Player Matchup

Thor
Thor
 
Thor
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
KisMyPhoenix
Tyr
Level 97
God Stats
9W - 3L
1,707 SR
Queue Stats
265W - 292L
1,455 Elo+
Solo
Chronos
Chronos
NekoThePrecursor
Chronos
Level 66
God Stats
88W - 71L
1,650 SR
Queue Stats
94W - 74L
1,633 Elo+
Solo
Baron Samedi
Baron Samedi
Wahtker
Baron Samedi
Level 107
God Stats
32W - 11L
1,862 SR
Queue Stats
368W - 357L
1,568 Elo+
Solo
Team Averages
Level 101
1,644 SR
1,531 Elo+

VS

Team Averages
Level 79
1,521 SR
1,438 Elo+
Fafnir
Fafnir
ArcAngelRyse
Fafnir
Level 153
God Stats
3W - 3L
1,508 SR
Queue Stats
91W - 62L
1,524 Elo+
Solo
Discordia
Discordia
C3L3BxxSTaTZ
Discordia
Level 65
God Stats
30W - 30L
1,580 SR
Queue Stats
385W - 420L
1,547 Elo+
Solo
Kukulkan
Kukulkan
chriss7171
Kukulkan
Level 114
God Stats
6W - 3L
1,585 SR
Queue Stats
355W - 342L
1,472 Elo+
Solo
Aphrodite
Aphrodite
scottbittman
Aphrodite
Level 31
God Stats
49W - 74L
1,431 SR
Queue Stats
113W - 157L
1,411 Elo+
Solo
Artemis
Artemis
xO2l84Ox
Artemis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 2 / 6
6,953
1,391
6,960
5,246
1,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
 
Neith
12
0 / 0 / 8
6,610
1,322
4,664
3,336
906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 8
6,685
1,337
4,323
5,126
2,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

13
9 / 0 / 5
8,278
1,656
10,751
4,072
1,293
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
Wahtker
Baron Samedi
12
1 / 0 / 12
6,877
1,375
3,710
2,647
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

403

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 2 / 1
6,179
1,236
4,125
10,606
8,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
C3L3BxxSTaTZ
Discordia
11
0 / 0 / 2
6,028
1,206
871
3,898
842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
chriss7171
Kukulkan
11
0 / 3 / 1
5,929
1,186
3,756
3,896
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
scottbittman
Aphrodite
11
1 / 5 / 0
6,055
1,211
1,955
6,949
2,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
xO2l84Ox
Artemis
11
0 / 7 / 1
5,953
1,191
3,607
8,028
2,342
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
17
Kills
1
3
Deaths
17
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
2
6
3.5
W
Neith
 
Neith
0
0
8
4
L
Fafnir
0
2
1
0.25
L
Discordia
C3L3BxxSTaTZ
Discordia
0
0
2
1
W
3
1
8
7
W
9
0
5
11.5
W
Baron Samedi
Wahtker
Baron Samedi
1
0
12
7
L
Kukulkan
chriss7171
Kukulkan
0
3
1
0.17
L
Aphrodite
scottbittman
Aphrodite
1
5
0
0.2
L
Artemis
xO2l84Ox
Artemis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,408
Damage
14,314
20,427
Taken
33,377
6,633
Mitigated
15,322
3,161
Healing
3,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,960
2,233
0
541
5,246
1,218
0
1,982
585
0
9,193
W
Neith
 
Neith
4,664
1,467
0
564
3,336
906
0
1,032
2,304
0
16,837
L
Fafnir
4,125
1,366
0
1,684
10,606
8,681
0
3,638
6,968
10,548
1,275
L
Discordia
C3L3BxxSTaTZ
Discordia
871
40
0
0
3,898
842
0
255
3,643
3,081
0
W
4,323
339
0
256
5,126
2,066
0
3,563
1,563
0
5,802
W
10,751
5,742
0
865
4,072
1,293
0
2,127
1,945
21,105
2,248
W
Baron Samedi
Wahtker
Baron Samedi
3,710
213
623
312
2,647
1,150
0
1,482
1,165
13,944
0
L
Kukulkan
chriss7171
Kukulkan
3,756
248
0
0
3,896
893
0
2,305
1,591
19,374
476
L
Aphrodite
scottbittman
Aphrodite
1,955
229
285
1,033
6,949
2,564
0
4,899
2,050
4,100
0
L
Artemis
xO2l84Ox
Artemis
3,607
1,072
0
284
8,028
2,342
0
2,864
5,164
0
13,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,403
Gold Earned
30,144
76
Minions Killed
90
5
Camps Cleared
3
556,256
Distance Traveled
419,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,953
1,391
1
0
1
93,418
0
W
Neith
6,610
1,322
18
4
0
116,677
0
L
Fafnir
6,179
1,236
21
4
1
103,881
0
L
Discordia
6,028
1,206
3
1
0
40,319
0
W
Tyr
6,685
1,337
1
0
1
126,713
0
W
Chronos
8,278
1,656
34
7
3
118,129
0
W
Baron Samedi
6,877
1,375
22
4
0
101,319
0
L
Kukulkan
5,929
1,186
35
7
0
103,554
0
L
Aphrodite
6,055
1,211
2
0
1
87,895
0
L
Artemis
5,953
1,191
29
6
1
84,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role