Player Matchup

Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DaintyFoal270
Mulan
Level 85
God Stats
1W - 6L
1,262 SR
Queue Stats
311W - 359L
1,400 Elo+
Solo
Surtr
Surtr
HarleyQuinnsOF
Surtr
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 37L
1,446 Elo+
Party 1
Thoth
Thoth
b14ckmag1c420
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,450 Elo+
Party 1
Team Averages
Level 101
1,452 SR
1,459 Elo+

VS

Team Averages
Level 127
1,478 SR
1,419 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
IronBeastX1
Achilles
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 79L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
KingofJudah87
Kukulkan
Level 159
God Stats
2W - 3L
1,372 SR
Queue Stats
139W - 123L
1,386 Elo+
Party 2
Thanatos
Thanatos
YouAPUChaha
Thanatos
Level 62
God Stats
3W - 1L
1,318 SR
Queue Stats
131W - 183L
1,386 Elo+
Solo
Merlin
Merlin
l33tHaxz
Merlin
Level 108
God Stats
3W - 0L
1,699 SR
Queue Stats
49W - 61L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 0 / 1
8,492
849
10,908
8,766
8,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
 
Janus
12
0 / 6 / 4
7,363
736
8,882
7,615
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 3
7,152
715
4,828
12,573
6,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 5
7,335
734
5,542
11,783
6,751
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 4
7,383
738
6,299
6,426
1,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 4 / 11
7,928
793
5,741
13,941
12,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
IronBeastX1
Achilles
16
4 / 0 / 14
9,641
964
6,196
8,668
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
KingofJudah87
Kukulkan
15
0 / 2 / 14
8,601
860
8,249
5,257
1,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
YouAPUChaha
Thanatos
15
15 / 1 / 3
10,024
1,002
15,605
12,039
6,190
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Merlin
l33tHaxz
Merlin
14
1 / 1 / 13
8,331
833
6,235
5,595
2,373
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
7
Kills
22
22
Deaths
8
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
0
1
5.5
L
Janus
 
Janus
0
6
4
0.33
W
Cerberus
 
Cerberus
2
4
11
1.88
L
0
8
3
0.19
L
1
5
5
0.7
W
Achilles
IronBeastX1
Achilles
4
0
14
11
W
Kukulkan
KingofJudah87
Kukulkan
0
2
14
3.5
W
Thanatos
YouAPUChaha
Thanatos
15
1
3
16.5
L
1
3
4
1
W
Merlin
l33tHaxz
Merlin
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,459
Damage
42,026
47,163
Taken
45,500
25,222
Mitigated
32,072
13,185
Healing
26,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,908
440
417
4,569
8,766
8,330
0
3,109
5,612
0
24,262
L
Janus
 
Janus
8,882
166
142
530
7,615
1,904
0
1,911
5,569
17,438
405
W
Cerberus
 
Cerberus
5,741
97
814
2,892
13,941
12,686
0
4,538
8,722
11,226
0
L
4,828
1,225
693
1,806
12,573
6,339
0
4,786
7,699
0
11,900
L
5,542
1,815
1,436
2,841
11,783
6,751
0
6,490
5,169
270
8,441
W
Achilles
IronBeastX1
Achilles
6,196
557
915
3,399
8,668
8,843
590
2,646
5,357
0
11,142
W
Kukulkan
KingofJudah87
Kukulkan
8,249
451
1,158
961
5,257
1,980
966
2,369
2,691
32,123
250
W
Thanatos
YouAPUChaha
Thanatos
15,605
3,311
2,139
11,248
12,039
6,190
0
2,882
8,741
0
22,410
L
6,299
369
144
607
6,426
1,898
0
3,872
2,511
15,033
0
W
Merlin
l33tHaxz
Merlin
6,235
254
1,529
1,181
5,595
2,373
402
1,866
3,476
21,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
44,525
101
Minions Killed
150
0
Camps Cleared
0
990,945
Distance Traveled
1,075,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,492
849
27
3
0
246,342
0
L
Janus
7,363
736
30
3
0
158,201
0
W
Cerberus
7,928
793
18
2
0
195,340
0
L
Mulan
7,152
715
14
1
0
163,947
0
L
Surtr
7,335
734
4
0
0
214,912
0
W
Achilles
9,641
964
22
2
0
236,166
0
W
Kukulkan
8,601
860
56
6
0
206,626
0
W
Thanatos
10,024
1,002
18
2
0
231,496
0
L
Thoth
7,383
738
26
3
0
207,543
0
W
Merlin
8,331
833
36
4
0
205,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role