Player Matchup

Chang'e
Chang'e
FatherGilgamesh
Chang'e
Level 130
God Stats
2W - 2L
1,887 SR
Queue Stats
74W - 69L
1,515 Elo+
Party 1
Ymir
Ymir
clenog96
Ymir
Level 2
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 3
Erlang Shen
Erlang Shen
drakeborne
Erlang Shen
Level 89
God Stats
3W - 3L
1,695 SR
Queue Stats
63W - 58L
1,529 Elo+
Party 1
Bakasura
Bakasura
tchaba23
Bakasura
Level 124
God Stats
2W - 6L
1,378 SR
Queue Stats
118W - 115L
1,467 Elo+
Party 3
Nut
Nut
zzStopSignzz
Nut
Level 127
God Stats
6W - 4L
1,745 SR
Queue Stats
80W - 73L
1,503 Elo+
Party 1
Team Averages
Level 94
1,601 SR
1,451 Elo+

VS

Team Averages
Level 134
1,596 SR
1,494 Elo+
Merlin
Merlin
K1NGSYN
Merlin
Level 180
God Stats
6W - 7L
1,443 SR
Queue Stats
162W - 155L
1,488 Elo+
Party 2
Osiris
Osiris
Kroosia
Osiris
Level 144
God Stats
20W - 19L
1,537 SR
Queue Stats
309W - 311L
1,477 Elo+
Solo
Xbalanque
Xbalanque
Strychnine_NBK
Xbalanque
Level 173
God Stats
23W - 11L
1,642 SR
Queue Stats
243W - 252L
1,489 Elo+
Party 2
Kumbhakarna
Kumbhakarna
qnightcrawlerp
Kumbhakarna
Level 103
God Stats
2W - 0L
1,776 SR
Queue Stats
2W - 1L
1,503 Elo+
Party 2
Anubis
Anubis
temp-1875285
Anubis
Level 69
God Stats
55W - 42L
1,584 SR
Queue Stats
93W - 92L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
9,165
539
9,728
14,916
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
0 / 2 / 2
7,609
448
2,197
14,971
11,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
drakeborne
Erlang Shen
13
1 / 5 / 0
8,244
485
6,255
18,522
11,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bakasura
tchaba23
Bakasura
14
3 / 5 / 1
8,410
495
7,035
18,552
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

16
1 / 1 / 0
9,179
540
5,558
10,276
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
K1NGSYN
Merlin
16
3 / 2 / 7
9,900
582
11,237
7,148
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Kroosia
Osiris
16
4 / 0 / 2
10,474
616
13,907
14,470
14,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Strychnine_NBK
Xbalanque
17
3 / 1 / 5
9,808
577
11,094
11,488
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
qnightcrawlerp
Kumbhakarna
14
1 / 0 / 8
8,768
516
4,047
11,303
6,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
17
9 / 4 / 2
10,027
590
13,090
12,522
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
20
20
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Merlin
K1NGSYN
Merlin
3
2
7
3.25
W
Osiris
Kroosia
Osiris
4
0
2
5
W
Xbalanque
Strychnine_NBK
Xbalanque
3
1
5
5.5
L
Ymir
0
2
2
0.5
L
Erlang Shen
drakeborne
Erlang Shen
1
5
0
0.2
W
Kumbhakarna
qnightcrawlerp
Kumbhakarna
1
0
8
5
L
Bakasura
tchaba23
Bakasura
3
5
1
0.7
W
Anubis
9
4
2
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,773
Damage
53,375
77,237
Taken
56,931
35,709
Mitigated
32,230
24,624
Healing
21,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,728
690
400
3,811
14,916
3,221
0
10,245
4,073
53,647
148
W
Merlin
K1NGSYN
Merlin
11,237
471
0
1,524
7,148
1,922
514
3,341
3,454
68,599
942
W
Osiris
Kroosia
Osiris
13,907
3,133
0
4,367
14,470
14,728
0
493
13,036
1,566
80,835
W
Xbalanque
Strychnine_NBK
Xbalanque
11,094
4,265
0
6,915
11,488
3,801
1,608
596
10,752
0
98,980
L
Ymir
2,197
329
424
3,806
14,971
11,126
0
4,206
10,671
15,249
1,669
L
Erlang Shen
drakeborne
Erlang Shen
6,255
3,828
0
4,680
18,522
11,750
0
6,199
12,267
0
39,873
W
Kumbhakarna
qnightcrawlerp
Kumbhakarna
4,047
922
0
2,653
11,303
6,416
136
2,255
8,666
19,669
0
L
Bakasura
tchaba23
Bakasura
7,035
4,510
0
6,705
18,552
6,173
0
6,874
11,332
0
41,324
W
Anubis
13,090
621
0
6,196
12,522
5,363
146
4,516
7,533
89,357
0
L
5,558
3,442
0
4,798
10,276
3,439
3,142
806
9,470
0
88,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,607
Gold Earned
48,977
467
Minions Killed
567
0
Camps Cleared
0
1,631,255
Distance Traveled
1,729,552
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,165
539
113
7
0
318,300
0
W
Merlin
9,900
582
123
7
0
343,294
6
W
Osiris
10,474
616
144
8
0
345,542
4
W
Xbalanque
9,808
577
146
9
0
340,218
2
L
Ymir
7,609
448
27
2
0
290,440
5
L
Erlang Shen
8,244
485
76
4
0
344,066
0
W
Kumbhakarna
8,768
516
34
2
0
352,444
4
L
Bakasura
8,410
495
105
6
0
379,356
2
W
Anubis
10,027
590
120
7
0
348,054
5
L
Nut
9,179
540
146
9
0
299,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role