Player Matchup

Horus
Horus
Agetta
Horus
Level 78
God Stats
31W - 23L
1,586 SR
Queue Stats
550W - 528L
1,501 Elo+
Solo
Hades
Hades
DaintyFawn21062
Hades
Level 34
God Stats
15W - 20L
1,514 SR
Queue Stats
53W - 64L
1,408 Elo+
Party 1
Bakasura
Bakasura
LilThump
Bakasura
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 187L
1,403 Elo+
Party 1
Anubis
Anubis
PAPONGO666
Anubis
Level 68
God Stats
7W - 11L
1,610 SR
Queue Stats
78W - 73L
1,449 Elo+
Solo
Geb
Geb
Zhephix
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,391 Elo+
Party 1
Team Averages
Level 66
1,542 SR
1,430 Elo+

VS

Team Averages
Level 113
1,603 SR
1,620 Elo+
Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Cpt ValhaIIa
Shiva
Level 86
God Stats
17W - 0L
1,901 SR
Queue Stats
428W - 45L
1,826 Elo+
Party 2
Kukulkan
Kukulkan
GaIand Game
Kukulkan
Level 88
God Stats
10W - 0L
1,501 SR
Queue Stats
428W - 45L
1,826 Elo+
Party 2
Gilgamesh
Gilgamesh
TokoDante
Gilgamesh
Level 113
God Stats
6W - 3L
1,615 SR
Queue Stats
82W - 89L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Agetta
Horus
12
0 / 1 / 2
7,397
1,233
2,883
8,829
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 1
6,761
1,127
936
4,119
1,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
LilThump
Bakasura
11
0 / 5 / 2
6,312
1,052
1,731
6,976
2,483
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
PAPONGO666
Anubis
11
0 / 5 / 1
6,841
1,140
4,793
8,481
3,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
11
0 / 3 / 2
6,455
1,076
3,185
5,523
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

215

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 0 / 9
8,348
1,391
7,326
3,606
1,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
 
Discordia
13
1 / 0 / 13
7,519
1,253
6,828
1,532
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 10
8,218
1,370
6,422
4,895
2,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
GaIand Game
Kukulkan
13
4 / 1 / 10
8,472
1,412
6,924
2,240
284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
TokoDante
Gilgamesh
13
2 / 1 / 9
7,526
1,254
3,511
6,537
4,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
1
Kills
17
17
Deaths
2
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
9
9.5
W
Discordia
 
Discordia
1
0
13
7.5
L
Horus
Agetta
Horus
0
1
2
1
W
5
0
10
10
L
1
3
1
0.5
W
Kukulkan
GaIand Game
Kukulkan
4
1
10
9
L
Bakasura
LilThump
Bakasura
0
5
2
0.2
L
Anubis
PAPONGO666
Anubis
0
5
1
0.1
W
Gilgamesh
TokoDante
Gilgamesh
2
1
9
6.5
L
Geb
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,528
Damage
31,011
33,928
Taken
18,810
16,638
Mitigated
9,159
3,362
Healing
1,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,326
2,642
473
479
3,606
1,032
0
2,071
1,450
0
22,229
W
Discordia
 
Discordia
6,828
340
0
254
1,532
535
0
445
1,039
21,517
0
L
Horus
Agetta
Horus
2,883
1,599
863
1,868
8,829
6,943
0
3,746
4,902
0
6,484
W
6,422
958
28
388
4,895
2,766
0
2,021
2,559
0
12,210
L
936
94
145
70
4,119
1,389
0
1,476
2,604
7,207
0
W
Kukulkan
GaIand Game
Kukulkan
6,924
488
0
33
2,240
284
0
241
712
24,577
0
L
Bakasura
LilThump
Bakasura
1,731
947
0
29
6,976
2,483
0
4,082
2,824
0
1,674
L
Anubis
PAPONGO666
Anubis
4,793
194
0
214
8,481
3,837
0
2,125
6,103
31,372
517
W
Gilgamesh
TokoDante
Gilgamesh
3,511
651
0
252
6,537
4,542
0
3,744
2,610
0
9,630
L
Geb
3,185
672
0
173
5,523
1,986
0
2,323
3,082
4,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,766
Gold Earned
40,083
90
Minions Killed
147
3
Camps Cleared
8
410,843
Distance Traveled
584,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,348
1,391
39
7
2
116,295
0
W
Discordia
7,519
1,253
37
6
0
128,487
0
L
Horus
7,397
1,233
8
1
0
114,462
0
W
Shiva
8,218
1,370
9
2
1
100,523
0
L
Hades
6,761
1,127
12
2
1
59,284
0
W
Kukulkan
8,472
1,412
52
9
1
115,405
0
L
Bakasura
6,312
1,052
6
1
0
58,908
0
L
Anubis
6,841
1,140
63
11
2
105,382
0
W
Gilgamesh
7,526
1,254
10
2
4
124,167
0
L
Geb
6,455
1,076
1
0
0
72,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role