Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ConkerStrike
Gilgamesh
Level 89
God Stats
9W - 14L
1,496 SR
Queue Stats
131W - 144L
1,501 Elo+
Solo
Pele
Pele
Mina kiills
Pele
Level 47
God Stats
28W - 24L
1,683 SR
Queue Stats
143W - 179L
1,394 Elo+
Solo
Persephone
Persephone
phablekins
Persephone
Level 128
God Stats
12W - 9L
1,594 SR
Queue Stats
90W - 91L
1,507 Elo+
Solo
Rama
Rama
xPUREx SKILLS
Rama
Level 125
God Stats
14W - 14L
1,583 SR
Queue Stats
31W - 40L
1,512 Elo+
Solo
Team Averages
Level 95
1,571 SR
1,483 Elo+

VS

Team Averages
Level 117
1,571 SR
1,474 Elo+
Anubis
Anubis
CPL Chelo
Anubis
Level 104
God Stats
2W - 1L
1,550 SR
Queue Stats
61W - 54L
1,499 Elo+
Solo
Artio
Artio
Diabloshark3
Artio
Level 159
God Stats
98W - 99L
1,518 SR
Queue Stats
161W - 174L
1,469 Elo+
Solo
Cupid
Cupid
One Toecha
Cupid
Level 68
God Stats
41W - 46L
1,488 SR
Queue Stats
149W - 168L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
SinFkey
Tsukuyomi
Level 129
God Stats
6W - 1L
1,650 SR
Queue Stats
15W - 10L
1,544 Elo+
Solo
Chaac
Chaac
Xdl0L3O
Chaac
Level 124
God Stats
5W - 3L
1,650 SR
Queue Stats
54W - 43L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 2 / 2
5,420
1,084
3,944
5,580
3,583
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
ConkerStrike
Gilgamesh
10
0 / 3 / 3
5,293
1,059
2,962
6,401
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
1 / 1 / 1
5,527
1,105
902
3,277
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
phablekins
Persephone
10
0 / 2 / 3
5,741
1,148
2,858
4,292
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 1
6,370
1,274
4,334
3,406
935
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

344

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CPL Chelo
Anubis
11
1 / 0 / 6
5,973
1,195
4,377
1,237
546
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 1 / 5
6,214
1,243
3,331
6,466
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Cupid
10
0 / 0 / 3
5,597
1,119
1,488
1,664
494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
SinFkey
Tsukuyomi
11
2 / 0 / 3
5,874
1,175
4,795
2,493
906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Xdl0L3O
Chaac
10
3 / 3 / 2
6,209
1,242
5,435
5,447
3,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
4
Kills
7
8
Deaths
4
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
2
0.5
W
Anubis
CPL Chelo
Anubis
1
0
6
4
L
Gilgamesh
ConkerStrike
Gilgamesh
0
3
3
0.5
W
1
1
5
3.5
L
1
1
1
1.5
W
Cupid
0
0
3
1.5
W
Tsukuyomi
SinFkey
Tsukuyomi
2
0
3
3.5
W
Chaac
Xdl0L3O
Chaac
3
3
2
1.33
L
Persephone
phablekins
Persephone
0
2
3
0.75
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,000
Damage
19,426
22,956
Taken
17,307
10,451
Mitigated
9,383
1,174
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,944
461
0
192
5,580
3,583
0
1,744
3,730
8,378
627
W
Anubis
CPL Chelo
Anubis
4,377
132
0
495
1,237
546
0
845
352
14,250
0
L
Gilgamesh
ConkerStrike
Gilgamesh
2,962
748
0
214
6,401
3,915
0
2,568
3,697
0
4,441
W
3,331
93
160
2,551
6,466
4,002
0
2,289
3,814
8,278
0
L
902
153
0
137
3,277
1,063
0
553
2,657
0
3,508
W
Cupid
1,488
514
108
121
1,664
494
0
897
657
0
18,123
W
Tsukuyomi
SinFkey
Tsukuyomi
4,795
1,281
0
228
2,493
906
0
472
1,962
0
9,807
W
Chaac
Xdl0L3O
Chaac
5,435
802
0
1,104
5,447
3,435
0
1,295
3,874
0
9,301
L
Persephone
phablekins
Persephone
2,858
661
0
336
4,292
955
0
1,397
2,851
12,037
0
L
4,334
3,467
0
295
3,406
935
0
1,444
1,893
0
15,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,351
Gold Earned
29,867
79
Minions Killed
95
3
Camps Cleared
5
407,594
Distance Traveled
504,936
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,420
1,084
17
3
0
84,083
0
W
Anubis
5,973
1,195
27
5
1
98,652
0
L
Gilgamesh
5,293
1,059
1
0
1
80,392
0
W
Artio
6,214
1,243
9
2
0
106,847
0
L
Pele
5,527
1,105
6
1
0
65,324
0
W
Cupid
5,597
1,119
34
7
2
94,568
1
W
Tsukuyomi
5,874
1,175
17
3
1
108,081
0
W
Chaac
6,209
1,242
8
2
1
96,788
0
L
Persephone
5,741
1,148
23
5
1
95,202
0
L
Rama
6,370
1,274
32
6
1
82,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role