Player Matchup

Chiron
Chiron
Bronze I
TheQuince3
Chiron
Bronze I
Level 115
God Stats
2W - 3L
1,557 SR
Queue Stats
117W - 158L
409 MMR
Solo
Chang'e
Chang'e
Bronze I
Thegan-
Chang'e
Bronze I
Level 99
God Stats
5W - 5L
1,479 SR
Queue Stats
228W - 276L
369 MMR
Solo
Discordia
Discordia
Silver III
camthetruth
Discordia
Silver III
Level 82
God Stats
94W - 67L
1,573 SR
Queue Stats
155W - 165L
899 MMR
Party 1
Mulan
Mulan
Silver IV
oneX_The_Pharoh
Mulan
Silver IV
Level 89
God Stats
2W - 2L
1,541 SR
Queue Stats
184W - 198L
837 MMR
Party 1
Geb
Geb
Silver IV
xTNTxCARLOS
Geb
Silver IV
Level 189
God Stats
1W - 7L
1,332 SR
Queue Stats
98W - 124L
786 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,496 SR
660 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,403 SR
738 MMR
Surtr
Surtr
Silver III
 
Surtr
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze I
PEPOJVC88
Ymir
Bronze I
Level 127
God Stats
1W - 2L
1,215 SR
Queue Stats
92W - 116L
422 MMR
Solo
Chronos
Chronos
Bronze I
ZPlaneanime
Chronos
Bronze I
Level 124
God Stats
10W - 10L
1,419 SR
Queue Stats
103W - 139L
511 MMR
Solo
Artemis
Artemis
Silver V
gofetch13
Artemis
Silver V
Level 150
God Stats
20W - 9L
1,585 SR
Queue Stats
273W - 312L
465 MMR
Solo
Merlin
Merlin
Silver IV
prisma_excesivo6
Merlin
Silver IV
Level 88
God Stats
1W - 3L
1,297 SR
Queue Stats
59W - 76L
791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
TheQuince3
Chiron
11
0 / 3 / 0
6,097
436
5,150
5,968
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
Thegan-
Chang'e
14
1 / 1 / 1
7,073
505
4,447
9,424
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
camthetruth
Discordia
13
3 / 3 / 0
7,599
543
7,088
6,021
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 4 / 0
8,258
590
9,796
16,275
11,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 0
5,292
378
3,335
7,566
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ArachneAwilixAnubis

VS

Bans
MedusaErlang ShenCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
5 / 1 / 1
7,929
566
5,690
11,407
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ymir
12
4 / 0 / 4
7,769
555
4,084
7,253
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
ZPlaneanime
Chronos
12
2 / 3 / 3
7,387
528
8,390
11,749
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
gofetch13
Artemis
13
3 / 0 / 3
7,426
530
5,739
8,240
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 2
6,929
495
4,841
8,741
2,174
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
8
Kills
14
14
Deaths
8
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
1
1
5.5
W
Ymir
4
0
4
6
L
Chiron
TheQuince3
Chiron
0
3
0
0
L
Chang'e
Thegan-
Chang'e
1
1
1
1.5
W
Chronos
ZPlaneanime
Chronos
2
3
3
1.17
L
Discordia
camthetruth
Discordia
3
3
0
1
W
Artemis
gofetch13
Artemis
3
0
3
4.5
L
4
4
0
1
W
0
4
2
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
28,744
45,254
Taken
47,390
21,536
Mitigated
18,346
13,609
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,690
2,486
0
1,921
11,407
5,382
0
3,119
8,288
1,044
65,523
W
Ymir
4,084
786
0
2,812
7,253
3,762
0
2,117
5,136
25,660
0
L
Chiron
TheQuince3
Chiron
5,150
504
266
1,272
5,968
1,570
598
579
5,371
0
42,592
L
Chang'e
Thegan-
Chang'e
4,447
254
320
6,561
9,424
2,918
0
2,491
6,933
58,531
1,437
W
Chronos
ZPlaneanime
Chronos
8,390
4,649
0
4,214
11,749
4,012
879
707
11,042
35,746
3,065
L
Discordia
camthetruth
Discordia
7,088
194
0
940
6,021
1,735
0
4,103
1,918
49,161
1,079
W
Artemis
gofetch13
Artemis
5,739
2,637
0
1,670
8,240
3,016
0
1,940
6,300
0
54,596
L
9,796
883
0
2,531
16,275
11,296
0
8,073
8,202
0
51,176
W
4,841
464
70
2,953
8,741
2,174
767
6,715
2,026
43,825
0
L
3,335
128
0
1,719
7,566
4,017
0
2,217
5,349
14,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,319
Gold Earned
37,440
390
Minions Killed
379
0
Camps Cleared
0
1,250,785
Distance Traveled
1,218,986
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,929
566
95
7
0
295,033
0
W
Ymir
7,769
555
55
4
0
260,908
1
L
Chiron
6,097
436
58
4
0
239,973
6
L
Chang'e
7,073
505
109
8
0
299,532
0
W
Chronos
7,387
528
67
5
0
192,843
0
L
Discordia
7,599
543
105
8
0
266,265
4
W
Artemis
7,426
530
85
6
0
241,990
2
L
Mulan
8,258
590
94
7
0
239,959
3
W
Merlin
6,929
495
77
6
0
228,212
0
L
Geb
5,292
378
24
2
0
205,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role