Player Matchup

Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Dylan91
Hachiman
Level 142
God Stats
5W - 3L
1,752 SR
Queue Stats
268W - 228L
1,572 Elo+
Solo
Chaac
Chaac
LOKrus
Chaac
Level 139
God Stats
16W - 16L
1,456 SR
Queue Stats
800W - 792L
1,585 Elo+
Party 2
Chronos
Chronos
Nardman
Chronos
Level 197
God Stats
1W - 5L
1,284 SR
Queue Stats
438W - 463L
1,558 Elo+
Solo
Khepri
Khepri
Wolfsrain707
Khepri
Level 138
God Stats
1W - 3L
1,541 SR
Queue Stats
179W - 180L
1,510 Elo+
Party 2
Team Averages
Level 154
1,507 SR
1,545 Elo+

VS

Team Averages
Level 159
1,531 SR
1,539 Elo+
Ullr
Ullr
Aeriiss
Ullr
Level 228
God Stats
2W - 1L
1,237 SR
Queue Stats
130W - 136L
1,587 Elo+
Party 1
Ares
Ares
Egg And Veg
Ares
Level 149
God Stats
5W - 5L
1,711 SR
Queue Stats
137W - 181L
1,415 Elo+
Solo
The Morrigan
The Morrigan
Exyzn
The Morrigan
Level 40
God Stats
1W - 1L
1,254 SR
Queue Stats
105W - 93L
1,535 Elo+
Solo
Cthulhu
Cthulhu
Hierrophant
Cthulhu
Level 177
God Stats
17W - 9L
1,590 SR
Queue Stats
535W - 568L
1,511 Elo+
Solo
Poseidon
Poseidon
hidraxon
Poseidon
Level 202
God Stats
1W - 0L
1,863 SR
Queue Stats
34W - 28L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 3 / 6
7,109
711
7,690
6,636
2,887
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
Dylan91
Hachiman
14
4 / 2 / 3
8,093
809
9,402
8,237
3,625
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
LOKrus
Chaac
13
1 / 5 / 4
7,256
726
10,861
13,566
15,363
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Nardman
Chronos
14
3 / 5 / 5
7,983
798
7,567
11,592
5,272
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Khepri
13
0 / 3 / 3
7,405
741
4,082
12,700
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aeriiss
Ullr
12
1 / 2 / 11
7,505
751
10,106
8,590
4,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
2 / 2 / 12
8,447
845
7,180
13,281
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
Exyzn
The Morrigan
15
3 / 1 / 9
8,116
812
8,375
4,115
2,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Hierrophant
Cthulhu
15
5 / 2 / 12
9,329
933
9,298
12,833
10,376
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
hidraxon
Poseidon
17
7 / 2 / 10
9,849
985
13,640
6,635
3,426
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
9
Kills
18
18
Deaths
9
21
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
6
1.33
W
Ullr
Aeriiss
Ullr
1
2
11
3.25
L
Hachiman
Dylan91
Hachiman
4
2
3
2.75
W
2
2
12
4
W
The Morrigan
Exyzn
The Morrigan
3
1
9
7.5
W
Cthulhu
Hierrophant
Cthulhu
5
2
12
5.5
L
Chaac
LOKrus
Chaac
1
5
4
0.6
L
Chronos
Nardman
Chronos
3
5
5
1.1
L
Khepri
0
3
3
0.5
W
Poseidon
hidraxon
Poseidon
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,602
Damage
48,599
52,731
Taken
45,454
40,149
Mitigated
36,110
17,974
Healing
13,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,690
1,182
195
940
6,636
2,887
0
4,800
1,836
0
13,113
W
Ullr
Aeriiss
Ullr
10,106
907
336
1,384
8,590
4,566
210
2,561
6,029
0
15,637
L
Hachiman
Dylan91
Hachiman
9,402
4,271
880
2,381
8,237
3,625
0
5,480
2,757
0
24,819
W
7,180
358
0
864
13,281
15,378
0
3,678
9,603
7,481
663
W
The Morrigan
Exyzn
The Morrigan
8,375
768
2,180
805
4,115
2,364
570
706
3,409
23,529
0
W
Cthulhu
Hierrophant
Cthulhu
9,298
263
3,581
2,781
12,833
10,376
27
2,852
9,981
17,180
82
L
Chaac
LOKrus
Chaac
10,861
457
795
4,151
13,566
15,363
0
9,258
4,300
0
21,754
L
Chronos
Nardman
Chronos
7,567
2,020
524
2,111
11,592
5,272
0
8,697
2,895
16,683
516
L
Khepri
4,082
83
1,990
4,007
12,700
13,002
0
9,622
3,008
17,437
523
W
Poseidon
hidraxon
Poseidon
13,640
2,941
450
1,519
6,635
3,426
590
1,100
5,535
30,770
406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,846
Gold Earned
43,246
112
Minions Killed
120
0
Camps Cleared
0
944,750
Distance Traveled
941,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,109
711
13
1
0
222,578
0
W
Ullr
7,505
751
18
2
0
189,117
0
L
Hachiman
8,093
809
35
4
0
183,531
0
W
Ares
8,447
845
0
0
0
188,269
0
W
The Morrigan
8,116
812
23
2
0
192,341
0
W
Cthulhu
9,329
933
25
3
0
172,415
0
L
Chaac
7,256
726
17
2
0
157,505
0
L
Chronos
7,983
798
32
3
0
186,325
0
L
Khepri
7,405
741
15
2
0
194,811
0
W
Poseidon
9,849
985
54
5
0
199,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role