Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BootySchmeat
Discordia
Level 106
God Stats
3W - 3L
1,705 SR
Queue Stats
148W - 135L
1,543 Elo+
Party 2
Bacchus
Bacchus
CammyyToe
Bacchus
Level 87
God Stats
8W - 15L
1,356 SR
Queue Stats
73W - 78L
1,491 Elo+
Party 2
Awilix
Awilix
Scarecrow93616
Awilix
Level 109
God Stats
39W - 37L
1,514 SR
Queue Stats
295W - 283L
1,520 Elo+
Solo
Cernunnos
Cernunnos
WeekOld____Water
Cernunnos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 163L
1,524 Elo+
Party 2
Team Averages
Level 101
1,515 SR
1,516 Elo+

VS

Team Averages
Level 126
1,520 SR
1,560 Elo+
Thanatos
Thanatos
BoSGAmeR91
Thanatos
Level 89
God Stats
23W - 19L
1,516 SR
Queue Stats
120W - 106L
1,451 Elo+
Solo
Cerberus
Cerberus
DoYouSwipe
Cerberus
Level 95
God Stats
3W - 3L
1,395 SR
Queue Stats
168W - 161L
1,478 Elo+
Solo
Mercury
Mercury
DracoNation
Mercury
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 74L
1,519 Elo+
Solo
Izanami
Izanami
MattsADC
Izanami
Level 156
God Stats
2W - 0L
1,689 SR
Queue Stats
17W - 6L
1,692 Elo+
Party 1
Agni
Agni
ShuperStar
Agni
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 3 / 3
7,536
628
7,340
12,018
9,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Discordia
BootySchmeat
Discordia
11
0 / 3 / 0
6,812
568
5,512
6,521
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
CammyyToe
Bacchus
10
2 / 4 / 2
6,914
576
4,341
9,905
8,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 5 / 2
6,800
567
4,697
11,369
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cernunnos
11
0 / 6 / 1
6,030
503
1,595
7,298
1,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoSGAmeR91
Thanatos
10
1 / 4 / 1
6,222
519
3,892
9,870
6,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
DoYouSwipe
Cerberus
11
3 / 0 / 13
7,642
637
4,299
8,078
5,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
DracoNation
Mercury
14
4 / 1 / 4
7,496
625
5,492
8,885
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
MattsADC
Izanami
14
10 / 2 / 7
9,022
752
10,515
6,110
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 3
7,060
588
6,382
8,098
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
21
21
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
3
3
1.5
W
Thanatos
BoSGAmeR91
Thanatos
1
4
1
0.38
L
Discordia
BootySchmeat
Discordia
0
3
0
0
L
Bacchus
CammyyToe
Bacchus
2
4
2
0.75
W
Cerberus
DoYouSwipe
Cerberus
3
0
13
9.5
W
Mercury
DracoNation
Mercury
4
1
4
6
W
Izanami
MattsADC
Izanami
10
2
7
6.75
L
3
5
2
0.8
W
3
1
3
4.5
L
Cernunnos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,485
Damage
30,580
47,111
Taken
41,041
25,134
Mitigated
21,553
9,964
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,340
1,890
0
1,930
12,018
9,490
0
182
11,836
1,561
47,508
W
Thanatos
BoSGAmeR91
Thanatos
3,892
1,206
0
5,892
9,870
6,658
0
531
9,339
0
30,181
L
Discordia
BootySchmeat
Discordia
5,512
583
0
1,715
6,521
1,952
278
2,217
4,304
48,737
2,493
L
Bacchus
CammyyToe
Bacchus
4,341
545
0
1,532
9,905
8,668
147
3,024
6,881
17,959
0
W
Cerberus
DoYouSwipe
Cerberus
4,299
78
0
1,580
8,078
5,967
0
3,218
4,860
15,523
0
W
Mercury
DracoNation
Mercury
5,492
2,280
0
2,205
8,885
3,863
0
738
8,147
0
51,710
W
Izanami
MattsADC
Izanami
10,515
6,885
0
2,582
6,110
2,401
230
1,731
4,379
0
73,476
L
4,697
1,635
0
3,490
11,369
3,213
0
4,037
7,332
0
35,268
W
6,382
165
0
717
8,098
2,664
0
4,957
3,141
47,614
0
L
Cernunnos
1,595
503
0
1,297
7,298
1,811
0
1,221
6,077
0
41,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,092
Gold Earned
37,442
334
Minions Killed
375
0
Camps Cleared
0
1,274,818
Distance Traveled
1,274,947
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,536
628
86
7
0
264,026
2
W
Thanatos
6,222
519
61
5
0
237,620
6
L
Discordia
6,812
568
93
8
0
205,193
0
L
Bacchus
6,914
576
22
2
0
264,697
1
W
Cerberus
7,642
637
30
3
0
261,414
4
W
Mercury
7,496
625
77
6
0
296,106
0
W
Izanami
9,022
752
124
10
0
235,497
0
L
Awilix
6,800
567
59
5
0
295,427
1
W
Agni
7,060
588
83
7
0
244,310
2
L
Cernunnos
6,030
503
74
6
0
245,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role