Player Matchup

Sylvanus
Sylvanus
Champ
Sylvanus
Level 169
God Stats
0W - 2L
1,306 SR
Queue Stats
65W - 73L
1,526 Elo+
Party 1
Geb
Geb
CosmonautCraig
Geb
Level 158
God Stats
2W - 3L
1,682 SR
Queue Stats
30W - 46L
1,495 Elo+
Party 1
Agni
Agni
Gongall
Agni
Level 161
God Stats
0W - 1L
1,717 SR
Queue Stats
38W - 56L
1,496 Elo+
Party 1
Medusa
Medusa
Khalidan1
Medusa
Level 109
God Stats
8W - 5L
1,660 SR
Queue Stats
19W - 19L
1,475 Elo+
Party 1
Mulan
Mulan
iGAkWarsman
Mulan
Level 103
God Stats
4W - 5L
1,671 SR
Queue Stats
20W - 29L
1,517 Elo+
Party 1
Team Averages
Level 140
1,607 SR
1,502 Elo+

VS

Team Averages
Level 136
1,590 SR
1,602 Elo+
Cthulhu
Cthulhu
BO2S Legit
Cthulhu
Level 30
God Stats
61W - 33L
1,722 SR
Queue Stats
64W - 45L
1,664 Elo+
Party 3
Vulcan
Vulcan
Religious Shank
Vulcan
Level 177
God Stats
1W - 0L
1,483 SR
Queue Stats
136W - 100L
1,587 Elo+
Party 2
Kali
Kali
Rugmuncher773
Kali
Level 114
God Stats
7W - 1L
1,747 SR
Queue Stats
162W - 159L
1,569 Elo+
Party 2
Atlas
Atlas
SheT00KTheKids7
Atlas
Level 211
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 83L
1,543 Elo+
Party 2
Hou Yi
Hou Yi
rmMayham1327
Hou Yi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 47L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Champ
Sylvanus
7
1 / 3 / 0
5,147
515
2,415
4,959
1,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 4
5,537
554
5,011
7,701
4,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Agni
Gongall
Agni
11
2 / 2 / 1
6,206
621
3,027
6,486
1,728
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Khalidan1
Medusa
10
2 / 3 / 0
5,506
551
6,985
7,535
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 1
5,373
537
4,597
8,746
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BO2S Legit
Cthulhu
10
1 / 1 / 2
5,157
516
8,233
7,126
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 0 / 1
6,522
652
2,704
3,406
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
4 / 2 / 1
5,970
597
5,618
11,236
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 2 / 0
6,045
605
4,766
8,076
4,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
10
1 / 2 / 3
5,604
560
3,193
6,597
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
11
11
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BO2S Legit
Cthulhu
1
1
2
2
L
Sylvanus
Champ
Sylvanus
1
3
0
0.33
L
0
1
4
2
L
Agni
Gongall
Agni
2
2
1
1.25
L
Medusa
Khalidan1
Medusa
2
3
0
0.67
W
1
0
1
1.5
W
4
2
1
2.25
W
4
2
0
2
L
2
2
1
1.25
W
Hou Yi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,035
Damage
24,514
35,427
Taken
36,441
12,644
Mitigated
14,963
9,607
Healing
16,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BO2S Legit
Cthulhu
8,233
296
55
2,243
7,126
3,952
0
2,018
5,108
28,190
0
L
Sylvanus
Champ
Sylvanus
2,415
985
0
1,820
4,959
1,578
0
2,653
1,933
17,541
7,502
L
5,011
847
0
1,683
7,701
4,320
0
3,386
3,762
16,649
894
L
Agni
Gongall
Agni
3,027
127
0
1,764
6,486
1,728
0
2,094
4,342
52,969
0
L
Medusa
Khalidan1
Medusa
6,985
2,739
0
708
7,535
2,236
0
3,117
3,900
0
40,129
W
2,704
122
0
1,500
3,406
938
0
1,807
1,599
45,823
741
W
5,618
3,373
0
7,733
11,236
3,394
0
2,345
8,891
0
31,234
W
4,766
1,433
0
3,326
8,076
4,937
0
2,127
5,949
27,155
3,128
L
4,597
1,043
0
3,632
8,746
2,782
0
2,545
6,077
0
31,565
W
Hou Yi
3,193
975
0
1,571
6,597
1,742
168
1,307
5,290
0
28,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,769
Gold Earned
29,298
275
Minions Killed
303
0
Camps Cleared
0
997,753
Distance Traveled
1,041,621
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,157
516
47
5
0
217,545
3
L
Sylvanus
5,147
515
44
4
0
118,923
2
L
Geb
5,537
554
8
1
0
230,597
6
L
Agni
6,206
621
96
10
0
211,886
0
L
Medusa
5,506
551
79
8
0
198,574
0
W
Vulcan
6,522
652
97
10
0
215,573
0
W
Kali
5,970
597
56
6
0
236,469
0
W
Atlas
6,045
605
42
4
0
183,081
0
L
Mulan
5,373
537
48
5
0
237,773
0
W
Hou Yi
5,604
560
61
6
0
188,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role