Player Matchup

Ullr
Ullr
CG UNCOOKED
Ullr
Level 35
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 37L
1,283 Elo+
Solo
Cthulhu
Cthulhu
Nezukuri
Cthulhu
Level 30
God Stats
5W - 3L
1,588 SR
Queue Stats
35W - 50L
1,331 Elo+
Party 1
Fenrir
Fenrir
Super-C-Boyz
Fenrir
Level 115
God Stats
4W - 3L
1,714 SR
Queue Stats
131W - 122L
1,518 Elo+
Party 2
Anubis
Anubis
hamburglarer_fry
Anubis
Level 20
God Stats
0W - 3L
1,226 SR
Queue Stats
24W - 46L
1,205 Elo+
Party 2
Baba Yaga
Baba Yaga
spedka_org
Baba Yaga
Level 105
God Stats
1W - 5L
1,341 SR
Queue Stats
79W - 87L
1,406 Elo+
Party 1
Team Averages
Level 61
1,474 SR
1,348 Elo+

VS

Team Averages
Level 77
1,601 SR
1,392 Elo+
Cerberus
Cerberus
BigOlNativeArmy
Cerberus
Level 67
God Stats
2W - 1L
1,799 SR
Queue Stats
48W - 53L
1,435 Elo+
Party 3
Neith
Neith
Bionark
Neith
Level 47
God Stats
7W - 6L
1,488 SR
Queue Stats
11W - 14L
1,259 Elo+
Solo
Ao Kuang
Ao Kuang
Conservxtive
Ao Kuang
Level 67
God Stats
9W - 4L
1,493 SR
Queue Stats
67W - 65L
1,407 Elo+
Solo
Ravana
Ravana
HeyPeanut-
Ravana
Level 102
God Stats
14W - 4L
1,925 SR
Queue Stats
139W - 167L
1,440 Elo+
Party 3
Ah Puch
Ah Puch
vue_123
Ah Puch
Level 103
God Stats
12W - 6L
1,302 SR
Queue Stats
790W - 767L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 1
9,367
520
10,487
16,028
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Nezukuri
Cthulhu
13
2 / 4 / 10
9,032
502
9,310
19,332
14,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
14
6 / 3 / 2
9,353
520
10,572
17,228
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

12
1 / 10 / 0
7,700
428
3,578
11,221
4,423
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Baba Yaga
spedka_org
Baba Yaga
13
3 / 7 / 2
8,078
449
6,955
10,593
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 7 / 5
7,853
436
6,788
17,782
13,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Bionark
Neith
14
2 / 5 / 6
8,471
471
11,288
10,309
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Conservxtive
Ao Kuang
18
12 / 2 / 1
11,826
657
17,398
24,364
8,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
HeyPeanut-
Ravana
16
11 / 3 / 3
10,383
577
10,585
10,086
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
vue_123
Ah Puch
16
3 / 3 / 5
9,637
535
10,435
8,694
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
20
Kills
28
28
Deaths
20
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
7
5
0.36
W
Neith
Bionark
Neith
2
5
6
1
L
8
4
1
2.13
W
Ao Kuang
Conservxtive
Ao Kuang
12
2
1
6.25
W
Ravana
HeyPeanut-
Ravana
11
3
3
4.17
L
Cthulhu
Nezukuri
Cthulhu
2
4
10
1.75
L
Fenrir
6
3
2
2.33
L
1
10
0
0.1
L
Baba Yaga
spedka_org
Baba Yaga
3
7
2
0.57
W
Ah Puch
vue_123
Ah Puch
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,902
Damage
56,494
74,402
Taken
71,235
34,298
Mitigated
32,663
14,896
Healing
29,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,788
568
256
4,385
17,782
13,772
0
4,508
13,274
35,371
0
W
Neith
Bionark
Neith
11,288
5,882
0
1,688
10,309
3,350
0
5,070
5,239
0
49,660
L
10,487
5,683
0
3,157
16,028
5,153
474
6,621
9,407
0
65,032
W
Ao Kuang
Conservxtive
Ao Kuang
17,398
5,025
0
17,252
24,364
8,526
0
4,602
19,762
97,033
5,463
W
Ravana
HeyPeanut-
Ravana
10,585
2,532
0
2,713
10,086
4,249
814
2,909
7,177
0
78,713
L
Cthulhu
Nezukuri
Cthulhu
9,310
968
2,503
4,273
19,332
14,999
189
3,958
15,374
35,126
0
L
Fenrir
10,572
3,134
0
3,631
17,228
5,669
0
10,872
6,356
0
43,123
L
3,578
183
0
373
11,221
4,423
455
6,485
4,736
32,589
1,041
L
Baba Yaga
spedka_org
Baba Yaga
6,955
166
0
959
10,593
4,054
0
6,386
4,207
43,631
0
W
Ah Puch
vue_123
Ah Puch
10,435
378
0
3,397
8,694
2,766
603
3,840
4,854
62,485
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,530
Gold Earned
48,170
375
Minions Killed
512
0
Camps Cleared
0
1,598,646
Distance Traveled
1,742,646
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,853
436
87
5
0
353,741
2
W
Neith
8,471
471
84
5
0
319,216
0
L
Ullr
9,367
520
109
6
0
303,881
0
W
Ao Kuang
11,826
657
139
8
0
334,346
0
W
Ravana
10,383
577
101
6
0
392,555
0
L
Cthulhu
9,032
502
54
3
0
352,233
0
L
Fenrir
9,353
520
71
4
0
362,120
0
L
Anubis
7,700
428
56
3
0
290,572
0
L
Baba Yaga
8,078
449
85
5
0
289,840
0
W
Ah Puch
9,637
535
101
6
0
342,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role