Player Matchup

Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KrustyChrimbo
Thanatos
Level 122
God Stats
1W - 8L
1,130 SR
Queue Stats
246W - 238L
1,483 Elo+
Party 2
Medusa
Medusa
MrBatty
Medusa
Level 57
God Stats
24W - 17L
1,585 SR
Queue Stats
126W - 134L
1,496 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NbaYoungboy_fr
Morgan Le Fay
Level 67
God Stats
7W - 8L
1,444 SR
Queue Stats
149W - 129L
1,495 Elo+
Solo
Team Averages
Level 109
1,432 SR
1,495 Elo+

VS

Team Averages
Level 122
1,534 SR
1,503 Elo+
Freya
Freya
DANNYG9674
Freya
Level 119
God Stats
14W - 9L
1,551 SR
Queue Stats
234W - 218L
1,508 Elo+
Party 1
Ymir
Ymir
JackoIsTooCool4U
Ymir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,483 Elo+
Party 3
Ne Zha
Ne Zha
Prawn0
Ne Zha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,635 Elo+
Party 3
Odin
Odin
RMickyy
Odin
Level 126
God Stats
11W - 7L
1,677 SR
Queue Stats
204W - 184L
1,501 Elo+
Party 1
Zeus
Zeus
ZiaPierah
Zeus
Level 158
God Stats
16W - 12L
1,445 SR
Queue Stats
396W - 410L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 3 / 8
7,857
524
5,428
13,907
12,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
 
Hercules
8
2 / 0 / 1
5,973
398
2,772
4,436
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
KrustyChrimbo
Thanatos
12
2 / 3 / 1
6,990
466
2,799
12,208
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
MrBatty
Medusa
12
5 / 5 / 3
7,515
501
11,451
10,620
4,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
NbaYoungboy_fr
Morgan Le Fay
14
4 / 3 / 3
8,531
569
9,983
8,900
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
2 / 5 / 7
7,790
519
7,765
11,164
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 2 / 5
9,241
616
8,839
10,209
9,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Prawn0
Ne Zha
14
2 / 5 / 8
8,054
537
6,582
12,549
4,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
RMickyy
Odin
13
3 / 1 / 4
7,415
494
7,523
11,616
6,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Zeus
16
3 / 1 / 1
8,786
586
3,810
5,527
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
14
Kills
14
14
Deaths
14
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
3
8
1.67
L
Hercules
 
Hercules
2
0
1
2.5
W
Freya
2
5
7
1.1
W
4
2
5
3.25
L
Thanatos
KrustyChrimbo
Thanatos
2
3
1
0.83
L
Medusa
MrBatty
Medusa
5
5
3
1.3
L
Morgan Le Fay
NbaYoungboy_fr
Morgan Le Fay
4
3
3
1.83
W
Ne Zha
Prawn0
Ne Zha
2
5
8
1.2
W
Odin
RMickyy
Odin
3
1
4
5
W
Zeus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,433
Damage
34,519
50,071
Taken
51,065
26,856
Mitigated
26,169
15,447
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,428
1,405
0
2,552
13,907
12,590
0
5,566
7,737
31,749
0
L
Hercules
 
Hercules
2,772
1,057
0
887
4,436
1,686
0
2,174
2,262
0
18,922
W
Freya
7,765
2,460
0
3,927
11,164
3,638
570
2,539
8,576
38,066
994
W
8,839
2,501
0
1,395
10,209
9,537
100
1,322
8,843
47,838
3,028
L
Thanatos
KrustyChrimbo
Thanatos
2,799
502
0
9,013
12,208
4,282
0
2,042
10,128
0
41,984
L
Medusa
MrBatty
Medusa
11,451
4,175
0
1,706
10,620
4,470
0
5,584
4,756
0
42,293
L
Morgan Le Fay
NbaYoungboy_fr
Morgan Le Fay
9,983
735
0
1,289
8,900
3,828
0
4,429
3,985
56,900
1,237
W
Ne Zha
Prawn0
Ne Zha
6,582
2,358
0
1,865
12,549
4,560
0
3,327
8,945
0
62,522
W
Odin
RMickyy
Odin
7,523
1,192
0
1,020
11,616
6,974
0
4,374
6,936
8,200
23,543
W
Zeus
3,810
709
0
500
5,527
1,460
631
2,945
2,354
56,790
298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,866
Gold Earned
41,286
313
Minions Killed
403
0
Camps Cleared
0
1,323,900
Distance Traveled
1,574,322
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,857
524
36
2
0
317,121
5
L
Hercules
5,973
398
28
2
0
110,984
0
W
Freya
7,790
519
58
4
0
322,566
0
W
Ymir
9,241
616
89
6
0
281,802
0
L
Thanatos
6,990
466
71
5
0
296,107
0
L
Medusa
7,515
501
61
4
0
288,784
0
L
Morgan Le Fay
8,531
569
117
8
0
310,904
2
W
Ne Zha
8,054
537
85
6
0
331,852
0
W
Odin
7,415
494
51
3
0
349,303
2
W
Zeus
8,786
586
120
8
0
288,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role