Player Matchup

Sol
Sol
Dusk62704
Sol
Level 56
God Stats
6W - 2L
1,500 SR
Queue Stats
93W - 92L
1,464 Elo+
Solo
Thanatos
Thanatos
Girth949
Thanatos
Level 46
God Stats
8W - 8L
1,491 SR
Queue Stats
69W - 115L
1,367 Elo+
Solo
Janus
Janus
TrojinV2
Janus
Level 104
God Stats
1W - 1L
1,293 SR
Queue Stats
109W - 126L
1,505 Elo+
Solo
Achilles
Achilles
barquatious
Achilles
Level 106
God Stats
68W - 51L
1,586 SR
Queue Stats
334W - 306L
1,464 Elo+
Solo
Lancelot
Lancelot
giancarlosxg
Lancelot
Level 56
God Stats
7W - 3L
1,650 SR
Queue Stats
236W - 233L
1,500 Elo+
Solo
Team Averages
Level 74
1,504 SR
1,460 Elo+

VS

Team Averages
Level 122
1,499 SR
1,474 Elo+
Ullr
Ullr
CONOWILLY
Ullr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
424W - 411L
1,548 Elo+
Party 1
Fenrir
Fenrir
JNROPS
Fenrir
Level 141
God Stats
7W - 3L
1,838 SR
Queue Stats
505W - 512L
1,482 Elo+
Party 1
Nike
Nike
KDlight05
Nike
Level 130
God Stats
1W - 2L
1,363 SR
Queue Stats
65W - 74L
1,465 Elo+
Solo
Yu Huang
Yu Huang
NNE_Futuristic
Yu Huang
Level 149
God Stats
1W - 4L
1,356 SR
Queue Stats
252W - 256L
1,443 Elo+
Solo
Mulan
Mulan
booteemonster
Mulan
Level 87
God Stats
104W - 115L
1,436 SR
Queue Stats
483W - 482L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
7,532
628
7,232
6,274
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Girth949
Thanatos
12
2 / 2 / 2
6,320
527
3,289
8,951
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
TrojinV2
Janus
13
3 / 4 / 0
7,535
628
4,726
7,233
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
barquatious
Achilles
12
4 / 0 / 2
7,586
632
6,628
9,265
7,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Lancelot
giancarlosxg
Lancelot
13
4 / 1 / 0
8,181
682
7,356
8,771
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
0 / 3 / 0
5,352
446
3,736
7,766
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
JNROPS
Fenrir
11
3 / 5 / 2
6,138
512
5,272
11,919
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
8
0 / 2 / 1
5,225
435
3,026
9,355
6,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
12
3 / 2 / 3
6,664
555
6,120
6,020
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 3 / 0
5,967
497
5,289
10,598
8,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
15
Kills
7
7
Deaths
15
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
3
0
0
W
2
0
4
4
W
Thanatos
Girth949
Thanatos
2
2
2
1.5
L
Fenrir
JNROPS
Fenrir
3
5
2
0.8
L
Nike
0
2
1
0.25
L
Yu Huang
3
2
3
2.25
W
Janus
TrojinV2
Janus
3
4
0
0.75
W
Achilles
barquatious
Achilles
4
0
2
5
L
1
3
0
0.33
W
Lancelot
giancarlosxg
Lancelot
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,231
Damage
23,443
40,494
Taken
45,658
22,334
Mitigated
23,066
21,639
Healing
11,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
3,736
1,685
0
1,107
7,766
2,268
0
4,393
3,373
0
36,118
W
7,232
3,605
0
4,671
6,274
1,940
0
0
6,274
53,598
13,035
W
Thanatos
Girth949
Thanatos
3,289
912
0
7,864
8,951
3,002
0
1,407
7,263
0
38,620
L
Fenrir
JNROPS
Fenrir
5,272
2,086
0
2,750
11,919
4,470
0
1,446
10,314
0
33,863
L
Nike
3,026
233
0
1,832
9,355
6,063
0
1,972
7,383
0
20,460
L
Yu Huang
6,120
234
0
1,711
6,020
1,632
0
2,501
3,317
32,299
0
W
Janus
TrojinV2
Janus
4,726
189
0
2,216
7,233
2,407
0
3,209
3,586
52,746
396
W
Achilles
barquatious
Achilles
6,628
588
0
3,726
9,265
7,583
0
752
8,363
0
25,096
L
5,289
723
0
4,122
10,598
8,633
0
566
9,330
0
34,030
W
Lancelot
giancarlosxg
Lancelot
7,356
1,704
0
3,162
8,771
7,402
709
0
8,175
0
48,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,154
Gold Earned
29,346
400
Minions Killed
278
0
Camps Cleared
0
1,290,841
Distance Traveled
1,127,876
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,352
446
67
6
0
202,368
0
W
Sol
7,532
628
127
11
0
232,001
0
W
Thanatos
6,320
527
70
6
0
288,666
0
L
Fenrir
6,138
512
56
5
0
278,161
2
L
Nike
5,225
435
30
3
0
218,846
4
L
Yu Huang
6,664
555
65
5
0
213,128
2
W
Janus
7,535
628
91
8
0
236,361
0
W
Achilles
7,586
632
24
2
0
287,198
0
L
Mulan
5,967
497
60
5
0
215,373
0
W
Lancelot
8,181
682
88
7
0
246,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role