Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ApplyDespair
Izanami
Level 33
God Stats
7W - 5L
1,389 SR
Queue Stats
8W - 10L
1,380 Elo+
Party 2
Maui
Maui
Arienal1
Maui
Level 107
God Stats
1W - 1L
1,351 SR
Queue Stats
67W - 60L
1,508 Elo+
Party 2
Team Averages
Level 86
1,413 SR
1,463 Elo+

VS

Team Averages
Level 73
1,483 SR
1,438 Elo+
Hercules
Hercules
KingForever4372
Hercules
Level 105
God Stats
2W - 3L
1,545 SR
Queue Stats
7W - 10L
1,399 Elo+
Party 1
Jing Wei
Jing Wei
Mycatsbatman
Jing Wei
Level 48
God Stats
1W - 2L
1,408 SR
Queue Stats
13W - 16L
1,395 Elo+
Party 1
Scylla
Scylla
Shermendo
Scylla
Level 65
God Stats
29W - 41L
1,498 SR
Queue Stats
264W - 278L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 3 / 5
9,432
786
8,191
8,973
5,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ApplyDespair
Izanami
15
3 / 3 / 4
9,648
804
10,097
9,492
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Maui
15
2 / 1 / 5
9,043
754
5,016
7,439
7,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 2 / 5
9,287
774
8,115
15,831
17,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Mycatsbatman
Jing Wei
14
0 / 4 / 4
8,349
696
3,219
9,652
3,442
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Scylla
Shermendo
Scylla
15
5 / 1 / 1
9,412
784
6,387
5,098
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
7
Kills
7
7
Deaths
7
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
3
5
1.5
W
Izanami
ApplyDespair
Izanami
3
3
4
1.67
W
Maui
2
1
5
4.5
L
Hercules
2
2
5
2.25
L
Jing Wei
Mycatsbatman
Jing Wei
0
4
4
0.5
L
Scylla
Shermendo
Scylla
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,304
Damage
17,721
25,904
Taken
30,581
16,249
Mitigated
22,525
5,146
Healing
5,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,191
785
589
1,617
8,973
5,035
560
1,767
6,986
35,976
1,263
W
Izanami
ApplyDespair
Izanami
10,097
5,903
0
1,797
9,492
3,798
2,023
2,858
6,392
0
29,692
W
Maui
5,016
474
0
1,143
7,439
7,416
300
1,169
6,116
15,947
0
L
Hercules
8,115
2,573
0
4,787
15,831
17,447
0
6,167
9,664
0
27,335
L
Jing Wei
Mycatsbatman
Jing Wei
3,219
2,422
0
0
9,652
3,442
420
4,443
5,209
0
17,487
L
Scylla
Shermendo
Scylla
6,387
212
0
750
5,098
1,636
0
2,618
2,480
36,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,123
Gold Earned
27,048
113
Minions Killed
143
0
Camps Cleared
0
632,949
Distance Traveled
594,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,432
786
58
5
0
195,280
0
W
Izanami
9,648
804
34
3
0
201,172
0
W
Maui
9,043
754
21
2
0
236,497
0
L
Hercules
9,287
774
47
4
0
217,051
0
L
Jing Wei
8,349
696
27
2
0
190,912
0
L
Scylla
9,412
784
69
6
0
186,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role