Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Armado_Ssj
Ne Zha
Level 104
God Stats
1W - 3L
1,484 SR
Queue Stats
210W - 206L
1,547 Elo+
Party 2
Nut
Nut
Flamurinsky
Nut
Level 122
God Stats
63W - 72L
1,449 SR
Queue Stats
228W - 209L
1,541 Elo+
Solo
Skadi
Skadi
alexytgaming97
Skadi
Level 127
God Stats
0W - 1L
1,770 SR
Queue Stats
255W - 251L
1,544 Elo+
Party 2
Team Averages
Level 134
1,541 SR
1,526 Elo+

VS

Team Averages
Level 153
1,543 SR
1,574 Elo+
Chaac
Chaac
HomeReKter
Chaac
Level 159
God Stats
20W - 11L
1,618 SR
Queue Stats
856W - 814L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
K0rky
Kumbhakarna
Level 173
God Stats
19W - 15L
1,349 SR
Queue Stats
123W - 107L
1,528 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShawnJoker
Tsukuyomi
Level 149
God Stats
1W - 1L
1,760 SR
Queue Stats
147W - 109L
1,774 Elo+
Solo
Ra
Ra
TLFinny v2
Ra
Level 124
God Stats
28W - 18L
1,670 SR
Queue Stats
588W - 564L
1,526 Elo+
Solo
Anhur
Anhur
wait4blood
Anhur
Level 159
God Stats
1W - 5L
1,317 SR
Queue Stats
131W - 121L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 6 / 0
6,971
536
5,535
7,427
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
 
Geb
10
2 / 3 / 4
6,726
517
5,013
12,082
9,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Armado_Ssj
Ne Zha
10
1 / 5 / 3
5,879
452
3,304
10,474
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 2
7,681
591
10,963
8,479
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 1
5,448
419
2,341
5,899
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
6 / 0 / 6
8,824
679
6,905
10,749
7,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
K0rky
Kumbhakarna
10
1 / 1 / 5
6,577
506
4,488
8,976
6,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
ShawnJoker
Tsukuyomi
14
5 / 2 / 6
7,870
605
8,842
10,257
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
8 / 1 / 5
8,453
650
9,042
6,640
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
11
1 / 4 / 1
6,574
506
3,439
9,643
2,959
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
21
21
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
6
0
0.33
L
Geb
 
Geb
2
3
4
1.33
L
Ne Zha
Armado_Ssj
Ne Zha
1
5
3
0.5
L
3
2
2
2
W
Chaac
6
0
6
9
W
Kumbhakarna
K0rky
Kumbhakarna
1
1
5
3.5
W
Tsukuyomi
ShawnJoker
Tsukuyomi
5
2
6
4
W
8
1
5
10.5
L
0
5
1
0.1
W
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,156
Damage
32,716
44,361
Taken
46,265
20,737
Mitigated
22,125
10,863
Healing
17,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,535
656
0
883
7,427
2,552
0
2,895
4,376
51,165
283
L
Geb
 
Geb
5,013
550
0
1,984
12,082
9,422
0
3,407
8,522
15,687
0
L
Ne Zha
Armado_Ssj
Ne Zha
3,304
815
0
3,319
10,474
4,153
0
4,107
6,051
0
28,165
L
10,963
6,400
0
3,990
8,479
3,085
65
958
7,521
0
73,326
W
Chaac
6,905
954
0
4,134
10,749
7,025
0
2,228
8,521
0
60,142
W
Kumbhakarna
K0rky
Kumbhakarna
4,488
306
0
2,085
8,976
6,374
0
2,518
6,458
15,692
0
W
Tsukuyomi
ShawnJoker
Tsukuyomi
8,842
2,241
0
5,420
10,257
3,444
158
2,037
8,220
0
51,156
W
9,042
92
841
2,977
6,640
2,323
0
2,614
4,026
58,331
0
L
2,341
841
0
687
5,899
1,525
0
1,408
4,361
0
24,702
W
Anhur
3,439
1,572
0
2,313
9,643
2,959
0
1,079
8,564
0
43,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,705
Gold Earned
38,298
363
Minions Killed
412
0
Camps Cleared
0
1,203,404
Distance Traveled
1,394,475
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,971
536
111
9
0
254,429
0
L
Geb
6,726
517
12
1
0
288,213
4
L
Ne Zha
5,879
452
57
4
0
284,987
0
L
Nut
7,681
591
135
10
0
230,984
0
W
Chaac
8,824
679
122
9
0
274,036
0
W
Kumbhakarna
6,577
506
20
2
0
269,033
4
W
Tsukuyomi
7,870
605
84
6
0
324,539
2
W
Ra
8,453
650
99
8
0
296,870
1
L
Skadi
5,448
419
48
4
0
144,791
0
W
Anhur
6,574
506
87
7
0
229,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role