Player Matchup

Tyr
Tyr
Blu3Crysis12
Tyr
Level 135
God Stats
26W - 30L
1,425 SR
Queue Stats
46W - 52L
1,483 Elo+
Solo
Chronos
Chronos
GrampsX
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,711 Elo+
Solo
Ne Zha
Ne Zha
MaiqTheLiar-39
Ne Zha
Level 171
God Stats
3W - 4L
1,570 SR
Queue Stats
632W - 610L
1,514 Elo+
Solo
Sobek
Sobek
SamflyGamG
Sobek
Level 157
God Stats
4W - 4L
1,457 SR
Queue Stats
134W - 138L
1,501 Elo+
Solo
Heimdallr
Heimdallr
jda 2k
Heimdallr
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
424W - 433L
1,515 Elo+
Solo
Team Averages
Level 132
1,490 SR
1,545 Elo+

VS

Team Averages
Level 128
1,605 SR
1,524 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CosmicTamales
Skadi
Level 134
God Stats
7W - 4L
1,599 SR
Queue Stats
152W - 126L
1,483 Elo+
Solo
Loki
Loki
bustermcbigIoads
Loki
Level 84
God Stats
7W - 6L
1,546 SR
Queue Stats
66W - 41L
1,588 Elo+
Solo
Kuzenbo
Kuzenbo
itsmitchyabish
Kuzenbo
Level 128
God Stats
20W - 12L
1,883 SR
Queue Stats
310W - 294L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,241
624
6,164
8,867
6,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chronos
GrampsX
Chronos
9
1 / 3 / 0
4,958
496
3,509
8,228
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 5 / 1
4,438
444
2,021
7,529
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
7
0 / 3 / 1
4,695
470
2,629
7,732
5,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heimdallr
jda 2k
Heimdallr
9
1 / 4 / 0
5,026
503
3,123
7,424
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 1 / 6
6,473
647
6,621
5,060
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
 
Vamana
10
0 / 1 / 2
5,560
556
3,775
7,826
4,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 1
6,066
607
6,209
4,219
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
6 / 1 / 6
6,573
657
6,972
5,850
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 3
5,949
595
3,496
5,496
3,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
16
16
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
6
6
W
Vamana
 
Vamana
0
1
2
1
L
2
1
0
2
W
5
0
1
5.5
L
Chronos
GrampsX
Chronos
1
3
0
0.33
L
0
5
1
0.1
L
Sobek
0
3
1
0.17
W
6
1
6
9
W
2
1
3
3.5
L
Heimdallr
jda 2k
Heimdallr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,446
Damage
27,073
39,780
Taken
28,451
19,360
Mitigated
12,558
10,601
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,621
1,660
0
765
5,060
1,501
0
2,628
2,432
38,356
1,047
W
Vamana
 
Vamana
3,775
840
0
2,122
7,826
4,052
0
166
7,660
0
36,431
L
6,164
418
0
3,220
8,867
6,390
0
875
7,385
0
39,270
W
6,209
2,449
0
671
4,219
1,323
859
812
3,407
0
42,931
L
Chronos
GrampsX
Chronos
3,509
611
0
1,804
8,228
2,367
0
3,000
5,228
22,906
1,255
L
2,021
433
0
754
7,529
2,751
0
1,788
5,741
0
27,364
L
Sobek
2,629
529
0
2,587
7,732
5,370
0
2,333
5,399
15,290
0
W
6,972
2,238
0
3,121
5,850
1,749
0
926
4,924
0
38,659
W
3,496
1,600
0
888
5,496
3,933
0
1,566
3,930
18,204
0
L
Heimdallr
jda 2k
Heimdallr
3,123
1,649
0
2,236
7,424
2,482
0
1,826
5,598
0
30,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,358
Gold Earned
30,621
229
Minions Killed
302
0
Camps Cleared
0
1,001,705
Distance Traveled
1,032,344
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,473
647
65
7
0
205,029
3
W
Vamana
5,560
556
70
7
0
192,522
0
L
Tyr
6,241
624
68
7
0
202,985
0
W
Skadi
6,066
607
80
8
0
182,033
1
L
Chronos
4,958
496
44
4
0
185,243
0
L
Ne Zha
4,438
444
36
4
0
228,372
4
L
Sobek
4,695
470
15
2
0
198,797
2
W
Loki
6,573
657
61
6
0
235,282
0
W
Kuzenbo
5,949
595
26
3
0
217,478
2
L
Heimdallr
5,026
503
66
7
0
186,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role