Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CPX-Penta-
Ra
Level 174
God Stats
7W - 9L
1,487 SR
Queue Stats
335W - 317L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
MasawVdekje_-
Kuzenbo
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 91L
1,493 Elo+
Solo
Fenrir
Fenrir
WesleyTeti
Fenrir
Level 157
God Stats
2W - 0L
1,730 SR
Queue Stats
198W - 182L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
kall4
Zhong Kui
Level 121
God Stats
7W - 7L
1,508 SR
Queue Stats
104W - 107L
1,541 Elo+
Solo
Team Averages
Level 132
1,545 SR
1,504 Elo+

VS

Team Averages
Level 68
1,352 SR
1,454 Elo+
Thanatos
Thanatos
 
Thanatos
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DiegoKrrz
Bastet
Level 45
God Stats
2W - 5L
1,108 SR
Queue Stats
68W - 95L
1,393 Elo+
Party 2
King Arthur
King Arthur
Mr_Jesterkk
King Arthur
Level 54
God Stats
0W - 2L
1,313 SR
Queue Stats
62W - 64L
1,511 Elo+
Solo
Sylvanus
Sylvanus
RenzoAkd
Sylvanus
Level 50
God Stats
7W - 17L
1,341 SR
Queue Stats
23W - 43L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
5 / 1 / 1
5,932
593
5,686
5,099
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 4
6,457
646
2,884
3,578
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
8
1 / 0 / 8
5,512
551
2,179
4,780
3,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
WesleyTeti
Fenrir
11
5 / 1 / 4
6,653
665
6,380
6,338
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
kall4
Zhong Kui
11
4 / 1 / 3
5,841
584
5,231
6,220
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 4 / 1
5,167
517
4,064
7,412
2,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ix Chel
 
Ix Chel
9
0 / 2 / 1
5,069
507
3,235
5,542
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
DiegoKrrz
Bastet
7
0 / 3 / 2
4,430
443
2,757
6,181
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
Mr_Jesterkk
King Arthur
9
1 / 5 / 0
5,139
514
1,667
8,364
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sylvanus
RenzoAkd
Sylvanus
7
0 / 3 / 1
4,631
463
1,503
6,637
2,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
17
Kills
3
3
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
1
5.5
L
Thanatos
 
Thanatos
2
4
1
0.63
L
Ix Chel
 
Ix Chel
0
2
1
0.25
W
2
0
4
4
L
Bastet
DiegoKrrz
Bastet
0
3
2
0.33
W
Kuzenbo
1
0
8
5
L
King Arthur
Mr_Jesterkk
King Arthur
1
5
0
0.2
L
Sylvanus
RenzoAkd
Sylvanus
0
3
1
0.17
W
Fenrir
WesleyTeti
Fenrir
5
1
4
7
W
Zhong Kui
kall4
Zhong Kui
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,360
Damage
13,226
26,015
Taken
34,136
15,276
Mitigated
11,468
14,605
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,686
3,223
0
2,836
5,099
1,255
478
765
4,334
0
33,250
L
Thanatos
 
Thanatos
4,064
1,073
0
2,979
7,412
2,386
0
1,252
6,120
0
26,352
L
Ix Chel
 
Ix Chel
3,235
369
338
1,316
5,542
1,402
0
2,848
2,505
33,681
778
W
2,884
196
232
2,046
3,578
1,340
0
1,074
2,504
54,761
0
L
Bastet
DiegoKrrz
Bastet
2,757
738
0
1,237
6,181
1,841
0
2,639
3,323
0
18,044
W
Kuzenbo
2,179
938
0
1,959
4,780
3,445
0
880
3,900
9,573
0
L
King Arthur
Mr_Jesterkk
King Arthur
1,667
310
0
900
8,364
3,804
0
1,246
6,777
0
18,953
L
Sylvanus
RenzoAkd
Sylvanus
1,503
526
1,191
1,239
6,637
2,035
0
1,912
4,673
11,268
0
W
Fenrir
WesleyTeti
Fenrir
6,380
1,325
0
3,957
6,338
5,277
0
669
5,669
0
30,016
W
Zhong Kui
kall4
Zhong Kui
5,231
594
0
3,575
6,220
3,959
27
1,345
4,875
30,829
2,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,395
Gold Earned
24,436
299
Minions Killed
208
0
Camps Cleared
0
984,496
Distance Traveled
946,559
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,932
593
62
6
0
160,978
0
L
Thanatos
5,167
517
47
5
0
197,617
0
L
Ix Chel
5,069
507
70
7
0
187,629
0
W
Ra
6,457
646
106
11
0
235,057
3
L
Bastet
4,430
443
38
4
0
203,708
0
W
Kuzenbo
5,512
551
13
1
0
208,481
3
L
King Arthur
5,139
514
35
4
0
201,632
0
L
Sylvanus
4,631
463
18
2
0
155,973
2
W
Fenrir
6,653
665
56
6
0
185,845
2
W
Zhong Kui
5,841
584
62
6
0
194,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role