Player Matchup

Tyr
Tyr
GamesDoug
Tyr
Level 205
God Stats
13W - 11L
1,705 SR
Queue Stats
382W - 294L
1,698 Elo+
Party 1
Hera
Hera
IAmSCB
Hera
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 42L
1,685 Elo+
Party 1
Ymir
Ymir
Kìkai
Ymir
Level 156
God Stats
25W - 13L
1,738 SR
Queue Stats
294W - 177L
1,681 Elo+
Party 2
Artemis
Artemis
Pattyrick
Artemis
Level 179
God Stats
18W - 7L
1,839 SR
Queue Stats
438W - 314L
1,683 Elo+
Party 2
Bakasura
Bakasura
Yakkobb
Bakasura
Level 151
God Stats
6W - 6L
1,616 SR
Queue Stats
470W - 355L
1,679 Elo+
Party 2
Team Averages
Level 168
1,679 SR
1,685 Elo+

VS

Team Averages
Level 160
1,726 SR
1,620 Elo+
Poseidon
Poseidon
 
Poseidon
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DaddyMerk
Ullr
Level 168
God Stats
4W - 1L
2,012 SR
Queue Stats
170W - 121L
1,621 Elo+
Solo
Guan Yu
Guan Yu
N0Ninja
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 204L
1,689 Elo+
Solo
Nemesis
Nemesis
SolomonTheMan
Nemesis
Level 145
God Stats
6W - 8L
1,642 SR
Queue Stats
289W - 208L
1,649 Elo+
Solo
Jormungandr
Jormungandr
zerrrissen
Jormungandr
Level 191
God Stats
7W - 5L
1,976 SR
Queue Stats
61W - 59L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,140
1,228
7,556
5,784
3,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
IAmSCB
Hera
11
2 / 0 / 3
5,730
1,146
2,246
3,415
878
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Kìkai
Ymir
10
0 / 1 / 6
5,778
1,156
3,070
6,031
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Pattyrick
Artemis
10
2 / 2 / 1
5,700
1,140
5,871
3,704
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
Yakkobb
Bakasura
10
2 / 2 / 3
5,544
1,109
2,076
5,217
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 3 / 2
5,820
1,164
3,965
3,779
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
10
1 / 1 / 2
5,563
1,113
4,653
6,541
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
N0Ninja
Guan Yu
11
2 / 0 / 1
5,559
1,112
3,250
5,124
3,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
11
1 / 4 / 0
5,459
1,092
4,827
7,443
3,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jormungandr
zerrrissen
Jormungandr
8
0 / 1 / 0
4,764
953
628
1,575
857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
5
5
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
2
0.67
L
Ullr
1
1
2
2
W
3
0
2
4
W
Hera
IAmSCB
Hera
2
0
3
3.5
W
Ymir
Kìkai
Ymir
0
1
6
3
L
Guan Yu
N0Ninja
Guan Yu
2
0
1
2.5
W
Artemis
Pattyrick
Artemis
2
2
1
1.25
L
Nemesis
1
4
0
0.25
W
Bakasura
Yakkobb
Bakasura
2
2
3
1.75
L
Jormungandr
zerrrissen
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,819
Damage
17,323
24,151
Taken
24,462
11,413
Mitigated
10,758
5,957
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,965
705
0
125
3,779
1,095
0
936
2,467
19,081
0
L
Ullr
4,653
1,015
0
410
6,541
1,927
0
1,257
5,094
0
12,862
W
7,556
1,000
0
2,590
5,784
3,650
0
538
4,873
0
17,475
W
Hera
IAmSCB
Hera
2,246
589
0
784
3,415
878
94
0
3,268
14,908
0
W
Ymir
Kìkai
Ymir
3,070
750
0
944
6,031
3,574
0
2,720
3,000
6,333
0
L
Guan Yu
N0Ninja
Guan Yu
3,250
471
688
1,852
5,124
3,286
0
1,015
3,945
0
8,065
W
Artemis
Pattyrick
Artemis
5,871
1,423
0
450
3,704
1,209
0
235
3,365
0
17,352
L
Nemesis
4,827
1,251
0
787
7,443
3,593
0
1,733
5,478
0
14,523
W
Bakasura
Yakkobb
Bakasura
2,076
1,295
0
1,189
5,217
2,102
0
1,053
4,070
0
5,472
L
Jormungandr
zerrrissen
Jormungandr
628
164
0
432
1,575
857
0
375
1,150
3,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,892
Gold Earned
27,165
115
Minions Killed
103
0
Camps Cleared
0
565,873
Distance Traveled
502,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,820
1,164
42
8
0
108,333
0
L
Ullr
5,563
1,113
14
3
0
117,594
0
W
Tyr
6,140
1,228
29
6
0
141,585
0
W
Hera
5,730
1,146
32
6
0
105,548
0
W
Ymir
5,778
1,156
6
1
0
94,191
0
L
Guan Yu
5,559
1,112
6
1
0
129,548
0
W
Artemis
5,700
1,140
29
6
0
103,758
0
L
Nemesis
5,459
1,092
37
7
0
116,715
0
W
Bakasura
5,544
1,109
19
4
0
120,791
0
L
Jormungandr
4,764
953
4
1
0
30,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role