Player Matchup

Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BarlyPL
Chaac
Level 103
God Stats
26W - 18L
1,555 SR
Queue Stats
156W - 151L
1,451 Elo+
Party 1
Arachne
Arachne
Blak-_-Cong0
Arachne
Level 108
God Stats
4W - 0L
1,680 SR
Queue Stats
189W - 201L
1,422 Elo+
Solo
Kukulkan
Kukulkan
CxrsedAnimal
Kukulkan
Level 108
God Stats
41W - 39L
1,491 SR
Queue Stats
319W - 328L
1,345 Elo+
Solo
Skadi
Skadi
Gooosiek13
Skadi
Level 68
God Stats
13W - 13L
1,343 SR
Queue Stats
147W - 136L
1,481 Elo+
Party 1
Team Averages
Level 102
1,514 SR
1,440 Elo+

VS

Team Averages
Level 74
1,449 SR
1,424 Elo+
Ishtar
Ishtar
BlackKOBEmamba
Ishtar
Level 29
God Stats
1W - 5L
1,469 SR
Queue Stats
74W - 99L
1,388 Elo+
Party 2
Pele
Pele
DKG_FrustaX
Pele
Level 107
God Stats
5W - 6L
1,648 SR
Queue Stats
153W - 151L
1,493 Elo+
Party 3
Skadi
Skadi
Darkschiri23
Skadi
Level 81
God Stats
2W - 4L
1,500 SR
Queue Stats
799W - 787L
1,377 Elo+
Solo
Scylla
Scylla
ITz_Ale1388
Scylla
Level 99
God Stats
1W - 4L
1,467 SR
Queue Stats
229W - 248L
1,473 Elo+
Party 3
Ymir
Ymir
terdem_
Ymir
Level 55
God Stats
0W - 3L
1,158 SR
Queue Stats
76W - 101L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 1 / 0
7,822
711
5,969
9,105
7,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chaac
BarlyPL
Chaac
11
4 / 2 / 5
6,590
599
7,482
12,602
8,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Blak-_-Cong0
Arachne
10
1 / 1 / 4
5,519
502
1,771
7,557
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
CxrsedAnimal
Kukulkan
12
2 / 1 / 0
7,207
655
3,594
3,178
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
11
3 / 0 / 3
6,560
596
6,122
3,532
1,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
4,588
417
2,794
6,520
1,894
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 2 / 2
5,372
488
3,741
10,537
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
5,589
508
3,161
6,406
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
11
2 / 2 / 0
5,971
543
3,057
5,045
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
terdem_
Ymir
9
1 / 2 / 1
5,205
473
3,895
8,383
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
5
5
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
0
3
W
Chaac
BarlyPL
Chaac
4
2
5
3.25
L
1
4
1
0.38
W
Arachne
Blak-_-Cong0
Arachne
1
1
4
3
W
Kukulkan
CxrsedAnimal
Kukulkan
2
1
0
2
L
0
2
2
0.5
L
1
3
0
0.33
W
Skadi
3
0
3
4.5
L
Scylla
2
2
0
1
L
Ymir
terdem_
Ymir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,938
Damage
16,648
35,974
Taken
36,891
20,651
Mitigated
14,534
9,817
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,969
666
0
3,359
9,105
7,339
7
0
9,105
0
55,587
W
Chaac
BarlyPL
Chaac
7,482
1,216
0
3,636
12,602
8,839
379
2,187
10,415
0
30,202
L
2,794
1,435
0
588
6,520
1,894
0
0
6,520
0
17,731
W
Arachne
Blak-_-Cong0
Arachne
1,771
1,484
0
1,107
7,557
2,488
0
2,370
4,969
0
18,055
W
Kukulkan
CxrsedAnimal
Kukulkan
3,594
139
0
758
3,178
938
132
1,360
1,678
51,823
1,173
L
3,741
749
0
2,814
10,537
3,689
0
1,760
8,777
0
40,860
L
3,161
968
0
876
6,406
1,931
0
0
6,406
0
31,492
W
Skadi
6,122
1,369
0
957
3,532
1,047
31
669
2,863
0
39,703
L
Scylla
3,057
313
0
915
5,045
1,532
0
1,768
3,277
40,992
0
L
Ymir
terdem_
Ymir
3,895
377
0
1,829
8,383
5,488
0
0
8,383
17,785
452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,698
Gold Earned
26,725
360
Minions Killed
260
0
Camps Cleared
0
1,088,440
Distance Traveled
1,069,261
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,822
711
110
10
0
196,804
0
W
Chaac
6,590
599
32
3
0
214,524
6
L
Ishtar
4,588
417
29
3
0
200,009
0
W
Arachne
5,519
502
38
3
0
245,872
0
W
Kukulkan
7,207
655
104
9
0
220,872
4
L
Pele
5,372
488
65
6
0
256,937
3
L
Skadi
5,589
508
68
6
0
204,555
4
W
Skadi
6,560
596
76
7
0
210,368
0
L
Scylla
5,971
543
81
7
0
211,877
3
L
Ymir
5,205
473
17
2
0
195,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role