Player Matchup

Ah Puch
Ah Puch
BlackSquad23
Ah Puch
Level 68
God Stats
3W - 3L
1,643 SR
Queue Stats
76W - 85L
1,536 Elo+
Solo
Ravana
Ravana
CheckTheeTape
Ravana
Level 109
God Stats
4W - 5L
1,421 SR
Queue Stats
319W - 299L
1,451 Elo+
Solo
Ullr
Ullr
DonNi3ves
Ullr
Level 188
God Stats
1W - 1L
1,694 SR
Queue Stats
235W - 247L
1,443 Elo+
Solo
Nu Wa
Nu Wa
FlyEaglesFly215
Nu Wa
Level 63
God Stats
2W - 8L
1,429 SR
Queue Stats
140W - 155L
1,511 Elo+
Solo
Achilles
Achilles
MasterOfTiger
Achilles
Level 128
God Stats
2W - 4L
1,347 SR
Queue Stats
158W - 140L
1,523 Elo+
Solo
Team Averages
Level 111
1,507 SR
1,493 Elo+

VS

Team Averages
Level 113
1,550 SR
1,520 Elo+
Sol
Sol
BP Comrade
Sol
Level 89
God Stats
17W - 11L
1,634 SR
Queue Stats
114W - 113L
1,499 Elo+
Solo
Xing Tian
Xing Tian
EstebandooDNZ
Xing Tian
Level 147
God Stats
8W - 5L
1,593 SR
Queue Stats
251W - 234L
1,590 Elo+
Solo
Fenrir
Fenrir
GLFishy
Fenrir
Level 101
God Stats
1W - 0L
1,550 SR
Queue Stats
91W - 79L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
Hectoru98
Zhong Kui
Level 155
God Stats
6W - 9L
1,373 SR
Queue Stats
460W - 444L
1,556 Elo+
Solo
Cerberus
Cerberus
Wingmannn
Cerberus
Level 75
God Stats
25W - 13L
1,600 SR
Queue Stats
228W - 205L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlackSquad23
Ah Puch
16
2 / 5 / 5
9,887
549
14,701
12,966
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
7 / 3 / 4
9,624
535
9,063
15,788
5,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
15
0 / 3 / 5
8,943
497
6,411
12,097
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
2 / 5 / 5
7,486
416
8,891
13,399
9,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Achilles
MasterOfTiger
Achilles
15
4 / 8 / 2
9,734
541
13,165
23,690
21,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 13
10,099
561
10,875
11,050
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Xing Tian
EstebandooDNZ
Xing Tian
14
5 / 4 / 9
9,307
517
12,148
21,353
15,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
GLFishy
Fenrir
17
7 / 3 / 5
10,288
572
7,701
17,792
6,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Hectoru98
Zhong Kui
16
5 / 5 / 4
10,386
577
12,218
15,680
10,793
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Wingmannn
Cerberus
17
5 / 1 / 11
11,271
626
17,451
19,805
8,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
15
Kills
24
24
Deaths
15
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
Ah Puch
BlackSquad23
Ah Puch
2
5
5
0.9
L
7
3
4
3
L
Ullr
0
3
5
0.83
W
Xing Tian
EstebandooDNZ
Xing Tian
5
4
9
2.38
L
2
5
5
0.9
W
Fenrir
GLFishy
Fenrir
7
3
5
3.17
W
Zhong Kui
Hectoru98
Zhong Kui
5
5
4
1.4
L
Achilles
MasterOfTiger
Achilles
4
8
2
0.63
W
Cerberus
Wingmannn
Cerberus
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,231
Damage
60,393
77,940
Taken
85,680
45,201
Mitigated
44,838
14,195
Healing
35,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,875
2,308
122
5,893
11,050
3,055
2,634
3,557
7,363
92,398
885
L
Ah Puch
BlackSquad23
Ah Puch
14,701
629
0
2,498
12,966
4,545
246
9,471
3,212
70,948
907
L
9,063
2,590
0
2,895
15,788
5,782
0
10,065
5,298
0
66,807
L
Ullr
6,411
2,976
0
3,021
12,097
4,350
853
9,353
2,573
0
67,062
W
Xing Tian
EstebandooDNZ
Xing Tian
12,148
576
0
3,480
21,353
15,339
35
9,664
11,604
46,999
1,047
L
8,891
2,770
0
572
13,399
9,193
0
9,718
3,249
27,421
0
W
Fenrir
GLFishy
Fenrir
7,701
1,920
0
6,859
17,792
6,746
0
5,703
11,998
0
75,632
W
Zhong Kui
Hectoru98
Zhong Kui
12,218
613
0
8,172
15,680
10,793
372
6,134
9,460
70,857
0
L
Achilles
MasterOfTiger
Achilles
13,165
1,441
0
5,209
23,690
21,331
0
11,599
10,857
0
61,938
W
Cerberus
Wingmannn
Cerberus
17,451
533
0
10,666
19,805
8,905
0
3,376
15,617
71,822
693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,674
Gold Earned
51,351
449
Minions Killed
579
0
Camps Cleared
0
1,743,827
Distance Traveled
1,871,214
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,099
561
136
8
0
336,690
6
L
Ah Puch
9,887
549
135
8
0
345,391
2
L
Ravana
9,624
535
77
4
0
413,463
4
L
Ullr
8,943
497
109
6
0
326,964
1
W
Xing Tian
9,307
517
51
3
0
395,714
0
L
Nu Wa
7,486
416
29
2
0
330,805
7
W
Fenrir
10,288
572
103
6
0
411,777
0
W
Zhong Kui
10,386
577
119
7
0
342,148
7
L
Achilles
9,734
541
99
6
0
327,204
2
W
Cerberus
11,271
626
170
9
0
384,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role