Player Matchup

Raijin
Raijin
JesusChristTTV
Raijin
Level 122
God Stats
3W - 3L
1,836 SR
Queue Stats
94W - 80L
1,541 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ryman1202
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,407 Elo+
Solo
Scylla
Scylla
Snoiffles
Scylla
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,711 Elo+
Party 1
Hercules
Hercules
asianonaswing
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,480 Elo+
Party 1
Merlin
Merlin
daedr1ckillah
Merlin
Level 148
God Stats
2W - 7L
1,374 SR
Queue Stats
161W - 166L
1,560 Elo+
Solo
Team Averages
Level 113
1,542 SR
1,540 Elo+

VS

Team Averages
Level 137
1,522 SR
1,496 Elo+
Hun Batz
Hun Batz
GrumplestilZkyn
Hun Batz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,448 Elo+
Solo
Cthulhu
Cthulhu
Jdexdiaz
Cthulhu
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 128L
1,532 Elo+
Solo
Hera
Hera
Thalmyre
Hera
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ah Puch
Ah Puch
iDomal
Ah Puch
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 72L
1,514 Elo+
Solo
Neith
Neith
masterdragonfire
Neith
Level 148
God Stats
3W - 1L
1,611 SR
Queue Stats
191W - 211L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
6,878
1,146
3,891
3,210
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Ryman1202
Morgan Le Fay
1
0 / 0 / 0
1,610
268
0
0
0
Scylla
Snoiffles
Scylla
9
1 / 5 / 2
5,505
918
3,158
5,137
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
asianonaswing
Hercules
10
2 / 4 / 2
5,779
963
5,255
9,959
7,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 0 / 4
6,337
1,056
4,123
3,410
1,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
0 / 3 / 6
6,004
1,001
4,576
4,561
1,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Jdexdiaz
Cthulhu
12
2 / 2 / 7
7,046
1,174
3,370
6,242
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
12
4 / 1 / 6
7,333
1,222
5,131
4,288
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Puch
iDomal
Ah Puch
13
2 / 0 / 5
7,193
1,199
2,772
3,236
1,108
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 5
6,515
1,086
4,571
3,631
1,256
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
8
Kills
10
10
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
0
3
6
1
W
Cthulhu
Jdexdiaz
Cthulhu
2
2
7
2.75
L
3
1
4
5
L
Morgan Le Fay
Ryman1202
Morgan Le Fay
0
0
0
0
L
Scylla
Snoiffles
Scylla
1
5
2
0.4
W
Hera
4
1
6
7
L
Hercules
asianonaswing
Hercules
2
4
2
0.75
L
2
0
4
4
W
Ah Puch
iDomal
Ah Puch
2
0
5
4.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,427
Damage
20,420
21,716
Taken
21,958
11,730
Mitigated
10,976
5,732
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
4,576
102
14
161
4,561
1,825
0
2,155
2,406
0
8,908
W
Cthulhu
Jdexdiaz
Cthulhu
3,370
0
348
1,437
6,242
5,194
0
2,965
3,277
7,623
745
L
3,891
394
210
235
3,210
1,245
0
876
2,334
12,554
359
L
Morgan Le Fay
Ryman1202
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Snoiffles
Scylla
3,158
167
234
193
5,137
1,600
0
2,926
2,211
7,731
0
W
Hera
5,131
941
812
1,552
4,288
1,593
156
1,772
2,516
11,058
394
L
Hercules
asianonaswing
Hercules
5,255
1,384
417
2,431
9,959
7,796
0
5,347
4,612
0
7,736
L
4,123
402
520
1,492
3,410
1,089
0
1,747
1,663
15,623
206
W
Ah Puch
iDomal
Ah Puch
2,772
171
29
1,118
3,236
1,108
322
2,207
1,029
11,902
347
W
4,571
1,971
290
1,196
3,631
1,256
802
1,863
1,768
0
12,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,109
Gold Earned
34,091
78
Minions Killed
79
0
Camps Cleared
0
459,865
Distance Traveled
666,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,004
1,001
18
3
0
132,768
0
W
Cthulhu
7,046
1,174
11
2
0
143,003
0
L
Raijin
6,878
1,146
28
5
0
95,275
0
L
Morgan Le Fay
1,610
268
0
0
0
0
0
L
Scylla
5,505
918
16
3
0
120,434
0
W
Hera
7,333
1,222
12
2
0
130,727
0
L
Hercules
5,779
963
7
1
0
105,013
0
L
Merlin
6,337
1,056
27
5
0
139,143
0
W
Ah Puch
7,193
1,199
21
4
0
149,146
0
W
Neith
6,515
1,086
17
3
0
110,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role