Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Monkey-D-Luigii
Osiris
Level 106
God Stats
4W - 8L
1,242 SR
Queue Stats
136W - 161L
1,502 Elo+
Solo
Anubis
Anubis
Sk0liter
Anubis
Level 54
God Stats
2W - 0L
1,726 SR
Queue Stats
21W - 15L
1,387 Elo+
Party 1
Chronos
Chronos
UnknownSouthpaw
Chronos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 37L
1,265 Elo+
Solo
Izanami
Izanami
Zythew
Izanami
Level 14
God Stats
8W - 3L
1,731 SR
Queue Stats
21W - 15L
1,387 Elo+
Party 1
Team Averages
Level 76
1,540 SR
1,408 Elo+

VS

Team Averages
Level 105
1,569 SR
1,509 Elo+
Cupid
Cupid
BSTAGGIE117
Cupid
Level 132
God Stats
24W - 18L
1,526 SR
Queue Stats
64W - 70L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
BigBag0fBean
Zhong Kui
Level 109
God Stats
5W - 4L
1,695 SR
Queue Stats
186W - 197L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
BillTheWill3
Sun Wukong
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 29L
1,698 Elo+
Solo
Thor
Thor
XoNeopolitan
Thor
Level 122
God Stats
46W - 52L
1,492 SR
Queue Stats
46W - 52L
1,473 Elo+
Solo
Kumbhakarna
Kumbhakarna
walldorp22
Kumbhakarna
Level 112
God Stats
1W - 2L
1,630 SR
Queue Stats
36W - 43L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
6 / 0 / 13
11,469
1,274
11,037
13,536
16,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 0 / 13
11,147
1,239
10,061
9,957
11,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Sk0liter
Anubis
16
3 / 5 / 14
10,315
1,146
15,168
10,060
6,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
1 / 1 / 13
9,256
1,028
8,810
6,505
2,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Zythew
Izanami
16
6 / 3 / 8
10,301
1,145
10,487
7,253
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

285

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,458
1,051
6,973
9,353
2,692
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
BigBag0fBean
Zhong Kui
15
3 / 8 / 4
9,641
1,071
14,703
16,906
8,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
BillTheWill3
Sun Wukong
15
2 / 2 / 5
9,799
1,089
13,195
14,276
10,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 0 / 0
6,138
682
0
0
0
Kumbhakarna
walldorp22
Kumbhakarna
15
2 / 7 / 5
9,441
1,049
8,009
21,373
19,020
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
20
Kills
9
9
Deaths
20
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
0
13
12.5
L
2
3
2
1
L
Zhong Kui
BigBag0fBean
Zhong Kui
3
8
4
0.63
L
Sun Wukong
BillTheWill3
Sun Wukong
2
2
5
2.25
W
4
0
13
10.5
W
Anubis
Sk0liter
Anubis
3
5
14
2
W
1
1
13
7.5
L
0
0
0
0
W
Izanami
Zythew
Izanami
6
3
8
3.33
L
Kumbhakarna
walldorp22
Kumbhakarna
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,563
Damage
42,880
47,311
Taken
61,908
40,660
Mitigated
40,772
9,439
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,037
1,071
0
3,464
13,536
16,129
0
7,039
6,497
15,118
107
L
6,973
3,311
270
538
9,353
2,692
0
5,472
3,881
0
33,029
L
Zhong Kui
BigBag0fBean
Zhong Kui
14,703
1,780
126
2,234
16,906
8,975
0
10,163
6,743
27,604
810
L
Sun Wukong
BillTheWill3
Sun Wukong
13,195
1,641
0
514
14,276
10,085
0
8,759
5,517
0
30,137
W
10,061
2,868
0
1,410
9,957
11,854
0
4,475
5,482
0
19,201
W
Anubis
Sk0liter
Anubis
15,168
1,221
0
3,271
10,060
6,094
0
4,406
5,654
41,736
0
W
8,810
1,152
0
62
6,505
2,991
0
2,465
4,040
27,118
598
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Zythew
Izanami
10,487
7,000
0
1,232
7,253
3,592
0
3,816
3,437
0
23,002
L
Kumbhakarna
walldorp22
Kumbhakarna
8,009
1,026
0
150
21,373
19,020
0
10,598
10,775
19,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,488
Gold Earned
44,477
186
Minions Killed
150
6
Camps Cleared
3
806,592
Distance Traveled
648,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,469
1,274
29
3
0
181,114
0
L
Cupid
9,458
1,051
57
6
0
163,557
0
L
Zhong Kui
9,641
1,071
44
5
0
145,111
0
L
Sun Wukong
9,799
1,089
41
5
3
174,333
0
W
Osiris
11,147
1,239
30
3
1
177,631
0
W
Anubis
10,315
1,146
49
5
3
138,542
0
W
Chronos
9,256
1,028
55
6
1
168,978
0
L
Thor
6,138
682
0
0
0
0
0
W
Izanami
10,301
1,145
23
3
1
140,327
0
L
Kumbhakarna
9,441
1,049
8
1
0
165,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role