzenbo
Diamondkawaii
Kuzenbo
Level 69
God Stats
2W - 2L
1,570 SR
Queue Stats
57W - 69L
1,462 Elo+
Party 2
Erlang Shen
Erlang Shen
JoshuaRicay
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 158L
1,408 Elo+
Solo
Eset
Eset
Piskota
Eset
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 34L
1,542 Elo+
Solo
Da Ji
Da Ji
Rozikan
Da Ji
Level 147
God Stats
1W - 7L
1,226 SR
Queue Stats
381W - 395L
1,452 Elo+
Solo
Team Averages
Level 104
1,476 SR
1,473 Elo+

VS

Team Averages
Level 123
1,574 SR
1,440 Elo+
Ullr
Ullr
Chr1s1888
Ullr
Level 96
God Stats
2W - 1L
1,570 SR
Queue Stats
18W - 31L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
Scheggele
Baron Samedi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 198L
1,476 Elo+
Solo
Artemis
Artemis
SpesifiK
Artemis
Level 29
God Stats
2W - 0L
1,704 SR
Queue Stats
69W - 80L
1,451 Elo+
Solo
Bacchus
Bacchus
purehemb21
Bacchus
Level 187
God Stats
1W - 1L
1,215 SR
Queue Stats
303W - 326L
1,447 Elo+
Party 1
Discordia
Discordia
vandehan
Discordia
Level 159
God Stats
4W - 0L
1,881 SR
Queue Stats
29W - 33L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 9
12,190
717
28,747
23,627
26,950
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
12
0 / 2 / 5
8,513
501
1,057
6,323
5,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Erlang Shen
JoshuaRicay
Erlang Shen
17
1 / 8 / 12
9,747
573
8,742
21,097
21,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Eset
Piskota
Eset
20
4 / 5 / 11
11,028
649
13,458
15,106
6,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Da Ji
Rozikan
Da Ji
17
5 / 9 / 8
11,404
671
8,061
14,703
8,056
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
6 / 7 / 9
12,544
738
6,490
14,564
6,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Scheggele
Baron Samedi
18
1 / 4 / 18
11,883
699
14,024
16,574
9,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SpesifiK
Artemis
19
10 / 5 / 8
13,336
784
22,323
15,794
7,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
purehemb21
Bacchus
20
6 / 4 / 17
12,315
724
12,545
23,892
36,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
vandehan
Discordia
19
4 / 4 / 16
11,796
694
17,519
12,038
4,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
95
21
Kills
27
27
Deaths
24
45
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ullr
6
7
9
1.5
L
11
3
9
5.17
L
Kuzenbo
0
2
5
1.25
L
Erlang Shen
JoshuaRicay
Erlang Shen
1
8
12
0.88
L
Eset
Piskota
Eset
4
5
11
1.9
L
Da Ji
Rozikan
Da Ji
5
9
8
1
W
Baron Samedi
Scheggele
Baron Samedi
1
4
18
2.5
W
Artemis
SpesifiK
Artemis
10
5
8
2.8
W
Bacchus
purehemb21
Bacchus
6
4
17
3.63
W
Discordia
vandehan
Discordia
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,065
Damage
72,901
80,856
Taken
82,862
69,010
Mitigated
64,246
18,478
Healing
28,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
6,490
2,989
1,201
1,171
14,564
6,653
2,189
8,209
5,856
0
17,240
L
28,747
7,733
2,262
7,380
23,627
26,950
0
10,808
12,482
54,788
2,024
L
Kuzenbo
1,057
392
0
91
6,323
5,769
0
3,253
2,985
1,684
0
L
Erlang Shen
JoshuaRicay
Erlang Shen
8,742
3,179
135
2,514
21,097
21,741
0
10,194
10,393
0
16,094
L
Eset
Piskota
Eset
13,458
989
1,183
3,420
15,106
6,494
137
7,927
7,088
35,280
0
L
Da Ji
Rozikan
Da Ji
8,061
768
455
1,038
14,703
8,056
0
9,049
5,276
0
13,879
W
Baron Samedi
Scheggele
Baron Samedi
14,024
1,004
4,155
5,624
16,574
9,026
1,205
9,441
6,386
37,106
290
W
Artemis
SpesifiK
Artemis
22,323
11,664
916
3,322
15,794
7,350
3,238
9,390
5,788
0
42,652
W
Bacchus
purehemb21
Bacchus
12,545
1,328
1,662
6,964
23,892
36,286
332
6,690
16,182
18,539
1,487
W
Discordia
vandehan
Discordia
17,519
706
1,044
2,237
12,038
4,931
760
6,017
5,341
40,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,882
Gold Earned
61,874
110
Minions Killed
168
0
Camps Cleared
0
1,256,329
Distance Traveled
1,476,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,544
738
19
1
0
277,466
0
L
Atlas
12,190
717
41
2
0
314,519
0
L
Kuzenbo
8,513
501
0
0
0
143,029
0
L
Erlang Shen
9,747
573
8
0
0
282,533
0
L
Eset
11,028
649
52
3
0
252,142
0
L
Da Ji
11,404
671
9
1
0
264,106
0
W
Baron Samedi
11,883
699
52
3
0
303,565
0
W
Artemis
13,336
784
53
3
0
264,663
0
W
Bacchus
12,315
724
16
1
0
316,328
0
W
Discordia
11,796
694
28
2
0
314,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role