Player Matchup

Bacchus
Bacchus
KashaSkomochkami
Bacchus
Level 17
God Stats
11W - 20L
1,223 SR
Queue Stats
97W - 137L
1,198 Elo+
Party 1
Poseidon
Poseidon
KurT4iK
Poseidon
Level 24
God Stats
0W - 3L
1,300 SR
Queue Stats
91W - 161L
1,218 Elo+
Party 1
Danzaburou
Danzaburou
PISTRUN4IK
Danzaburou
Level 9
God Stats
3W - 21L
1,232 SR
Queue Stats
16W - 47L
1,151 Elo+
Party 1
Shiva
Shiva
SmokyFirefly
Shiva
Level 122
God Stats
9W - 12L
1,222 SR
Queue Stats
160W - 239L
1,278 Elo+
Party 1
Serqet
Serqet
dyvol777
Serqet
Level 143
God Stats
3W - 5L
1,674 SR
Queue Stats
130W - 121L
1,471 Elo+
Solo
Team Averages
Level 63
1,330 SR
1,263 Elo+

VS

Team Averages
Level 89
1,524 SR
1,424 Elo+
Amaterasu
Amaterasu
Cactus_Larry
Amaterasu
Level 85
God Stats
104W - 68L
1,611 SR
Queue Stats
295W - 260L
1,445 Elo+
Solo
Medusa
Medusa
Eistee_Mosee
Medusa
Level 104
God Stats
3W - 1L
1,479 SR
Queue Stats
251W - 230L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
Exdrended905
Cthulhu
Level 89
God Stats
25W - 12L
1,587 SR
Queue Stats
147W - 137L
1,408 Elo+
Party 2
Awilix
Awilix
PeteMoss381
Awilix
Level 64
God Stats
9W - 5L
1,507 SR
Queue Stats
22W - 30L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Seppelrinho
Morgan Le Fay
Level 104
God Stats
15W - 13L
1,437 SR
Queue Stats
222W - 197L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,425
381
76
1,685
1,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
KurT4iK
Poseidon
8
0 / 3 / 0
4,411
490
1,058
4,034
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
PISTRUN4IK
Danzaburou
6
0 / 5 / 0
4,132
459
2,319
5,200
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 1 / 1
5,809
645
5,426
6,579
4,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
dyvol777
Serqet
10
2 / 2 / 0
5,211
579
3,183
6,728
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cactus_Larry
Amaterasu
10
0 / 2 / 0
5,648
628
1,775
8,446
4,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
3 / 0 / 2
5,375
597
2,563
4,314
1,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Exdrended905
Cthulhu
10
4 / 0 / 4
6,354
706
5,304
6,334
3,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
10
4 / 0 / 0
5,837
649
1,692
4,408
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Seppelrinho
Morgan Le Fay
11
1 / 1 / 2
5,888
654
2,636
3,609
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
12
12
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cactus_Larry
Amaterasu
0
2
0
0
W
Medusa
3
0
2
4
W
Cthulhu
Exdrended905
Cthulhu
4
0
4
6
L
0
1
0
0
L
Poseidon
KurT4iK
Poseidon
0
3
0
0
L
Danzaburou
PISTRUN4IK
Danzaburou
0
5
0
0
W
Awilix
4
0
0
4
W
Morgan Le Fay
Seppelrinho
Morgan Le Fay
1
1
2
2
L
1
1
1
1.5
L
Serqet
dyvol777
Serqet
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,062
Damage
13,970
24,226
Taken
27,111
10,442
Mitigated
11,996
5,102
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cactus_Larry
Amaterasu
1,775
433
0
3,882
8,446
4,603
0
0
7,947
0
39,893
W
Medusa
2,563
1,135
0
627
4,314
1,101
469
0
4,066
0
22,224
W
Cthulhu
Exdrended905
Cthulhu
5,304
414
1,315
2,174
6,334
3,770
176
76
6,186
22,320
653
L
76
0
0
633
1,685
1,230
0
796
889
1,432
0
L
Poseidon
KurT4iK
Poseidon
1,058
57
0
1,000
4,034
1,032
0
2,399
1,635
20,390
0
L
Danzaburou
PISTRUN4IK
Danzaburou
2,319
1,076
0
693
5,200
1,383
0
2,608
2,592
0
16,578
W
Awilix
1,692
433
0
478
4,408
1,417
0
117
4,291
0
32,095
W
Morgan Le Fay
Seppelrinho
Morgan Le Fay
2,636
0
0
829
3,609
1,105
0
941
2,668
32,713
3,193
L
5,426
1,689
0
1,862
6,579
4,136
0
828
5,447
0
37,859
L
Serqet
dyvol777
Serqet
3,183
847
0
914
6,728
2,661
0
810
5,918
0
41,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,988
Gold Earned
29,102
204
Minions Killed
285
0
Camps Cleared
0
800,769
Distance Traveled
889,812
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,648
628
85
9
0
174,441
0
W
Medusa
5,375
597
44
5
0
180,136
0
W
Cthulhu
6,354
706
34
4
0
184,289
0
L
Bacchus
3,425
381
4
0
0
51,642
0
L
Poseidon
4,411
490
32
4
0
183,993
0
L
Danzaburou
4,132
459
21
2
0
171,642
0
W
Awilix
5,837
649
58
6
0
185,950
0
W
Morgan Le Fay
5,888
654
64
7
0
164,996
2
L
Shiva
5,809
645
75
8
0
170,088
1
L
Serqet
5,211
579
72
8
0
223,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role