Player Matchup

Hou Yi
Hou Yi
AusmerLestin
Hou Yi
Level 64
God Stats
17W - 16L
1,618 SR
Queue Stats
244W - 250L
1,463 Elo+
Solo
Nemesis
Nemesis
GM Wyt
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,114 Elo+
Party 1
Chaac
Chaac
Glutton4I3utts
Chaac
Level 106
God Stats
12W - 8L
1,588 SR
Queue Stats
124W - 143L
1,345 Elo+
Solo
Hades
Hades
PrimexWoody
Hades
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,435 Elo+
Party 1
Geb
Geb
SenjuxHawk
Geb
Level 79
God Stats
0W - 3L
1,238 SR
Queue Stats
160W - 175L
1,373 Elo+
Party 1
Team Averages
Level 67
1,489 SR
1,346 Elo+

VS

Team Averages
Level 104
1,491 SR
1,434 Elo+
Thanatos
Thanatos
Baba-Eren
Thanatos
Level 85
God Stats
17W - 17L
1,293 SR
Queue Stats
60W - 54L
1,346 Elo+
Solo
Shiva
Shiva
Ernanepai34
Shiva
Level 146
God Stats
2W - 1L
1,617 SR
Queue Stats
426W - 405L
1,485 Elo+
Solo
Merlin
Merlin
Surgewolf
Merlin
Level 106
God Stats
5W - 4L
1,617 SR
Queue Stats
84W - 88L
1,497 Elo+
Solo
Neith
Neith
T0P DUELIST
Neith
Level 122
God Stats
102W - 83L
1,512 SR
Queue Stats
321W - 327L
1,394 Elo+
Solo
Chaac
Chaac
Timeless_US
Chaac
Level 63
God Stats
4W - 4L
1,416 SR
Queue Stats
145W - 138L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 2 / 0
6,340
528
3,819
6,564
1,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
GM Wyt
Nemesis
9
0 / 5 / 0
5,211
434
4,425
9,904
2,851
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 0
6,378
532
2,368
7,404
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 5 / 0
5,296
441
1,486
9,950
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 6 / 1
5,480
457
3,603
11,082
6,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Baba-Eren
Thanatos
11
6 / 1 / 4
7,103
592
5,233
9,551
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 5
6,583
549
7,024
8,674
5,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Merlin
Surgewolf
Merlin
12
2 / 0 / 8
7,655
638
8,035
3,240
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 0 / 2
7,409
617
5,698
8,625
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 1
7,536
628
5,089
9,672
8,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
19
19
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
2
0
0.5
W
Thanatos
Baba-Eren
Thanatos
6
1
4
8
W
4
1
5
6.5
L
Nemesis
GM Wyt
Nemesis
0
5
0
0
L
1
1
0
1
L
0
5
0
0
L
0
6
1
0.08
W
Merlin
Surgewolf
Merlin
2
0
8
6
W
5
0
2
6
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,701
Damage
31,079
44,904
Taken
39,762
17,153
Mitigated
20,548
10,697
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,819
2,502
0
2,685
6,564
1,617
0
0
6,438
0
40,929
W
Thanatos
Baba-Eren
Thanatos
5,233
1,391
0
7,552
9,551
2,854
664
834
8,717
0
38,436
W
7,024
1,151
55
3,556
8,674
5,400
0
1,227
7,447
0
29,903
L
Nemesis
GM Wyt
Nemesis
4,425
2,502
0
1,883
9,904
2,851
0
825
8,783
0
28,905
L
2,368
633
0
3,344
7,404
3,353
0
0
7,367
0
33,874
L
1,486
393
110
1,089
9,950
3,166
0
4,339
4,955
24,568
0
L
3,603
330
0
1,586
11,082
6,166
0
1,627
8,814
17,633
0
W
Merlin
Surgewolf
Merlin
8,035
339
0
928
3,240
1,056
585
1,688
1,552
38,382
1,804
W
5,698
789
0
3,447
8,625
2,811
778
765
7,860
0
49,801
W
5,089
842
0
2,497
9,672
8,427
0
575
9,097
0
50,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,705
Gold Earned
36,286
267
Minions Killed
365
0
Camps Cleared
0
1,208,725
Distance Traveled
1,203,871
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,340
528
79
7
0
227,926
4
W
Thanatos
7,103
592
66
6
0
251,257
0
W
Shiva
6,583
549
39
3
0
266,573
7
L
Nemesis
5,211
434
41
3
0
280,769
0
L
Chaac
6,378
532
71
6
0
200,622
2
L
Hades
5,296
441
58
5
0
226,421
0
L
Geb
5,480
457
18
2
0
272,987
1
W
Merlin
7,655
638
84
7
0
246,652
0
W
Neith
7,409
617
88
7
0
212,881
1
W
Chaac
7,536
628
88
7
0
226,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role