Player Matchup

Ra
Ra
Silver III
 
Ra
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
BlenzeyII
Bacchus
Silver III
Level 154
God Stats
19W - 27L
1,453 SR
Queue Stats
282W - 426L
970 MMR
Party 1
Ne Zha
Ne Zha
Silver II
Total Chaos5144
Ne Zha
Silver II
Level 182
God Stats
12W - 29L
1,207 SR
Queue Stats
565W - 744L
1,264 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 162
1,387 SR
1,244 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,492 SR
1,083 MMR
Vulcan
Vulcan
Gold V
SonchoPonch
Vulcan
Gold V
Level 153
God Stats
6W - 6L
1,525 SR
Queue Stats
197W - 218L
1,245 MMR
Party 2
Atlas
Atlas
Silver I
Zan4y
Atlas
Silver I
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
126W - 140L
1,016 MMR
Party 2
Hou Yi
Hou Yi
Silver II
xRedemptionx627
Hou Yi
Silver II
Level 116
God Stats
64W - 86L
1,450 SR
Queue Stats
76W - 103L
989 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 3 / 0
5,058
632
307
2,170
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
BlenzeyII
Bacchus
9
1 / 6 / 0
5,805
726
2,208
7,280
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 1
5,882
735
4,957
6,673
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
CabrakanAchillesDiscordiaCthulhuMulan

VS

Bans
KuzenboArachneAthenaBastetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
4 / 0 / 6
7,752
969
4,180
2,410
803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
Zan4y
Atlas
12
2 / 1 / 10
7,016
877
2,229
4,104
2,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

13
8 / 0 / 5
8,324
1,041
5,780
4,739
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
14
14
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
L
Bacchus
BlenzeyII
Bacchus
1
6
0
0.17
W
Vulcan
4
0
6
7
L
0
5
1
0.1
W
Atlas
Zan4y
Atlas
2
1
10
7
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,472
Damage
12,189
16,123
Taken
11,253
5,637
Mitigated
4,982
674
Healing
2,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
307
0
0
108
2,170
496
0
1,027
1,036
2,525
0
L
Bacchus
BlenzeyII
Bacchus
2,208
331
0
338
7,280
3,092
0
2,822
4,336
7,732
0
W
Vulcan
4,180
188
0
461
2,410
803
1,114
461
1,945
32,412
418
L
4,957
887
0
228
6,673
2,049
0
2,186
4,289
0
20,043
W
Atlas
Zan4y
Atlas
2,229
720
0
586
4,104
2,729
423
1,404
2,508
6,255
0
W
5,780
2,319
0
1,366
4,739
1,450
1,726
418
4,273
0
19,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,745
Gold Earned
23,092
50
Minions Killed
90
0
Camps Cleared
0
357,287
Distance Traveled
409,846
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,058
632
6
1
0
116,729
0
L
Bacchus
5,805
726
14
2
0
101,888
0
W
Vulcan
7,752
969
47
6
0
153,462
3
L
Ne Zha
5,882
735
30
4
0
138,670
2
W
Atlas
7,016
877
6
1
0
122,744
0
W
Hou Yi
8,324
1,041
37
5
0
133,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role