Player Matchup

Loki
Loki
DarkHunt85
Loki
Level 107
God Stats
16W - 5L
1,735 SR
Queue Stats
218W - 200L
1,491 Elo+
Party 1
Martichoras
Martichoras
Krenkee
Martichoras
Level 86
God Stats
10W - 7L
1,580 SR
Queue Stats
371W - 325L
1,488 Elo+
Party 1
Bacchus
Bacchus
Kyraish
Bacchus
Level 156
God Stats
35W - 40L
1,629 SR
Queue Stats
506W - 501L
1,474 Elo+
Party 2
Scylla
Scylla
Lewyy13
Scylla
Level 136
God Stats
10W - 11L
1,495 SR
Queue Stats
51W - 61L
1,441 Elo+
Solo
Ravana
Ravana
NicotineNick-69
Ravana
Level 18
God Stats
3W - 1L
1,698 SR
Queue Stats
69W - 73L
1,461 Elo+
Party 2
Team Averages
Level 101
1,627 SR
1,471 Elo+

VS

Team Averages
Level 124
1,490 SR
1,503 Elo+
Scylla
Scylla
BossmanFrog
Scylla
Level 121
God Stats
2W - 7L
1,269 SR
Queue Stats
179W - 154L
1,501 Elo+
Party 3
Skadi
Skadi
DarraghTC
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 186L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
IizWARRIOR
Cthulhu
Level 141
God Stats
20W - 9L
1,559 SR
Queue Stats
238W - 230L
1,534 Elo+
Solo
Anhur
Anhur
IronJase
Anhur
Level 197
God Stats
17W - 17L
1,706 SR
Queue Stats
708W - 714L
1,487 Elo+
Solo
Jormungandr
Jormungandr
Punat
Jormungandr
Level 56
God Stats
2W - 4L
1,414 SR
Queue Stats
175W - 176L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
6,572
597
5,037
7,468
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
Krenkee
Martichoras
12
4 / 2 / 1
7,042
640
6,256
6,870
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Kyraish
Bacchus
10
0 / 1 / 9
6,191
563
4,693
10,058
7,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Lewyy13
Scylla
12
1 / 1 / 1
6,425
584
1,214
3,273
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 1
7,077
643
6,891
4,053
2,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 1 / 0
6,629
603
2,298
3,373
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
DarraghTC
Skadi
9
1 / 3 / 1
5,472
497
3,587
8,833
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
IizWARRIOR
Cthulhu
9
2 / 3 / 1
5,503
500
6,489
8,100
5,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
IronJase
Anhur
9
0 / 3 / 0
5,195
472
1,324
6,495
1,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
Punat
Jormungandr
10
0 / 1 / 0
6,019
547
1,994
9,697
5,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
4
4
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
1
0
1
W
5
0
3
6.5
L
Skadi
DarraghTC
Skadi
1
3
1
0.5
L
Cthulhu
IizWARRIOR
Cthulhu
2
3
1
0.83
L
Anhur
IronJase
Anhur
0
3
0
0
W
Martichoras
Krenkee
Martichoras
4
2
1
2.25
W
Bacchus
Kyraish
Bacchus
0
1
9
4.5
W
Scylla
Lewyy13
Scylla
1
1
1
1.5
W
1
0
1
1.5
L
Jormungandr
Punat
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,091
Damage
15,692
31,722
Taken
36,498
15,600
Mitigated
15,453
16,310
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,298
179
0
648
3,373
940
0
929
2,444
47,444
1,378
W
5,037
1,304
0
4,881
7,468
2,112
35
1,065
6,216
0
39,195
L
Skadi
DarraghTC
Skadi
3,587
1,555
0
3,341
8,833
2,433
0
890
7,821
0
34,996
L
Cthulhu
IizWARRIOR
Cthulhu
6,489
573
34
1,794
8,100
5,151
0
2,907
5,193
21,605
0
L
Anhur
IronJase
Anhur
1,324
434
0
1,574
6,495
1,687
0
261
6,234
0
29,659
W
Martichoras
Krenkee
Martichoras
6,256
1,522
0
2,708
6,870
2,290
702
1,391
5,036
0
48,178
W
Bacchus
Kyraish
Bacchus
4,693
620
1,484
3,595
10,058
7,630
0
3,857
5,512
13,884
2,837
W
Scylla
Lewyy13
Scylla
1,214
50
0
1,056
3,273
874
0
896
2,246
42,639
0
W
6,891
2,152
0
2,586
4,053
2,694
0
1,980
2,073
0
56,098
L
Jormungandr
Punat
Jormungandr
1,994
540
0
3,160
9,697
5,242
0
471
8,771
40,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,307
Gold Earned
28,818
349
Minions Killed
336
0
Camps Cleared
0
1,149,185
Distance Traveled
1,096,946
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,629
603
112
10
0
227,649
0
W
Loki
6,572
597
63
6
0
276,518
0
L
Skadi
5,472
497
63
6
0
233,021
3
L
Cthulhu
5,503
500
29
3
0
222,300
1
L
Anhur
5,195
472
47
4
0
215,963
5
W
Martichoras
7,042
640
96
9
0
209,726
0
W
Bacchus
6,191
563
18
2
0
228,808
4
W
Scylla
6,425
584
78
7
0
208,680
2
W
Ravana
7,077
643
94
9
0
225,453
0
L
Jormungandr
6,019
547
85
8
0
198,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role