Player Matchup

Anubis
Anubis
 
Anubis
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jesucito10
Kumbhakarna
Level 104
God Stats
0W - 2L
1,707 SR
Queue Stats
39W - 65L
1,467 Elo+
Party 2
King Arthur
King Arthur
KingKommie
King Arthur
Level 149
God Stats
3W - 1L
1,712 SR
Queue Stats
78W - 93L
1,535 Elo+
Party 2
Xbalanque
Xbalanque
OceanSunfish
Xbalanque
Level 129
God Stats
3W - 2L
1,742 SR
Queue Stats
121W - 96L
1,557 Elo+
Solo
Ravana
Ravana
machadodahuntres
Ravana
Level 147
God Stats
5W - 3L
1,190 SR
Queue Stats
200W - 201L
1,516 Elo+
Party 1
Team Averages
Level 140
1,570 SR
1,515 Elo+

VS

Team Averages
Level 126
1,570 SR
1,527 Elo+
Odin
Odin
Molachite
Odin
Level 145
God Stats
2W - 0L
1,451 SR
Queue Stats
56W - 36L
1,616 Elo+
Solo
Chaac
Chaac
Pretisy
Chaac
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,558 Elo+
Party 3
Yemoja
Yemoja
S1-Tier
Yemoja
Level 136
God Stats
14W - 7L
1,620 SR
Queue Stats
152W - 151L
1,531 Elo+
Solo
Hachiman
Hachiman
SaIarian
Hachiman
Level 166
God Stats
1W - 1L
1,693 SR
Queue Stats
26W - 22L
1,534 Elo+
Party 3
Anubis
Anubis
zXBREUXz
Anubis
Level 38
God Stats
5W - 2L
1,585 SR
Queue Stats
72W - 94L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 4 / 2
6,203
564
5,214
7,839
2,552
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Jesucito10
Kumbhakarna
9
0 / 2 / 4
5,861
533
2,614
7,228
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
KingKommie
King Arthur
11
3 / 3 / 0
7,007
637
9,223
10,458
6,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xbalanque
OceanSunfish
Xbalanque
12
1 / 2 / 0
6,671
606
7,158
8,741
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 3 / 1
5,454
496
2,987
7,477
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
6 / 1 / 7
6,947
632
7,391
7,598
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chaac
Pretisy
Chaac
11
1 / 2 / 2
5,968
543
4,789
9,571
6,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
S1-Tier
Yemoja
9
2 / 1 / 4
6,186
562
3,491
7,915
4,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
SaIarian
Hachiman
11
2 / 0 / 1
6,096
554
4,726
6,407
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
zXBREUXz
Anubis
11
3 / 3 / 6
6,152
559
7,064
7,808
2,360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
14
14
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
2
0.75
L
Kumbhakarna
Jesucito10
Kumbhakarna
0
2
4
1
L
King Arthur
KingKommie
King Arthur
3
3
0
1
W
Odin
6
1
7
9.5
L
Xbalanque
OceanSunfish
Xbalanque
1
2
0
0.5
W
Chaac
Pretisy
Chaac
1
2
2
1
W
Yemoja
S1-Tier
Yemoja
2
1
4
4
W
Hachiman
SaIarian
Hachiman
2
0
1
2.5
L
1
3
1
0.5
W
Anubis
zXBREUXz
Anubis
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,196
Damage
27,461
41,743
Taken
39,299
17,200
Mitigated
17,642
12,468
Healing
15,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,214
265
0
2,564
7,839
2,552
0
2,511
5,219
38,241
0
L
Kumbhakarna
Jesucito10
Kumbhakarna
2,614
579
0
1,271
7,228
3,646
0
1,697
5,531
18,400
771
L
King Arthur
KingKommie
King Arthur
9,223
1,167
0
1,295
10,458
6,183
0
3,299
6,767
7,689
42,582
W
Odin
7,391
2,489
0
694
7,598
2,638
0
2,223
5,375
0
36,395
L
Xbalanque
OceanSunfish
Xbalanque
7,158
2,991
0
4,358
8,741
2,751
224
1,411
7,330
0
59,591
W
Chaac
Pretisy
Chaac
4,789
1,157
0
3,169
9,571
6,775
42
2,115
7,456
0
33,943
W
Yemoja
S1-Tier
Yemoja
3,491
1,107
3,289
3,099
7,915
4,197
0
1,484
6,431
13,003
1,292
W
Hachiman
SaIarian
Hachiman
4,726
2,713
0
2,444
6,407
1,672
0
465
5,942
0
47,250
L
2,987
1,036
0
2,980
7,477
2,068
0
1,362
6,075
0
42,406
W
Anubis
zXBREUXz
Anubis
7,064
422
0
2,737
7,808
2,360
0
3,388
4,420
25,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,196
Gold Earned
31,349
373
Minions Killed
264
0
Camps Cleared
0
1,133,828
Distance Traveled
1,169,396
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,203
564
71
6
0
213,904
3
L
Kumbhakarna
5,861
533
32
3
0
224,726
1
L
King Arthur
7,007
637
88
8
0
221,031
2
W
Odin
6,947
632
56
5
0
273,830
3
L
Xbalanque
6,671
606
109
10
0
224,230
0
W
Chaac
5,968
543
65
6
0
217,669
2
W
Yemoja
6,186
562
25
2
0
220,434
2
W
Hachiman
6,096
554
79
7
0
225,984
0
L
Ravana
5,454
496
73
7
0
249,937
1
W
Anubis
6,152
559
39
4
0
231,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role