Player Matchup

Bacchus
Bacchus
Gold V
Noabth
Bacchus
Gold V
Level 69
God Stats
15W - 8L
1,575 SR
Queue Stats
37W - 33L
1,365 MMR
Party 1
Anubis
Anubis
Gold V
fleekjays
Anubis
Gold V
Level 114
God Stats
4W - 2L
1,699 SR
Queue Stats
37W - 33L
1,365 MMR
Party 1
Chaac
Chaac
Silver I
xKryp
Chaac
Silver I
Level 107
God Stats
10W - 5L
1,651 SR
Queue Stats
40W - 40L
1,270 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,641 SR
1,334 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,688 SR
1,190 MMR
Izanami
Izanami
Silver II
Hubchub124
Izanami
Silver II
Level 89
God Stats
3W - 5L
1,769 SR
Queue Stats
48W - 59L
1,333 MMR
Party 2
Hel
Hel
Gold V
J-to-the-C4
Hel
Gold V
Level 155
God Stats
2W - 3L
1,595 SR
Queue Stats
35W - 49L
1,225 MMR
Solo
Sobek
Sobek
Silver III
chickenplucker59
Sobek
Silver III
Level 105
God Stats
0W - 1L
1,699 SR
Queue Stats
34W - 46L
1,010 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Noabth
Bacchus
14
0 / 1 / 13
8,369
930
4,765
7,093
7,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
fleekjays
Anubis
16
9 / 0 / 4
9,947
1,105
9,743
4,943
2,601
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chaac
xKryp
Chaac
14
6 / 2 / 5
8,793
977
7,907
9,518
8,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ne ZhaNu WaKuzenboMedusaAchilles

VS

Bans
CthulhuKumbhakarnaDanzaburouAresCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hubchub124
Izanami
12
1 / 5 / 0
7,000
778
3,040
7,980
1,993
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 1
6,493
721
2,291
5,128
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 1
7,021
780
2,967
14,075
10,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
15
Kills
2
3
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Hubchub124
Izanami
1
5
0
0.2
L
0
4
1
0.13
W
Bacchus
Noabth
Bacchus
0
1
13
6.5
L
1
6
1
0.25
W
Anubis
fleekjays
Anubis
9
0
4
11
W
Chaac
xKryp
Chaac
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,415
Damage
8,298
21,554
Taken
27,183
18,139
Mitigated
13,712
7,429
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Hubchub124
Izanami
3,040
1,946
0
0
7,980
1,993
0
4,092
3,711
0
20,992
L
2,291
180
1,029
1,284
5,128
1,221
0
2,726
2,218
10,850
0
W
Bacchus
Noabth
Bacchus
4,765
233
0
1,568
7,093
7,350
900
1,998
4,967
11,644
0
L
2,967
83
77
1,652
14,075
10,498
0
7,513
6,093
9,406
0
W
Anubis
fleekjays
Anubis
9,743
607
0
3,343
4,943
2,601
1,367
1,148
3,793
44,153
1,229
W
Chaac
xKryp
Chaac
7,907
1,423
0
2,518
9,518
8,188
648
1,854
7,507
0
27,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,109
Gold Earned
20,514
119
Minions Killed
65
0
Camps Cleared
0
544,632
Distance Traveled
401,392
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,000
778
39
4
0
148,001
0
L
Hel
6,493
721
17
2
0
102,306
2
W
Bacchus
8,369
930
13
1
0
195,173
0
L
Sobek
7,021
780
9
1
0
151,085
0
W
Anubis
9,947
1,105
68
8
0
172,598
0
W
Chaac
8,793
977
38
4
0
176,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role