Player Matchup

Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver III
Grako29
Nike
Silver III
Level 179
God Stats
1W - 5L
1,171 SR
Queue Stats
425W - 467L
897 MMR
Solo
Mercury
Mercury
Silver II
SekretTHC
Mercury
Silver II
Level 93
God Stats
59W - 61L
1,479 SR
Queue Stats
341W - 370L
1,172 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze I
rioka1899
Kuzenbo
Bronze I
Level 128
God Stats
4W - 4L
1,739 SR
Queue Stats
90W - 140L
751 MMR
Solo
Poseidon
Poseidon
Silver V
traktor17
Poseidon
Silver V
Level 60
God Stats
2W - 4L
1,438 SR
Queue Stats
27W - 58L
718 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,465 SR
1,008 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,521 SR
952 MMR
Pele
Pele
Silver II
Hushovia
Pele
Silver II
Level 145
God Stats
7W - 4L
1,559 SR
Queue Stats
323W - 357L
887 MMR
Party 2
Neith
Neith
Gold V
VeliBean
Neith
Gold V
Level 156
God Stats
13W - 13L
1,469 SR
Queue Stats
224W - 248L
1,148 MMR
Party 2
Achilles
Achilles
Silver II
original_dark666
Achilles
Silver II
Level 98
God Stats
4W - 6L
1,526 SR
Queue Stats
615W - 640L
967 MMR
Solo
Nu Wa
Nu Wa
Silver III
sali69latrik
Nu Wa
Silver III
Level 157
God Stats
80W - 64L
1,523 SR
Queue Stats
385W - 424L
782 MMR
Solo
Hades
Hades
Silver III
swanbro
Hades
Silver III
Level 128
God Stats
62W - 56L
1,528 SR
Queue Stats
99W - 110L
974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 2 / 0
6,357
578
2,776
6,249
1,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
Grako29
Nike
10
0 / 2 / 0
5,509
501
4,468
9,638
5,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
SekretTHC
Mercury
7
0 / 2 / 2
4,714
429
1,872
6,457
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
rioka1899
Kuzenbo
8
0 / 2 / 2
5,212
474
3,334
8,175
5,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
traktor17
Poseidon
11
3 / 2 / 0
6,051
550
4,884
7,451
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CharonMedusaBacchus

VS

Bans
AnubisAo KuangAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
6 / 0 / 0
7,912
719
5,914
7,214
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
VeliBean
Neith
12
1 / 1 / 0
6,794
618
3,204
3,936
922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 2 / 2
5,610
510
5,384
9,518
6,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 1 / 4
6,814
619
6,650
5,175
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hades
swanbro
Hades
12
1 / 0 / 1
7,418
674
3,634
7,770
3,375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
10
10
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
0
0.5
L
Nike
Grako29
Nike
0
2
0
0
W
Pele
6
0
0
6
L
Mercury
SekretTHC
Mercury
0
2
2
0.5
W
Neith
VeliBean
Neith
1
1
0
1
W
2
2
2
1.5
L
Kuzenbo
rioka1899
Kuzenbo
0
2
2
0.5
W
0
1
4
2
W
Hades
swanbro
Hades
1
0
1
1.5
L
Poseidon
traktor17
Poseidon
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,334
Damage
24,786
37,970
Taken
33,613
16,839
Mitigated
15,289
7,627
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,776
2,111
0
2,728
6,249
1,767
0
585
5,602
0
52,626
L
Nike
Grako29
Nike
4,468
453
0
1,722
9,638
5,775
0
3,390
6,170
0
37,611
W
Pele
5,914
1,005
0
1,616
7,214
2,807
0
1,280
5,898
0
74,249
L
Mercury
SekretTHC
Mercury
1,872
705
0
400
6,457
1,650
0
1,681
4,747
0
22,715
W
Neith
VeliBean
Neith
3,204
636
0
1,750
3,936
922
938
228
3,708
0
47,564
W
5,384
538
0
2,033
9,518
6,819
0
3,714
5,764
0
23,221
L
Kuzenbo
rioka1899
Kuzenbo
3,334
1,504
395
1,851
8,175
5,902
0
2,178
5,651
16,002
0
W
6,650
1,228
0
1,698
5,175
1,366
559
2,595
2,580
47,424
2,397
W
Hades
swanbro
Hades
3,634
841
265
5,224
7,770
3,375
0
401
6,877
48,355
987
L
Poseidon
traktor17
Poseidon
4,884
643
0
531
7,451
1,745
0
2,305
5,036
40,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,843
Gold Earned
34,548
300
Minions Killed
430
0
Camps Cleared
0
1,158,556
Distance Traveled
1,168,711
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,357
578
88
8
0
210,621
3
L
Nike
5,509
501
67
6
0
214,386
0
W
Pele
7,912
719
118
11
0
293,327
2
L
Mercury
4,714
429
36
3
0
233,178
0
W
Neith
6,794
618
99
9
0
224,854
2
W
Achilles
5,610
510
33
3
0
255,369
4
L
Kuzenbo
5,212
474
29
3
0
245,655
4
W
Nu Wa
6,814
619
81
7
0
201,534
0
W
Hades
7,418
674
99
9
0
193,627
0
L
Poseidon
6,051
550
80
7
0
254,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role