Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Duke
Ymir
Level 159
God Stats
1W - 1L
1,323 SR
Queue Stats
164W - 166L
1,434 Elo+
Solo
Izanami
Izanami
GOATYE WEST
Izanami
Level 120
God Stats
2W - 3L
1,550 SR
Queue Stats
159W - 194L
1,402 Elo+
Party 1
Ullr
Ullr
hippyoftheright
Ullr
Level 149
God Stats
3W - 5L
1,537 SR
Queue Stats
151W - 152L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
monkeymels
Ao Kuang
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,378 Elo+
Party 1
Team Averages
Level 136
1,482 SR
1,441 Elo+

VS

Team Averages
Level 133
1,475 SR
1,462 Elo+
Hera
Hera
GodOfConsider
Hera
Level 129
God Stats
13W - 8L
1,629 SR
Queue Stats
406W - 434L
1,530 Elo+
Solo
Kukulkan
Kukulkan
LaZuSaK TR
Kukulkan
Level 156
God Stats
6W - 8L
1,412 SR
Queue Stats
384W - 407L
1,438 Elo+
Solo
Atlas
Atlas
M1ghtB32Easy612
Atlas
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 127L
1,461 Elo+
Solo
Cernunnos
Cernunnos
ReadnRainJoe
Cernunnos
Level 123
God Stats
30W - 29L
1,504 SR
Queue Stats
891W - 896L
1,428 Elo+
Solo
Medusa
Medusa
gorneydominates
Medusa
Level 113
God Stats
8W - 8L
1,329 SR
Queue Stats
316W - 353L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 4 / 7
7,856
714
7,044
12,678
14,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Duke
Ymir
10
1 / 4 / 4
6,673
607
2,596
13,739
7,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
GOATYE WEST
Izanami
14
1 / 2 / 6
7,700
700
7,379
5,922
2,329
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
4 / 4 / 4
8,695
790
7,003
9,622
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
monkeymels
Ao Kuang
13
3 / 2 / 5
7,472
679
4,786
7,333
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 11
9,231
839
6,261
5,238
1,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
LaZuSaK TR
Kukulkan
17
2 / 0 / 11
9,904
900
9,016
5,409
2,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 12
9,525
866
10,171
17,439
16,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
ReadnRainJoe
Cernunnos
14
3 / 5 / 10
8,924
811
10,291
10,390
3,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 2 / 4
9,753
887
9,902
7,128
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
10
Kills
16
16
Deaths
12
26
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
4
7
1.13
L
Ymir
Duke
Ymir
1
4
4
0.75
L
Izanami
GOATYE WEST
Izanami
1
2
6
2
W
2
0
11
7.5
W
Kukulkan
LaZuSaK TR
Kukulkan
2
0
11
7.5
W
1
5
12
1.4
W
Cernunnos
ReadnRainJoe
Cernunnos
3
5
10
1.6
W
8
2
4
5
L
4
4
4
1.5
L
Ao Kuang
monkeymels
Ao Kuang
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,808
Damage
45,641
49,294
Taken
45,604
32,280
Mitigated
26,456
12,531
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,044
1,785
535
2,253
12,678
14,841
0
5,254
7,424
21,413
0
L
Ymir
Duke
Ymir
2,596
401
162
2,715
13,739
7,895
0
6,525
7,214
3,193
0
L
Izanami
GOATYE WEST
Izanami
7,379
6,212
307
375
5,922
2,329
0
4,426
1,496
0
22,144
W
6,261
1,964
1,838
2,369
5,238
1,979
825
1,979
3,119
22,806
0
W
Kukulkan
LaZuSaK TR
Kukulkan
9,016
625
1,738
1,766
5,409
2,066
964
1,906
3,383
30,512
419
W
10,171
2,460
1,205
2,635
17,439
16,116
245
5,350
11,739
13,427
2,100
W
Cernunnos
ReadnRainJoe
Cernunnos
10,291
3,676
561
1,035
10,390
3,638
3,192
2,198
8,164
0
22,178
W
9,902
5,210
1,168
1,815
7,128
2,657
1,559
2,141
4,911
0
30,362
L
7,003
1,506
1,216
1,459
9,622
3,990
0
5,129
4,493
0
18,418
L
Ao Kuang
monkeymels
Ao Kuang
4,786
357
1,522
1,987
7,333
3,225
0
3,261
4,072
7,525
198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,396
Gold Earned
47,337
89
Minions Killed
159
0
Camps Cleared
0
896,591
Distance Traveled
1,058,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,856
714
19
2
0
213,160
0
L
Ymir
6,673
607
6
1
0
115,141
0
L
Izanami
7,700
700
37
3
0
195,087
0
W
Hera
9,231
839
26
2
0
215,988
0
W
Kukulkan
9,904
900
45
4
0
224,262
0
W
Atlas
9,525
866
11
1
0
199,560
0
W
Cernunnos
8,924
811
25
2
0
209,335
0
W
Medusa
9,753
887
52
5
0
209,386
0
L
Ullr
8,695
790
25
2
0
157,785
0
L
Ao Kuang
7,472
679
2
0
0
215,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role