Player Matchup

Maui
Maui
BiGGieChonkzZzz
Maui
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 148L
1,409 Elo+
Party 2
Ymir
Ymir
GINGEGODOF420
Ymir
Level 16
God Stats
13W - 9L
1,530 SR
Queue Stats
13W - 14L
1,350 Elo+
Party 3
Cernunnos
Cernunnos
Stefski
Cernunnos
Level 45
God Stats
3W - 2L
1,608 SR
Queue Stats
48W - 57L
1,416 Elo+
Party 3
Anubis
Anubis
TANK-CASTLE
Anubis
Level 46
God Stats
5W - 3L
1,584 SR
Queue Stats
7W - 7L
1,515 Elo+
Solo
Bakasura
Bakasura
kHeeD_Gaming
Bakasura
Level 91
God Stats
1W - 1L
1,326 SR
Queue Stats
87W - 94L
1,402 Elo+
Party 2
Team Averages
Level 53
1,510 SR
1,418 Elo+

VS

Team Averages
Level 68
1,558 SR
1,480 Elo+
Cu Chulainn
Cu Chulainn
Akam3GaKill
Cu Chulainn
Level 67
God Stats
2W - 2L
1,470 SR
Queue Stats
148W - 148L
1,489 Elo+
Party 1
Anhur
Anhur
anden340
Anhur
Level 38
God Stats
6W - 2L
1,857 SR
Queue Stats
18W - 13L
1,537 Elo+
Solo
Shiva
Shiva
benjiweeds62910
Shiva
Level 124
God Stats
7W - 11L
1,497 SR
Queue Stats
925W - 944L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
max_classico
Ao Kuang
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
93W - 114L
1,403 Elo+
Party 1
Chronos
Chronos
tufty101
Chronos
Level 69
God Stats
11W - 9L
1,468 SR
Queue Stats
38W - 30L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,083
506
4,022
7,857
6,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 0 / 11
8,394
600
8,300
11,009
10,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Stefski
Cernunnos
17
11 / 0 / 4
9,935
710
12,877
8,685
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
13
2 / 3 / 1
7,552
539
7,163
8,233
3,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
kHeeD_Gaming
Bakasura
13
2 / 2 / 4
7,260
519
4,278
10,683
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Akam3GaKill
Cu Chulainn
12
3 / 2 / 1
7,462
533
7,311
10,593
6,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
anden340
Anhur
11
0 / 6 / 0
6,226
445
2,364
9,145
2,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 0
6,367
455
3,729
14,641
8,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
max_classico
Ao Kuang
12
3 / 2 / 2
6,823
487
3,661
11,677
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
tufty101
Chronos
12
1 / 3 / 3
7,401
529
8,229
8,646
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
18
Kills
7
7
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Akam3GaKill
Cu Chulainn
3
2
1
1.75
W
1
2
2
1
W
2
0
11
7.5
W
Cernunnos
Stefski
Cernunnos
11
0
4
13
W
Anubis
2
3
1
0.83
L
Anhur
anden340
Anhur
0
6
0
0
L
0
5
0
0
W
Bakasura
kHeeD_Gaming
Bakasura
2
2
4
2
L
Ao Kuang
max_classico
Ao Kuang
3
2
2
2
L
Chronos
tufty101
Chronos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,640
Damage
25,294
46,467
Taken
54,702
28,553
Mitigated
23,164
18,764
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Akam3GaKill
Cu Chulainn
7,311
1,003
0
2,501
10,593
6,027
0
4,205
6,083
6,930
37,090
W
4,022
1,014
0
621
7,857
6,640
138
1,880
5,977
30,341
5,238
W
8,300
1,870
0
3,099
11,009
10,674
243
3,488
7,521
18,868
0
W
Cernunnos
Stefski
Cernunnos
12,877
7,247
0
5,716
8,685
3,478
824
1,128
7,557
0
87,123
W
Anubis
7,163
276
0
3,050
8,233
3,783
51
4,415
3,818
62,559
892
L
Anhur
anden340
Anhur
2,364
1,239
0
1,882
9,145
2,747
290
2,657
6,488
0
37,101
L
3,729
373
182
3,001
14,641
8,661
0
3,796
10,662
0
30,816
W
Bakasura
kHeeD_Gaming
Bakasura
4,278
2,915
0
6,278
10,683
3,978
545
2,180
8,503
0
33,901
L
Ao Kuang
max_classico
Ao Kuang
3,661
913
0
5,500
11,677
3,530
0
2,064
9,438
39,717
0
L
Chronos
tufty101
Chronos
8,229
1,952
0
1,370
8,646
2,199
0
6,631
1,875
54,833
2,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,224
Gold Earned
34,279
411
Minions Killed
346
0
Camps Cleared
0
1,404,812
Distance Traveled
1,323,742
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,462
533
79
6
0
272,485
0
W
Maui
7,083
506
76
5
0
288,798
0
W
Ymir
8,394
600
17
1
0
283,166
0
W
Cernunnos
9,935
710
128
9
0
288,799
4
W
Anubis
7,552
539
103
7
0
243,071
0
L
Anhur
6,226
445
71
5
0
264,748
2
L
Shiva
6,367
455
35
3
0
265,304
2
W
Bakasura
7,260
519
87
6
0
300,978
0
L
Ao Kuang
6,823
487
65
5
0
286,638
1
L
Chronos
7,401
529
96
7
0
234,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role