Player Matchup

Apollo
Apollo
Platinum III
AlKuang
Apollo
Platinum III
Level 184
God Stats
4W - 2L
1,802 SR
Queue Stats
39W - 29L
1,933 MMR
Party 1
Achilles
Achilles
Platinum II
Chortz
Achilles
Platinum II
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
2,009 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum II
LordStabbington
Kumbhakarna
Platinum II
Level 122
God Stats
5W - 2L
1,933 SR
Queue Stats
30W - 16L
2,129 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,745 SR
2,024 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,472 SR
1,414 MMR
Danzaburou
Danzaburou
Silver III
Gridline47
Danzaburou
Silver III
Level 67
God Stats
6W - 6L
1,458 SR
Queue Stats
89W - 94L
1,216 MMR
Solo
Cerberus
Cerberus
Silver I
IMrPerezoso
Cerberus
Silver I
Level 149
God Stats
102W - 95L
1,600 SR
Queue Stats
220W - 302L
1,278 MMR
Solo
Chaac
Chaac
Gold I
KuncleBun
Chaac
Gold I
Level 127
God Stats
0W - 3L
1,358 SR
Queue Stats
55W - 69L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlKuang
Apollo
18
7 / 1 / 4
11,669
972
14,050
11,045
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Chortz
Achilles
17
4 / 2 / 5
10,100
842
11,867
11,994
10,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
LordStabbington
Kumbhakarna
16
0 / 2 / 11
9,633
803
6,207
12,505
12,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ThothVulcanNe ZhaMedusaCthulhu

VS

Bans
AtlasRaijinCharybdisHeraDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gridline47
Danzaburou
16
3 / 4 / 1
10,223
852
9,778
10,556
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
IMrPerezoso
Cerberus
14
1 / 3 / 2
9,180
765
10,095
12,443
10,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chaac
KuncleBun
Chaac
13
1 / 4 / 4
8,659
722
10,270
13,083
12,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
5
5
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
AlKuang
Apollo
7
1
4
9
W
Achilles
Chortz
Achilles
4
2
5
3.25
L
Danzaburou
Gridline47
Danzaburou
3
4
1
0.88
L
Cerberus
IMrPerezoso
Cerberus
1
3
2
0.67
L
Chaac
KuncleBun
Chaac
1
4
4
0.75
W
Kumbhakarna
LordStabbington
Kumbhakarna
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,124
Damage
30,143
35,544
Taken
36,082
26,121
Mitigated
27,412
7,536
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AlKuang
Apollo
14,050
7,377
0
5,155
11,045
3,873
1,279
2,413
8,220
0
72,845
W
Achilles
Chortz
Achilles
11,867
3,030
0
1,369
11,994
10,033
0
3,679
7,844
453
23,051
L
Danzaburou
Gridline47
Danzaburou
9,778
3,385
0
1,532
10,556
4,293
0
2,234
8,296
0
36,489
L
Cerberus
IMrPerezoso
Cerberus
10,095
109
0
1,407
12,443
10,507
0
2,208
10,207
23,909
874
L
Chaac
KuncleBun
Chaac
10,270
1,463
0
1,655
13,083
12,612
0
2,002
11,036
0
21,904
W
Kumbhakarna
LordStabbington
Kumbhakarna
6,207
893
0
1,012
12,505
12,215
0
2,106
9,896
18,739
815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
28,062
188
Minions Killed
133
0
Camps Cleared
0
690,986
Distance Traveled
656,291
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,669
972
134
11
0
225,186
1
W
Achilles
10,100
842
21
2
0
238,127
0
L
Danzaburou
10,223
852
63
5
0
207,723
2
L
Cerberus
9,180
765
48
4
0
233,255
2
L
Chaac
8,659
722
22
2
0
215,313
3
W
Kumbhakarna
9,633
803
33
3
0
227,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role