Player Matchup

Danzaburou
Danzaburou
Silver I
MovesLikeMike
Danzaburou
Silver I
Level 129
God Stats
3W - 3L
1,517 SR
Queue Stats
17W - 15L
1,456 MMR
Party 3
Gilgamesh
Gilgamesh
Gold III
RadicalWasabi
Gilgamesh
Gold III
Level 117
God Stats
2W - 0L
1,598 SR
Queue Stats
142W - 145L
1,441 MMR
Solo
Fenrir
Fenrir
Silver I
RhavenXD
Fenrir
Silver I
Level 156
God Stats
11W - 6L
1,275 SR
Queue Stats
120W - 124L
1,483 MMR
Solo
Ymir
Ymir
Platinum IV
lark-daddyLGRW
Ymir
Platinum IV
Level 101
God Stats
100W - 80L
1,551 SR
Queue Stats
131W - 139L
1,439 MMR
Solo
Hel
Hel
Gold IV
legkick2
Hel
Gold IV
Level 135
God Stats
2W - 1L
1,367 SR
Queue Stats
22W - 21L
1,510 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,462 SR
1,466 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,516 SR
1,476 MMR
Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Silver I
AlsoCam1
Arachne
Silver I
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,459 MMR
Party 2
Chang'e
Chang'e
Silver III
Khane04
Chang'e
Silver III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,459 MMR
Party 2
Charybdis
Charybdis
Platinum IV
MoonlessRake
Charybdis
Platinum IV
Level 181
God Stats
14W - 14L
1,558 SR
Queue Stats
209W - 211L
1,527 MMR
Party 1
Ares
Ares
Gold V
Saber_XXL
Ares
Gold V
Level 109
God Stats
32W - 34L
1,525 SR
Queue Stats
231W - 244L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MovesLikeMike
Danzaburou
15
9 / 1 / 3
9,916
708
12,488
9,089
3,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
RadicalWasabi
Gilgamesh
13
4 / 3 / 9
8,359
597
10,916
19,049
10,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
RhavenXD
Fenrir
13
2 / 3 / 7
7,736
553
3,510
12,501
9,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 15
8,536
610
9,339
12,324
12,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

16
10 / 2 / 4
10,043
717
13,468
7,695
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesThanatosAo KuangIx ChelThor

VS

Bans
CthulhuAwilixCamazotzJanusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 4 / 1
7,450
532
14,258
16,092
11,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
AlsoCam1
Arachne
12
5 / 6 / 2
7,137
510
7,577
13,101
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Khane04
Chang'e
11
0 / 6 / 4
6,437
460
4,437
10,190
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
MoonlessRake
Charybdis
11
0 / 6 / 2
6,090
435
6,330
11,298
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ares
11
1 / 4 / 4
6,790
485
5,683
14,367
12,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
26
Kills
10
10
Deaths
26
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
4
1
1.13
L
Arachne
AlsoCam1
Arachne
5
6
2
1
L
Chang'e
Khane04
Chang'e
0
6
4
0.33
L
Charybdis
MoonlessRake
Charybdis
0
6
2
0.17
W
Danzaburou
MovesLikeMike
Danzaburou
9
1
3
10.5
W
Gilgamesh
RadicalWasabi
Gilgamesh
4
3
9
2.83
W
Fenrir
RhavenXD
Fenrir
2
3
7
1.83
L
Ares
1
4
4
0.75
W
1
1
15
8.5
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,721
Damage
38,285
60,658
Taken
65,048
40,320
Mitigated
34,866
24,119
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
14,258
1,331
0
2,642
16,092
11,753
0
4,896
11,196
1,931
50,528
L
Arachne
AlsoCam1
Arachne
7,577
5,976
0
2,415
13,101
4,659
0
4,957
8,144
0
36,339
L
Chang'e
Khane04
Chang'e
4,437
264
878
1,768
10,190
3,077
0
4,346
5,844
38,388
0
L
Charybdis
MoonlessRake
Charybdis
6,330
3,232
0
3,342
11,298
2,734
34
3,281
8,017
0
43,753
W
Danzaburou
MovesLikeMike
Danzaburou
12,488
6,317
0
3,469
9,089
3,744
977
2,471
6,618
0
69,912
W
Gilgamesh
RadicalWasabi
Gilgamesh
10,916
3,707
0
2,572
19,049
10,629
873
3,815
15,234
0
48,611
W
Fenrir
RhavenXD
Fenrir
3,510
1,157
0
3,562
12,501
9,032
1,678
1,342
11,159
0
42,004
L
Ares
5,683
393
0
1,610
14,367
12,643
0
4,465
9,902
17,166
0
W
9,339
1,100
3,382
3,783
12,324
12,380
202
2,020
10,304
29,276
3,344
W
13,468
941
3,354
3,997
7,695
4,535
84
1,835
5,860
93,393
1,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,590
Gold Earned
33,904
485
Minions Killed
339
0
Camps Cleared
0
1,356,124
Distance Traveled
1,331,970
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,450
532
86
6
0
274,778
1
L
Arachne
7,137
510
54
4
0
304,879
0
L
Chang'e
6,437
460
88
6
0
255,131
0
L
Charybdis
6,090
435
87
6
0
242,337
0
W
Danzaburou
9,916
708
118
8
0
276,661
1
W
Gilgamesh
8,359
597
83
6
0
250,633
0
W
Fenrir
7,736
553
76
5
0
270,665
0
L
Ares
6,790
485
24
2
0
254,845
3
W
Ymir
8,536
610
31
2
0
265,647
2
W
Hel
10,043
717
177
13
0
292,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role