Player Matchup

Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Aronaxx1234
Vulcan
Level 155
God Stats
10W - 6L
1,557 SR
Queue Stats
188W - 174L
1,512 Elo+
Party 1
Atlas
Atlas
TRexWithALongArm
Atlas
Level 127
God Stats
4W - 3L
1,686 SR
Queue Stats
151W - 141L
1,461 Elo+
Solo
Susano
Susano
TheChaoticAngel
Susano
Level 159
God Stats
13W - 14L
1,108 SR
Queue Stats
489W - 473L
1,478 Elo+
Party 1
Charybdis
Charybdis
lucianodenice
Charybdis
Level 154
God Stats
16W - 21L
1,391 SR
Queue Stats
312W - 312L
1,449 Elo+
Party 1
Team Averages
Level 147
1,448 SR
1,480 Elo+

VS

Team Averages
Level 111
1,604 SR
1,531 Elo+
Thanatos
Thanatos
Avex376
Thanatos
Level 85
God Stats
4W - 3L
1,548 SR
Queue Stats
14W - 9L
1,672 Elo+
Party 2
Mulan
Mulan
Gambit1589
Mulan
Level 125
God Stats
2W - 5L
1,593 SR
Queue Stats
79W - 85L
1,391 Elo+
Solo
Yemoja
Yemoja
ShadoRoca
Yemoja
Level 158
God Stats
3W - 1L
1,879 SR
Queue Stats
136W - 126L
1,556 Elo+
Solo
Eset
Eset
SnR07
Eset
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,515 Elo+
Solo
Ishtar
Ishtar
TraderToes
Ishtar
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 78L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 1 / 1
8,125
677
8,720
12,227
12,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
13
2 / 1 / 0
7,145
595
2,727
4,417
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 0
5,502
459
3,486
7,851
3,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 4 / 3
6,670
556
5,412
10,886
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
lucianodenice
Charybdis
12
1 / 4 / 0
6,804
567
6,365
8,689
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Avex376
Thanatos
13
7 / 1 / 3
7,487
624
8,214
10,966
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
8
0 / 4 / 0
5,690
474
4,803
9,382
7,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
ShadoRoca
Yemoja
12
3 / 0 / 6
7,092
591
4,005
8,113
4,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Eset
SnR07
Eset
12
0 / 2 / 4
6,844
570
2,735
5,140
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
TraderToes
Ishtar
14
4 / 1 / 5
7,457
621
8,524
8,327
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
8
Kills
14
14
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
1
4.5
W
Vulcan
2
1
0
2
L
Thanatos
Avex376
Thanatos
7
1
3
8.5
L
Mulan
0
4
0
0
L
Yemoja
ShadoRoca
Yemoja
3
0
6
6
L
Eset
SnR07
Eset
0
2
4
1
W
0
4
0
0
W
1
4
3
0.63
L
Ishtar
TraderToes
Ishtar
4
1
5
6.5
W
Charybdis
lucianodenice
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,710
Damage
28,281
44,070
Taken
41,928
22,391
Mitigated
20,541
16,407
Healing
20,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,720
1,789
0
6,886
12,227
12,365
0
971
11,256
448
47,145
W
Vulcan
2,727
178
0
554
4,417
1,293
360
2,138
2,279
47,236
0
L
Thanatos
Avex376
Thanatos
8,214
2,617
0
7,619
10,966
4,605
0
1,224
9,662
0
53,150
L
Mulan
4,803
1,129
0
2,610
9,382
7,262
0
0
9,382
0
30,971
L
Yemoja
ShadoRoca
Yemoja
4,005
1,053
3,231
3,027
8,113
4,371
0
2,932
5,024
31,152
1,244
L
Eset
SnR07
Eset
2,735
185
0
452
5,140
1,596
222
1,309
3,726
44,052
2,352
W
3,486
1,454
143
865
7,851
3,463
0
1,515
6,336
15,891
0
W
5,412
1,558
0
4,359
10,886
3,393
0
908
9,978
0
45,339
L
Ishtar
TraderToes
Ishtar
8,524
4,574
0
3,436
8,327
2,707
0
713
7,614
0
58,848
W
Charybdis
lucianodenice
Charybdis
6,365
2,656
0
3,600
8,689
1,877
895
925
7,764
0
46,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,246
Gold Earned
34,570
355
Minions Killed
407
0
Camps Cleared
0
1,224,798
Distance Traveled
1,129,227
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,125
677
83
7
0
230,738
0
W
Vulcan
7,145
595
84
7
0
250,048
4
L
Thanatos
7,487
624
83
7
0
294,152
0
L
Mulan
5,690
474
59
5
0
146,819
0
L
Yemoja
7,092
591
46
4
0
217,882
2
L
Eset
6,844
570
106
9
0
237,641
0
W
Atlas
5,502
459
18
2
0
227,055
2
W
Susano
6,670
556
83
7
0
285,474
0
L
Ishtar
7,457
621
113
9
0
232,733
4
W
Charybdis
6,804
567
87
7
0
231,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role