Player Matchup

Ares
Ares
GM Wyt
Ares
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,074 Elo+
Party 3
Ravana
Ravana
Jirac1020
Ravana
Level 98
God Stats
4W - 8L
1,270 SR
Queue Stats
145W - 132L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
KCisZoinkd
Danzaburou
Level 140
God Stats
4W - 9L
1,386 SR
Queue Stats
89W - 95L
1,408 Elo+
Party 1
Scylla
Scylla
PrimexWoody
Scylla
Level 65
God Stats
4W - 2L
1,692 SR
Queue Stats
60W - 64L
1,424 Elo+
Party 3
Amaterasu
Amaterasu
SenjuxHawk
Amaterasu
Level 79
God Stats
1W - 3L
1,521 SR
Queue Stats
153W - 168L
1,364 Elo+
Party 3
Team Averages
Level 81
1,474 SR
1,341 Elo+

VS

Team Averages
Level 74
1,644 SR
1,407 Elo+
Chang'e
Chang'e
A5UN4
Chang'e
Level 65
God Stats
4W - 8L
1,305 SR
Queue Stats
182W - 180L
1,445 Elo+
Solo
Geb
Geb
Ernanepai34
Geb
Level 146
God Stats
25W - 9L
1,757 SR
Queue Stats
426W - 405L
1,492 Elo+
Solo
Medusa
Medusa
GoTheFreakyWay01
Medusa
Level 87
God Stats
2W - 1L
1,755 SR
Queue Stats
5W - 9L
1,282 Elo+
Party 2
Lancelot
Lancelot
MountainDrew695
Lancelot
Level 48
God Stats
6W - 2L
1,709 SR
Queue Stats
65W - 63L
1,450 Elo+
Solo
Surtr
Surtr
Odinsson_112
Surtr
Level 25
God Stats
2W - 0L
1,694 SR
Queue Stats
8W - 11L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GM Wyt
Ares
9
0 / 2 / 0
4,881
407
1,106
6,297
3,906
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Jirac1020
Ravana
10
2 / 4 / 1
5,498
458
4,139
9,026
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
KCisZoinkd
Danzaburou
10
0 / 2 / 0
5,862
489
2,621
6,515
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
10
0 / 4 / 3
5,595
466
4,123
7,148
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
SenjuxHawk
Amaterasu
11
2 / 5 / 1
6,263
522
6,832
10,643
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A5UN4
Chang'e
13
5 / 1 / 2
7,653
638
7,001
6,860
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 0 / 4
6,673
556
3,328
6,961
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 0 / 1
6,435
536
5,502
2,908
941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
11
3 / 1 / 2
6,228
519
6,211
7,582
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
2 / 2 / 2
6,293
524
3,672
9,309
4,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
15
17
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
A5UN4
Chang'e
5
1
2
6
W
1
0
4
3
L
Ares
GM Wyt
Ares
0
2
0
0
W
4
0
1
4.5
L
Ravana
Jirac1020
Ravana
2
4
1
0.63
L
Danzaburou
KCisZoinkd
Danzaburou
0
2
0
0
W
Lancelot
3
1
2
4
W
2
2
2
1.5
L
Scylla
0
4
3
0.38
L
Amaterasu
SenjuxHawk
Amaterasu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,821
Damage
25,714
39,629
Taken
33,620
15,818
Mitigated
15,063
9,539
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
A5UN4
Chang'e
7,001
841
320
3,527
6,860
1,843
541
1,785
4,771
44,386
3,310
W
3,328
327
0
3,502
6,961
4,683
0
530
6,431
22,972
1,743
L
Ares
GM Wyt
Ares
1,106
247
0
740
6,297
3,906
0
1,158
5,139
11,066
0
W
5,502
1,417
0
427
2,908
941
0
230
2,678
0
47,938
L
Ravana
Jirac1020
Ravana
4,139
1,391
0
3,289
9,026
2,731
365
2,046
6,723
0
29,578
L
Danzaburou
KCisZoinkd
Danzaburou
2,621
1,167
0
2,002
6,515
2,083
108
1,748
4,767
0
44,229
W
Lancelot
6,211
1,641
0
710
7,582
2,679
0
1,662
5,640
0
31,591
W
3,672
1,255
0
2,049
9,309
4,917
0
173
8,552
678
23,429
L
Scylla
4,123
597
0
810
7,148
1,518
201
3,549
3,248
29,831
1,050
L
Amaterasu
SenjuxHawk
Amaterasu
6,832
3,067
0
2,698
10,643
5,580
443
1,146
9,020
0
35,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,099
Gold Earned
33,282
270
Minions Killed
288
0
Camps Cleared
0
1,181,108
Distance Traveled
1,137,625
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,653
638
89
7
0
209,312
0
W
Geb
6,673
556
34
3
0
247,477
5
L
Ares
4,881
407
18
2
0
249,501
0
W
Medusa
6,435
536
84
7
0
211,698
0
L
Ravana
5,498
458
49
4
0
259,202
0
L
Danzaburou
5,862
489
92
8
0
211,248
0
W
Lancelot
6,228
519
43
4
0
266,434
0
W
Surtr
6,293
524
38
3
0
202,704
0
L
Scylla
5,595
466
60
5
0
225,341
0
L
Amaterasu
6,263
522
51
4
0
235,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role