Player Matchup

Scylla
Scylla
Masters
TheBoogieMan974
Scylla
Masters
Level 147
God Stats
7W - 2L
1,934 SR
Queue Stats
209W - 81L
2,738 MMR
Party 1
Odin
Odin
Diamond I
chonchis
Odin
Diamond I
Level 126
God Stats
6W - 1L
1,677 SR
Queue Stats
321W - 211L
2,307 MMR
Party 1
Kumbhakarna
Kumbhakarna
Masters
oDrac
Kumbhakarna
Masters
Level 128
God Stats
7W - 13L
1,681 SR
Queue Stats
796W - 657L
2,660 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 134
1,764 SR
2,569 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,622 SR
1,716 MMR
Skadi
Skadi
Bronze III
HAMINATOR XXX
Skadi
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,547 MMR
Party 2
Bacchus
Bacchus
Platinum II
YBNeverLagAgain
Bacchus
Platinum II
Level 125
God Stats
55W - 47L
1,645 SR
Queue Stats
208W - 215L
1,944 MMR
Solo
Thoth
Thoth
Silver I
lilbabysaidim4PF
Thoth
Silver I
Level 143
God Stats
0W - 1L
1,720 SR
Queue Stats
8W - 8L
1,656 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 5
9,901
990
12,261
4,946
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
15
3 / 0 / 8
8,675
868
5,134
6,852
4,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kumbhakarna
oDrac
Kumbhakarna
14
2 / 1 / 9
8,658
866
7,144
12,607
6,350
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SerqetCthulhuMedusaAchillesKuzenbo

VS

Bans
CerberusXbalanqueNe ZhaAnhurHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,167
717
4,389
10,719
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 1
6,919
692
4,789
9,286
9,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 5 / 1
7,809
781
4,598
6,103
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
6
0
5
8.5
L
0
1
1
0.5
W
Odin
3
0
8
7
L
0
5
1
0.1
W
Kumbhakarna
oDrac
Kumbhakarna
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,539
Damage
13,776
24,405
Taken
26,108
12,753
Mitigated
13,698
6,986
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,389
1,282
0
2,144
10,719
2,912
0
6,499
3,690
0
17,463
W
12,261
1,458
0
1,310
4,946
1,503
483
2,792
1,958
46,500
1,318
L
4,789
399
0
2,626
9,286
9,446
0
5,947
2,754
11,455
0
W
Odin
5,134
1,278
0
2,242
6,852
4,900
0
1,967
4,666
0
18,490
L
4,598
683
0
320
6,103
1,340
0
4,747
980
31,281
0
W
Kumbhakarna
oDrac
Kumbhakarna
7,144
779
0
3,434
12,607
6,350
0
4,317
8,023
22,682
2,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,234
Gold Earned
21,895
142
Minions Killed
119
0
Camps Cleared
0
651,178
Distance Traveled
505,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,167
717
26
3
0
156,534
0
W
Scylla
9,901
990
93
9
0
211,521
0
L
Bacchus
6,919
692
11
1
0
167,804
0
W
Odin
8,675
868
18
2
0
223,175
0
L
Thoth
7,809
781
82
8
0
180,704
0
W
Kumbhakarna
8,658
866
31
3
0
216,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role